subframe particles to Maya

87 views
Skip to first unread message

Nick Angus

unread,
Apr 3, 2013, 8:27:09 PM4/3/13
to soft...@listproc.autodesk.com

Does anyone know if this is possible, I know Soft doesn’t support subframes, but ICE does.  When I cache out particles to Maya to drive a fluid sim I want to get subframes for a smoother emission.

But I seem to only get hard frames, no inbetween sub samples.

 

Any techniques or workarounds greatly appreciated!

 

N

 

 

 

Rob Chapman

unread,
Apr 4, 2013, 2:21:08 AM4/4/13
to soft...@listproc.autodesk.com
is there not a tick box in the cache manager options somewhere to cache subframes also..?

Nick Angus

unread,
Apr 4, 2013, 2:31:17 AM4/4/13
to soft...@listproc.autodesk.com

Thanks Rob, seems to work fine when I go out via Alembic, maybe the ‘send to’ function ignores subframes?

Or it could just be something I am doing wrong, which is just as likely….

 

N

Rob Chapman

unread,
Apr 4, 2013, 3:40:16 AM4/4/13
to soft...@listproc.autodesk.com
"maybe the ‘send to’ function ignores subframes?"

quel surprise?  - sorry learning my french :)

Chris Gardner

unread,
Apr 4, 2013, 3:45:09 AM4/4/13
to soft...@listproc.autodesk.com
only way that i've been able to do it is to increase the framerate of
my scene in soft (don't worry about subframe on the ice cloud), cache
out an overlength nCache and then scale the cache in maya. sucked, but
it worked.

yours,
IM

On 4 April 2013 18:40, Rob Chapman <tekan...@gmail.com> wrote:
> "maybe the �send to� function ignores subframes?"
>
> quel surprise? - sorry learning my french :)
>
>
> On 4 April 2013 08:31, Nick Angus <Ni...@altvfx.com> wrote:
>>
>> Thanks Rob, seems to work fine when I go out via Alembic, maybe the �send
>> to� function ignores subframes?
>>
>> Or it could just be something I am doing wrong, which is just as likely�.
>>
>>
>>
>> N
>>
>>
>>
>> From: softimag...@listproc.autodesk.com
>> [mailto:softimag...@listproc.autodesk.com] On Behalf Of Rob Chapman
>> Sent: Thursday, 4 April 2013 4:21 PM
>> To: soft...@listproc.autodesk.com
>> Subject: Re: subframe particles to Maya
>>
>>
>>
>> is there not a tick box in the cache manager options somewhere to cache
>> subframes also..?
>>
>>
>>
>> On 4 April 2013 02:27, Nick Angus <Ni...@altvfx.com> wrote:
>>
>> Does anyone know if this is possible, I know Soft doesn�t support

Dan Yargici

unread,
Apr 4, 2013, 4:06:16 AM4/4/13
to soft...@listproc.autodesk.com
Wouldn't a bit of file renaming do it?  How are the subframe cache files named?  I remember it being something like:

name.1.1.icecache
name.1.2.icecache
name.1.3.icecache
name.2.1.icecache
name.2.2.icecache
name.2.3.icecache
...
...

DAN



On Thu, Apr 4, 2013 at 10:45 AM, Chris Gardner <chrisg....@gmail.com> wrote:
only way that i've been able to do it is to increase the framerate of
my scene in soft (don't worry about subframe on the ice cloud), cache
out an overlength nCache and then scale the cache in maya. sucked, but
it worked.

yours,
IM

On 4 April 2013 18:40, Rob Chapman <tekan...@gmail.com> wrote:
> "maybe the ‘send to’ function ignores subframes?"

>
> quel surprise?  - sorry learning my french :)
>
>
> On 4 April 2013 08:31, Nick Angus <Ni...@altvfx.com> wrote:
>>
>> Thanks Rob, seems to work fine when I go out via Alembic, maybe the ‘send
>> to’ function ignores subframes?
>>
>> Or it could just be something I am doing wrong, which is just as likely….

>>
>>
>>
>> N
>>
>>
>>
>> From: softimag...@listproc.autodesk.com
>> [mailto:softimag...@listproc.autodesk.com] On Behalf Of Rob Chapman
>> Sent: Thursday, 4 April 2013 4:21 PM
>> To: soft...@listproc.autodesk.com
>> Subject: Re: subframe particles to Maya
>>
>>
>>
>> is there not a tick box in the cache manager options somewhere to cache
>> subframes also..?
>>
>>
>>
>> On 4 April 2013 02:27, Nick Angus <Ni...@altvfx.com> wrote:
>>
>> Does anyone know if this is possible, I know Soft doesn’t support

Nick Angus

unread,
Apr 4, 2013, 4:45:14 AM4/4/13
to soft...@listproc.autodesk.com
Sucked but it worked... The Maya Story.

-----Original Message-----
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Chris Gardner
Sent: Thursday, 4 April 2013 5:45 PM
To: soft...@listproc.autodesk.com
Subject: Re: subframe particles to Maya

only way that i've been able to do it is to increase the framerate of my scene in soft (don't worry about subframe on the ice cloud), cache out an overlength nCache and then scale the cache in maya. sucked, but it worked.

yours,
IM

On 4 April 2013 18:40, Rob Chapman <tekan...@gmail.com> wrote:
> "maybe the 'send to' function ignores subframes?"
>
> quel surprise? - sorry learning my french :)
>
>
> On 4 April 2013 08:31, Nick Angus <Ni...@altvfx.com> wrote:
>>
>> Thanks Rob, seems to work fine when I go out via Alembic, maybe the
>> 'send to' function ignores subframes?
>>
>> Or it could just be something I am doing wrong, which is just as likely....
>>
>>
>>
>> N
>>
>>
>>
>> From: softimag...@listproc.autodesk.com
>> [mailto:softimag...@listproc.autodesk.com] On Behalf Of Rob
>> Chapman
>> Sent: Thursday, 4 April 2013 4:21 PM
>> To: soft...@listproc.autodesk.com
>> Subject: Re: subframe particles to Maya
>>
>>
>>
>> is there not a tick box in the cache manager options somewhere to
>> cache subframes also..?
>>
>>
>>
>> On 4 April 2013 02:27, Nick Angus <Ni...@altvfx.com> wrote:
>>
>> Does anyone know if this is possible, I know Soft doesn't support

Graham Bell

unread,
Apr 4, 2013, 5:01:41 AM4/4/13
to soft...@listproc.autodesk.com
winmail.dat

Chris Gardner

unread,
Apr 4, 2013, 5:45:38 AM4/4/13
to soft...@listproc.autodesk.com
may i amend that slightly?

sucked, but it *kinda sorta* worked. and you needed a mel script to do
it. the maya story.

:)=)
Reply all
Reply to author
Forward
0 new messages