I would like to start the discussion on something I stumbled upon today.
Do you think it would be a benefit to have something similar for our
community like they have for the other products?
> I would like to start the discussion on something I stumbled upon today.
> Do you think it would be a benefit to have something similar for our > community like they have for the other products?
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On Thu, Jul 12, 2012 at 2:18 PM, Rob Wuijster <r...@casema.nl> wrote:
> this has been discussed at si-community, at luc-eric can answer this one
> properly I guess.
> Rob
> \/-------------\/----------------\/
> On 12-7-2012 14:08, Vladimir Jankijevic wrote:
> Hello Softimage users and Softimage devs,
> I would like to start the discussion on something I stumbled upon today.
> Do you think it would be a benefit to have something similar for our
> community like they have for the other products?
I remember that max feat. request pool spawned after outrage at cgtalk forums, seems more and more people realised that max is more or less dead project
From: Vladimir Jankijevic Sent: Thursday, July 12, 2012 2:08 PM
To: softim...@listproc.autodesk.com Subject: can we get something similar for our community?
Hello Softimage users and Softimage devs,
I would like to start the discussion on something I stumbled upon today. Do you think it would be a benefit to have something similar for our community like they have for the other products?
> I would like to start the discussion on something I stumbled upon today.
> Do you think it would be a benefit to have something similar for our
> community like they have for the other products?
> I would like to start the discussion on something I stumbled upon today.
> Do you think it would be a benefit to have something similar for our community like they have for the other products?
Proper OpenGL Display of Textures for those lovely
mudbox_u1_v1.format > mudbox_un_vn.format type of
file textures who mostly are lying outside the 0-1 UV range...
It is boring enough to shift each and every of those
around in the image node by going the reverse direction,
e.g. u2_v1 needs to have a UV Remap of -1 0 and so on.
It is an amazing fun to do that blind and more than once a year.
Cheers,
tim
P.S: That said, Softimage saves me a lot of time I can spend with
Mudbox hitting Ctrl-Z... Maya would request to reserve that time
for itself and then some more to make it Pro...
>> I would like to start the discussion on something I stumbled upon today.
>> Do you think it would be a benefit to have something similar for our community like they have for the other products?
Warming this up...
Still no "softimagefeedback.autodesk.com" site.
Wait for it, or stick to this good old mailinglist with our concerns? Or facebook?
Best,
Eugen