I'm looking for a free Boolean solution. I have seen ImplosiaFX
GigaBoolean, and I love it when it works. However, in Demo mode, it
always crashes, even when a single sphere and cylinder is to be
united...
So is there any normal Boolean solution for Softimage besides the
built-in?
Cheers
Szabolcs
___
This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this e-mail by mistake and delete this e-mail from your system. E-mail transmission cannot be guaranteed to be secure or error-free as information could be intercepted, corrupted, lost, destroyed, arrive late or incomplete, or contain viruses. The sender therefore does not accept liability for any errors or omissions in the contents of this message, which arise as a result of e-mail transmission. If verification is required please request a hard-copy version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli
I was trying to find the same thing and found BoolTrace which is part of
the Binary Iris addon.
This is supposed to do boolean functions on solid models, at render time,
though the use of it as a shader.
However, I could not get this to work in 2013 SP1. The render seems to
break after installing
the addon. If anyone has a better solution for Booleans in Softimage, it
would be appreciated.
Any modeling compounds in ICE, maybe? I searched the Area, but didn't find
anything.
I did see a post on using a transparent plane, that has the primary rays
turned off, but I haven't tried that yet.
On Tue, Jun 26, 2012 at 3:20 AM, Szabolcs Matefy <szabol...@crytek.com>wrote:
> I’m looking for a free Boolean solution. I have seen ImplosiaFX
> GigaBoolean, and I love it when it works. However, in Demo mode, it always
> crashes, even when a single sphere and cylinder is to be united…****
> ** **
> So is there any normal Boolean solution for Softimage besides the built-in?
> ****
> ** **
> ** **
> Cheers****
> ** **
> Szabolcs****
> ___
> This message contains confidential information and is intended only for
> the individual named. If you are not the named addressee you should not
> disseminate, distribute or copy this e-mail. Please notify the sender
> immediately by e-mail if you have received this e-mail by mistake and
> delete this e-mail from your system. E-mail transmission cannot be
> guaranteed to be secure or error-free as information could be intercepted,
> corrupted, lost, destroyed, arrive late or incomplete, or contain viruses.
> The sender therefore does not accept liability for any errors or omissions
> in the contents of this message, which arise as a result of e-mail
> transmission. If verification is required please request a hard-copy
> version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322
> Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.:
> DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli
--
Best Regards,
* Stephen P. Davidson**
**(954) 552-7956
* sdavid...@3Danimationmagic.com
We should look into the ImplosiaFX solution. It actually can do very
nice booleans normally with UVs and Clusters and all that even with
complex geometry.
-ben
On Tue, Jun 26, 2012 at 3:20 AM, Szabolcs Matefy <szabol...@crytek.com> wrote:
> Hey folks,
> I’m looking for a free Boolean solution. I have seen ImplosiaFX GigaBoolean,
> and I love it when it works. However, in Demo mode, it always crashes, even
> when a single sphere and cylinder is to be united…
> So is there any normal Boolean solution for Softimage besides the built-in?
> Cheers
> Szabolcs
> ___
> This message contains confidential information and is intended only for the
> individual named. If you are not the named addressee you should not
> disseminate, distribute or copy this e-mail. Please notify the sender
> immediately by e-mail if you have received this e-mail by mistake and delete
> this e-mail from your system. E-mail transmission cannot be guaranteed to be
> secure or error-free as information could be intercepted, corrupted, lost,
> destroyed, arrive late or incomplete, or contain viruses. The sender
> therefore does not accept liability for any errors or omissions in the
> contents of this message, which arise as a result of e-mail transmission. If
> verification is required please request a hard-copy version. Crytek GmbH -
> http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322
> Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer:
> Avni Yerli, Cevat Yerli, Faruk Yerli
-- Best regards,
Ben Houston
Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
http://Exocortex.com - Passionate CG Software Professionals.
> I was trying to find the same thing and found BoolTrace which is part of
> the Binary Iris addon.
> This is supposed to do boolean functions on solid models, at render time,
> though the use of it as a shader.
> It was tough to find as Binary Iris seems to have gone away. I found id it
> via the wayback machine.
> However, I could not get this to work in 2013 SP1. The render seems to
> break after installing
> the addon. If anyone has a better solution for Booleans in Softimage, it
> would be appreciated.
> Any modeling compounds in ICE, maybe? I searched the Area, but didn't find
> anything.
> I did see a post on using a transparent plane, that has the primary rays
> turned off, but I haven't tried that yet.
> On Tue, Jun 26, 2012 at 3:20 AM, Szabolcs Matefy <szabol...@crytek.com>wrote:
>> Hey folks,****
>> ** **
>> I’m looking for a free Boolean solution. I have seen ImplosiaFX
>> GigaBoolean, and I love it when it works. However, in Demo mode, it always
>> crashes, even when a single sphere and cylinder is to be united…****
>> ** **
>> So is there any normal Boolean solution for Softimage besides the
>> built-in?****
>> ** **
>> ** **
>> Cheers****
>> ** **
>> Szabolcs****
>> ___
>> This message contains confidential information and is intended only for
>> the individual named. If you are not the named addressee you should not
>> disseminate, distribute or copy this e-mail. Please notify the sender
>> immediately by e-mail if you have received this e-mail by mistake and
>> delete this e-mail from your system. E-mail transmission cannot be
>> guaranteed to be secure or error-free as information could be intercepted,
>> corrupted, lost, destroyed, arrive late or incomplete, or contain viruses.
>> The sender therefore does not accept liability for any errors or omissions
>> in the contents of this message, which arise as a result of e-mail
>> transmission. If verification is required please request a hard-copy
>> version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18, 60322
>> Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.:
>> DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli
> --
> Best Regards,
> * Stephen P. Davidson**
> **(954) 552-7956
> * sdavid...@3Danimationmagic.com
> I was trying to find the same thing and found BoolTrace which is part > of the Binary Iris addon.
> This is supposed to do boolean functions on solid models, at render > time, though the use of it as a shader.
> However, I could not get this to work in 2013 SP1. The render seems to > break after installing
> the addon. If anyone has a better solution for Booleans in Softimage, > it would be appreciated.
> Any modeling compounds in ICE, maybe? I searched the Area, but didn't > find anything.
> I did see a post on using a transparent plane, that has the primary > rays turned off, but I haven't tried that yet.
The problem I had, in the past, with using 3Delight is that it changes the
texture mapping and overall look of the render.
Also, I couldn't get multiple clusters with multiple materials to work,
which I use a lot. I did try it several years ago, though.
Anyone using 3Delight, currently, that can verify if these issues have been
addressed?
On Tue, Jun 26, 2012 at 3:51 PM, Len Krenzler <l...@creativecontrol.ca>wrote:
> If you're OK with booleans at render time then 3Delight does a nice job of
> that. Might be worth looking into, the trial (2core) is free.
> On 6/26/2012 11:28 AM, Stephen Davidson wrote:
>> I was trying to find the same thing and found BoolTrace which is part of
>> the Binary Iris addon.
>> This is supposed to do boolean functions on solid models, at render time,
>> though the use of it as a shader.
>> However, I could not get this to work in 2013 SP1. The render seems to
>> break after installing
>> the addon. If anyone has a better solution for Booleans in Softimage, it
>> would be appreciated.
>> Any modeling compounds in ICE, maybe? I searched the Area, but didn't
>> find anything.
>> I did see a post on using a transparent plane, that has the primary rays
>> turned off, but I haven't tried that yet.
--
Best Regards,
* Stephen P. Davidson**
**(954) 552-7956
* sdavid...@3Danimationmagic.com
Thanks, Alan. I did try to regenerate the preset, but I didn't know what I
was doing, so I may have messed that up.
It seemed to break the entire render, so I just uninstalled Binary Iris to
get my render back.
On Tue, Jun 26, 2012 at 3:46 PM, Alan Fregtman <alan.fregt...@gmail.com>wrote:
> I got it working in 2012 with some tinkering. Probably the same process to
> make it work in 2013.
> I had to regenerate the presets or something like that. I'll check when I
> have some proper free time.
> On Tue, Jun 26, 2012 at 1:28 PM, Stephen Davidson <magic...@bellsouth.net>wrote:
>> I was trying to find the same thing and found BoolTrace which is part of
>> the Binary Iris addon.
>> This is supposed to do boolean functions on solid models, at render time,
>> though the use of it as a shader.
>> It was tough to find as Binary Iris seems to have gone away. I found id
>> it via the wayback machine.
>> However, I could not get this to work in 2013 SP1. The render seems to
>> break after installing
>> the addon. If anyone has a better solution for Booleans in Softimage, it
>> would be appreciated.
>> Any modeling compounds in ICE, maybe? I searched the Area, but didn't
>> find anything.
>> I did see a post on using a transparent plane, that has the primary rays
>> turned off, but I haven't tried that yet.
>> On Tue, Jun 26, 2012 at 3:20 AM, Szabolcs Matefy <szabol...@crytek.com>wrote:
>>> Hey folks,****
>>> ** **
>>> I’m looking for a free Boolean solution. I have seen ImplosiaFX
>>> GigaBoolean, and I love it when it works. However, in Demo mode, it always
>>> crashes, even when a single sphere and cylinder is to be united…****
>>> ** **
>>> So is there any normal Boolean solution for Softimage besides the
>>> built-in?****
>>> ** **
>>> ** **
>>> Cheers****
>>> ** **
>>> Szabolcs****
>>> ___
>>> This message contains confidential information and is intended only for
>>> the individual named. If you are not the named addressee you should not
>>> disseminate, distribute or copy this e-mail. Please notify the sender
>>> immediately by e-mail if you have received this e-mail by mistake and
>>> delete this e-mail from your system. E-mail transmission cannot be
>>> guaranteed to be secure or error-free as information could be intercepted,
>>> corrupted, lost, destroyed, arrive late or incomplete, or contain viruses.
>>> The sender therefore does not accept liability for any errors or omissions
>>> in the contents of this message, which arise as a result of e-mail
>>> transmission. If verification is required please request a hard-copy
>>> version. Crytek GmbH - http://www.crytek.com - Grüneburgweg 16-18,
>>> 60322 Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.:
>>> DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli
>> --
>> Best Regards,
>> * Stephen P. Davidson**
>> **(954) 552-7956
>> * sdavid...@3Danimationmagic.com
I understand that ImplosiaFX does have a Boolean function that puts the
regular Boolean
function, in Softimage, to shame. The price of the license made it an
overkill for me.
Too bad they don't just sell the Boolean function. :)
On Tue, Jun 26, 2012 at 1:41 PM, Ben Houston <b...@exocortex.com> wrote:
> We should look into the ImplosiaFX solution. It actually can do very
> nice booleans normally with UVs and Clusters and all that even with
> complex geometry.
> -ben
> On Tue, Jun 26, 2012 at 3:20 AM, Szabolcs Matefy <szabol...@crytek.com>
> wrote:
> > Hey folks,
> > I’m looking for a free Boolean solution. I have seen ImplosiaFX
> GigaBoolean,
> > and I love it when it works. However, in Demo mode, it always crashes,
> even
> > when a single sphere and cylinder is to be united…
> > So is there any normal Boolean solution for Softimage besides the
> built-in?
> > Cheers
> > Szabolcs
> > ___
> > This message contains confidential information and is intended only for
> the
> > individual named. If you are not the named addressee you should not
> > disseminate, distribute or copy this e-mail. Please notify the sender
> > immediately by e-mail if you have received this e-mail by mistake and
> delete
> > this e-mail from your system. E-mail transmission cannot be guaranteed
> to be
> > secure or error-free as information could be intercepted, corrupted,
> lost,
> > destroyed, arrive late or incomplete, or contain viruses. The sender
> > therefore does not accept liability for any errors or omissions in the
> > contents of this message, which arise as a result of e-mail
> transmission. If
> > verification is required please request a hard-copy version. Crytek GmbH
> -
> > http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322
> > Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 -
> Geschaeftsfuehrer:
> > Avni Yerli, Cevat Yerli, Faruk Yerli
The Carve library is here: http://code.google.com/p/carve/ I once wrapped it in an ICE node myself but I never released it because someone else already had. Anyway, I found I got better boolean results using 3Delight's CSG attributes on the project I needed it on. The one drawback I ran into with 3Delight was that I couldn't use SSS, because the SSS point cloud was calculated before the CSG operation.
> I understand that ImplosiaFX does have a Boolean function that puts > the regular Boolean
> function, in Softimage, to shame. The price of the license made it an > overkill for me.
> Too bad they don't just sell the Boolean function. :)
> On Tue, Jun 26, 2012 at 1:41 PM, Ben Houston <b...@exocortex.com > <mailto:b...@exocortex.com>> wrote:
> We should look into the ImplosiaFX solution. It actually can do very
> nice booleans normally with UVs and Clusters and all that even with
> complex geometry.
> -ben
> On Tue, Jun 26, 2012 at 3:20 AM, Szabolcs Matefy
> <szabol...@crytek.com <mailto:szabol...@crytek.com>> wrote:
> > Hey folks,
> > I�m looking for a free Boolean solution. I have seen ImplosiaFX
> GigaBoolean,
> > and I love it when it works. However, in Demo mode, it always
> crashes, even
> > when a single sphere and cylinder is to be united�
> > So is there any normal Boolean solution for Softimage besides
> the built-in?
> > Cheers
> > Szabolcs
> > ___
> > This message contains confidential information and is intended
> only for the
> > individual named. If you are not the named addressee you should not
> > disseminate, distribute or copy this e-mail. Please notify the
> sender
> > immediately by e-mail if you have received this e-mail by
> mistake and delete
> > this e-mail from your system. E-mail transmission cannot be
> guaranteed to be
> > secure or error-free as information could be intercepted,
> corrupted, lost,
> > destroyed, arrive late or incomplete, or contain viruses. The sender
> > therefore does not accept liability for any errors or omissions
> in the
> > contents of this message, which arise as a result of e-mail
> transmission. If
> > verification is required please request a hard-copy version.
> Crytek GmbH -
> > http://www.crytek.com - Gr�neburgweg 16-18, 60322 Frankfurt -
> HRB77322
> > Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 -
> Geschaeftsfuehrer:
> > Avni Yerli, Cevat Yerli, Faruk Yerli
I returned to the free (1.1) version of ImplosiaFX. I think that Boolean is so important, and I think Softimage should buy this awesome ubercool etc tool to include it in regular Softimage.
Cheers
Szabolcs
From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ben Rogall
Sent: Wednesday, June 27, 2012 3:54 AM
To: softim...@listproc.autodesk.com
Subject: Re: Boolean
I thought the Implosia boolean function was free. It's based on the Carve CSG library, as per this discussion:
The Carve library is here: http://code.google.com/p/carve/ I once wrapped it in an ICE node myself but I never released it because someone else already had. Anyway, I found I got better boolean results using 3Delight's CSG attributes on the project I needed it on. The one drawback I ran into with 3Delight was that I couldn't use SSS, because the SSS point cloud was calculated before the CSG operation.
Ben
On 6/26/2012 7:26 PM, Stephen Davidson wrote:
I understand that ImplosiaFX does have a Boolean function that puts the regular Boolean
function, in Softimage, to shame. The price of the license made it an overkill for me.
Too bad they don't just sell the Boolean function. :)
On Tue, Jun 26, 2012 at 1:41 PM, Ben Houston <b...@exocortex.com> wrote:
We should look into the ImplosiaFX solution. It actually can do very
nice booleans normally with UVs and Clusters and all that even with
complex geometry.
-ben
On Tue, Jun 26, 2012 at 3:20 AM, Szabolcs Matefy <szabol...@crytek.com> wrote:
> Hey folks,
>
>
>
> I'm looking for a free Boolean solution. I have seen ImplosiaFX GigaBoolean,
> and I love it when it works. However, in Demo mode, it always crashes, even
> when a single sphere and cylinder is to be united...
>
>
>
> So is there any normal Boolean solution for Softimage besides the built-in?
>
>
>
>
>
> Cheers
>
>
>
>
> Szabolcs
>
> ___
> This message contains confidential information and is intended only for the
> individual named. If you are not the named addressee you should not
> disseminate, distribute or copy this e-mail. Please notify the sender
> immediately by e-mail if you have received this e-mail by mistake and delete
> this e-mail from your system. E-mail transmission cannot be guaranteed to be
> secure or error-free as information could be intercepted, corrupted, lost,
> destroyed, arrive late or incomplete, or contain viruses. The sender
> therefore does not accept liability for any errors or omissions in the
> contents of this message, which arise as a result of e-mail transmission. If
> verification is required please request a hard-copy version. Crytek GmbH -
> http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322
> Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer:
> Avni Yerli, Cevat Yerli, Faruk Yerli
--
Best regards,
Ben Houston
Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
http://Exocortex.com - Passionate CG Software Professionals.
--
Best Regards,
Stephen P. Davidson (954) 552-7956
sdavid...@3Danimationmagic.com
I just re-downloaded the released version of ImplosiaFX (which was released
back in February), installed it fresh and then created a sphere and a
cylinder mesh in Softimage 2013 and then applied the IFX boolean operation
and it worked immediately without error.
I believe you likely have an installation issue on your machine, it may be
that multiple different versions of ImplosiaFX are conflicting with each
other. This would explain why in another post of yours you said that
ImplosiaFX was complaining about missing ICE ports.
I am willing to do a Skype screenshare with you later today to help
diagnose the installation issue, I am ben.exocortex on Skype.
Best regards,
Ben Houston
On Wed, Jun 27, 2012 at 3:03 AM, Szabolcs Matefy <szabol...@crytek.com>wrote:
> I returned to the free (1.1) version of ImplosiaFX. I think that Boolean
> is so important, and I think Softimage should buy this awesome ubercool etc
> tool to include it in regular Softimage.****
> ** **
> Cheers****
> ** **
> ** **
> Szabolcs****
> ** **
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Ben Rogall
> *Sent:* Wednesday, June 27, 2012 3:54 AM
> *To:* softim...@listproc.autodesk.com
> *Subject:* Re: Boolean****
> ** **
> I thought the Implosia boolean function was free. It's based on the Carve
> CSG library, as per this discussion:
> The Carve library is here: http://code.google.com/p/carve/ > I once wrapped it in an ICE node myself but I never released it because
> someone else already had. Anyway, I found I got better boolean results
> using 3Delight's CSG attributes on the project I needed it on. The one
> drawback I ran into with 3Delight was that I couldn't use SSS, because the
> SSS point cloud was calculated before the CSG operation.
> Ben
> On 6/26/2012 7:26 PM, Stephen Davidson wrote:****
> I understand that ImplosiaFX does have a Boolean function that puts the
> regular Boolean ****
> function, in Softimage, to shame. The price of the license made it an
> overkill for me.****
> Too bad they don't just sell the Boolean function. :)****
> On Tue, Jun 26, 2012 at 1:41 PM, Ben Houston <b...@exocortex.com> wrote:***
> *
> We should look into the ImplosiaFX solution. It actually can do very
> nice booleans normally with UVs and Clusters and all that even with
> complex geometry.
> -ben****
> On Tue, Jun 26, 2012 at 3:20 AM, Szabolcs Matefy <szabol...@crytek.com>
> wrote:****
> > Hey folks,
> > I’m looking for a free Boolean solution. I have seen ImplosiaFX
> GigaBoolean,
> > and I love it when it works. However, in Demo mode, it always crashes,
> even
> > when a single sphere and cylinder is to be united…
> > So is there any normal Boolean solution for Softimage besides the
> built-in?
> > Cheers
> > Szabolcs
> > ___
> > This message contains confidential information and is intended only for
> the
> > individual named. If you are not the named addressee you should not
> > disseminate, distribute or copy this e-mail. Please notify the sender
> > immediately by e-mail if you have received this e-mail by mistake and
> delete
> > this e-mail from your system. E-mail transmission cannot be guaranteed
> to be
> > secure or error-free as information could be intercepted, corrupted,
> lost,
> > destroyed, arrive late or incomplete, or contain viruses. The sender
> > therefore does not accept liability for any errors or omissions in the
> > contents of this message, which arise as a result of e-mail
> transmission. If
> > verification is required please request a hard-copy version. Crytek GmbH
> -
> > http://www.crytek.com - Grüneburgweg 16-18, 60322 Frankfurt - HRB77322
> > Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 -
> Geschaeftsfuehrer:
> > Avni Yerli, Cevat Yerli, Faruk Yerli
Thanks, I will try the "free" version 1.1. BTW, I just noticed that a
single node locked licence is $249, but a site license
is $2499. I was assuming I would have to buy a site license, since I have
multiple render machines, networked. (16 cores),
but maybe not. I agree that Softimage should buy this technology, and
include it with the software, since the included
Boolean function is, and always has been, very "buggy", specially if you
are animating the Boolean.
On Wed, Jun 27, 2012 at 8:30 AM, Ben Houston <b...@exocortex.com> wrote:
> Hi Szabolcs,
> I just re-downloaded the released version of ImplosiaFX (which was
> released back in February), installed it fresh and then created a sphere
> and a cylinder mesh in Softimage 2013 and then applied the IFX boolean
> operation and it worked immediately without error.
> I believe you likely have an installation issue on your machine, it may be
> that multiple different versions of ImplosiaFX are conflicting with each
> other. This would explain why in another post of yours you said that
> ImplosiaFX was complaining about missing ICE ports.
> I am willing to do a Skype screenshare with you later today to help
> diagnose the installation issue, I am ben.exocortex on Skype.
> Best regards,
> Ben Houston
> On Wed, Jun 27, 2012 at 3:03 AM, Szabolcs Matefy <szabol...@crytek.com>wrote:
>> I returned to the free (1.1) version of ImplosiaFX. I think that Boolean
>> is so important, and I think Softimage should buy this awesome ubercool etc
>> tool to include it in regular Softimage.****
>> ** **
>> Cheers****
>> ** **
>> ** **
>> Szabolcs****
>> ** **
>> *
>> *
> --
Best Regards,
* Stephen P. Davidson**
**(954) 552-7956
* sdavid...@3Danimationmagic.com
I do think there is an opportunity for just a Boolean tool priced somewhere
around $99 with a site license priced at $499? I believe we should
follow-up on this opportunity if Softimage isn't interested in licensing
the technology (which would be great!)
If you need to do an animated boolean, I'd suggest caching the results
rather than computing them on the fly using a technology like Alembic to
ensure consistent results. With Alembic caching you can really reduce your
investment in specialized plugins (it caches Momentum and Polygonizer as
well) and it also reduces risk of plug-ins behaving differently on
different machines. Alembic is also priced to allow for easy deployment to
the render farm.
Best regards,
Ben Houston
On Wed, Jun 27, 2012 at 10:20 AM, Stephen Davidson
<magic...@bellsouth.net>wrote:
> Thanks, I will try the "free" version 1.1. BTW, I just noticed that a
> single node locked licence is $249, but a site license
> is $2499. I was assuming I would have to buy a site license, since I have
> multiple render machines, networked. (16 cores),
> but maybe not. I agree that Softimage should buy this technology, and
> include it with the software, since the included
> Boolean function is, and always has been, very "buggy", specially if you
> are animating the Boolean.
> On Wed, Jun 27, 2012 at 8:30 AM, Ben Houston <b...@exocortex.com> wrote:
>> Hi Szabolcs,
>> I just re-downloaded the released version of ImplosiaFX (which was
>> released back in February), installed it fresh and then created a sphere
>> and a cylinder mesh in Softimage 2013 and then applied the IFX boolean
>> operation and it worked immediately without error.
>> I believe you likely have an installation issue on your machine, it may
>> be that multiple different versions of ImplosiaFX are conflicting with each
>> other. This would explain why in another post of yours you said that
>> ImplosiaFX was complaining about missing ICE ports.
>> I am willing to do a Skype screenshare with you later today to help
>> diagnose the installation issue, I am ben.exocortex on Skype.
>> Best regards,
>> Ben Houston
>> On Wed, Jun 27, 2012 at 3:03 AM, Szabolcs Matefy <szabol...@crytek.com>wrote:
>>> I returned to the free (1.1) version of ImplosiaFX. I think that Boolean
>>> is so important, and I think Softimage should buy this awesome ubercool etc
>>> tool to include it in regular Softimage.****
>>> ** **
>>> Cheers****
>>> ** **
>>> ** **
>>> Szabolcs****
>>> ** **
>>> *
>>> *
>> --
> Best Regards,
> * Stephen P. Davidson**
> **(954) 552-7956
> * sdavid...@3Danimationmagic.com
I think it's gotten a lot better, however, according to the forum it may not work on 2013. I've only used it a little so I'm not sure how much of that has been addressed but the tests I did seemed a pretty close match for most materials as far as look. Only testing your scene will tell I guess. The booleans looked great with nice clean edges on sub-d objects. Probably a better result visually than trying to boolean your object geometry unless you use extremely high poly counts and then you know how unstable that is.
> The problem I had, in the past, with using 3Delight is that it changes > the texture mapping and overall look of the render.
> Also, I couldn't get multiple clusters with multiple materials to > work, which I use a lot. I did try it several years ago, though.
> Anyone using 3Delight, currently, that can verify if these issues have > been addressed?
> On Tue, Jun 26, 2012 at 3:51 PM, Len Krenzler <l...@creativecontrol.ca > <mailto:l...@creativecontrol.ca>> wrote:
> If you're OK with booleans at render time then 3Delight does a
> nice job of that. Might be worth looking into, the trial (2core)
> is free.
> On 6/26/2012 11:28 AM, Stephen Davidson wrote:
> I was trying to find the same thing and found BoolTrace which
> is part of the Binary Iris addon.
> This is supposed to do boolean functions on solid models, at
> render time, though the use of it as a shader.
> However, I could not get this to work in 2013 SP1. The render
> seems to break after installing
> the addon. If anyone has a better solution for Booleans in
> Softimage, it would be appreciated.
> Any modeling compounds in ICE, maybe? I searched the Area, but
> didn't find anything.
> I did see a post on using a transparent plane, that has the
> primary rays turned off, but I haven't tried that yet.