-----Original Message----- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Thomas Helzle Sent: Tuesday, 01 March, 2011 9:39 AM To: softim...@listproc.autodesk.com Subject: Softimage 2012
-- ------------------------------------------- Stefan Kubicek Co-founder ------------------------------------------- keyvis digital imagery 1050 Vienna Wehrgasse 9 Austria Phone: +43/699/12614231 --- www.keyvis.at ste...@keyvis.at --- -- This email and its attachments are --confidential and for the recipient only--
-----Original Message----- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jason Brynford-Jones Sent: Tuesday, 01 March, 2011 9:49 AM To: softim...@listproc.autodesk.com Subject: RE: Softimage 2012
Oh for you TDs check out what's new in the SDK :-)
Chin
-----Original Message----- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Thomas Helzle Sent: Tuesday, 01 March, 2011 9:39 AM To: softim...@listproc.autodesk.com Subject: Softimage 2012
anybody figured out how much this upgrade will be? gold support?
ideas?
________________________________ From: Jason Brynford-Jones <Jason.Brynford-Jo...@autodesk.com> To: "softim...@listproc.autodesk.com" <softim...@listproc.autodesk.com> Sent: Tue, March 1, 2011 9:48:33 AM Subject: RE: Softimage 2012
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Thomas Helzle Sent: Tuesday, 01 March, 2011 9:39 AM To: softim...@listproc.autodesk.com Subject: Softimage 2012
-----Original Message----- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Thomas Helzle Sent: Tuesday, 01 March, 2011 9:39 AM To: softim...@listproc.autodesk.com Subject: Softimage 2012
That's pretty awesome! Looks like a solid release. Tell us more!
Now, considering a modeling stack method versus an ICE Tree... Since we sometimes need to freeze modeling to optimize our performance, would an ICE Tree that does the same series of operations slow down performance by the same amount? Obviously, the gains from editing geo procedurally would be worth it, but I'm just wondering how the ICE tree would affect memory, file size, and performance, as compared to a regular non-procedural modeling stack.
If ur on maintenance it will be free if not I would imagine that would depend on what version you are upgrading from. But usually after a big release, they will offer a "get current" special where you can upgrade from any previous version to the current one for a pretty good discount.
From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of john clausing Sent: Tuesday, March 01, 2011 8:53 AM To: softim...@listproc.autodesk.com Subject: Re: Softimage 2012
anybody figured out how much this upgrade will be? gold support?
ideas?
_____
From: Jason Brynford-Jones <Jason.Brynford-Jo...@autodesk.com> To: "softim...@listproc.autodesk.com" <softim...@listproc.autodesk.com> Sent: Tue, March 1, 2011 9:48:33 AM Subject: RE: Softimage 2012
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Thomas Helzle Sent: Tuesday, 01 March, 2011 9:39 AM To: softim...@listproc.autodesk.com Subject: Softimage 2012
-- ------------------------------------------- Stefan Kubicek Co-founder ------------------------------------------- keyvis digital imagery 1050 Vienna Wehrgasse 9 Austria Phone: +43/699/12614231 --- www.keyvis.at ste...@keyvis.at --- -- This email and its attachments are --confidential and for the recipient only--
Also a cool feature not outlined in the list... you can CHANGE MATERIALS with ICE! :o
There's a new MaterialID ICE attribute which you feed a string to of your material name to be applied. (There's somewhere to specify the material library to look in, too.)
And there's a lot of nice string-related ICE nodes. They go hand in hand with the topology stuff. :)
On Tue, Mar 1, 2011 at 10:32 AM, Tim Crowson <t...@magneticdreams.com> wrote: > That's pretty awesome! Looks like a solid release. Tell us more!
> Now, considering a modeling stack method versus an ICE Tree... Since we > sometimes need to freeze modeling to optimize our performance, would an ICE > Tree that does the same series of operations slow down performance by the > same amount? Obviously, the gains from editing geo procedurally would be > worth it, but I'm just wondering how the ICE tree would affect memory, file > size, and performance, as compared to a regular non-procedural modeling > stack.
> Also a cool feature not outlined in the list... you can CHANGE MATERIALS > with ICE! :o
> There's a new MaterialID ICE attribute which you feed a string to of your > material name to be applied. (There's somewhere to specify the material > library to look in, too.)
> And there's a lot of nice string-related ICE nodes. They go hand in hand > with the topology stuff. :)
> On Tue, Mar 1, 2011 at 10:32 AM, Tim Crowson <t...@magneticdreams.com>wrote:
>> That's pretty awesome! Looks like a solid release. Tell us more!
>> Now, considering a modeling stack method versus an ICE Tree... Since we >> sometimes need to freeze modeling to optimize our performance, would an ICE >> Tree that does the same series of operations slow down performance by the >> same amount? Obviously, the gains from editing geo procedurally would be >> worth it, but I'm just wondering how the ICE tree would affect memory, file >> size, and performance, as compared to a regular non-procedural modeling >> stack.
If all this holds together and actually works in reality, it could become the most interesting version since the introduction of ICE in version 7. A working and solid release would do some good for my continued interest in paying subscription...
Cheers!
Thomas
On 1 March 2011 16:36, James Brad Barnette [3Dmotif]
<si_l...@3dmotif.com> wrote: > If ur on maintenance it will be free if not I would imagine that would > depend on what version you are upgrading from. But usually after a big > release, they will offer a get current special where you can upgrade from > any previous version to the current one for a pretty good discount.
> From: softimage-boun...@listproc.autodesk.com > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of john clausing > Sent: Tuesday, March 01, 2011 8:53 AM
> To: softim...@listproc.autodesk.com > Subject: Re: Softimage 2012
> anybody figured out how much this upgrade will be? > gold support?
> ideas?
> ________________________________
> From: Jason Brynford-Jones <Jason.Brynford-Jo...@autodesk.com> > To: "softim...@listproc.autodesk.com" <softim...@listproc.autodesk.com> > Sent: Tue, March 1, 2011 9:48:33 AM > Subject: RE: Softimage 2012
> Oh, and you can capture QuickTimes in 64bit now. :D Animators rejoice.
> On Tue, Mar 1, 2011 at 11:05 AM, Alan Fregtman <alan.fregt...@gmail.com>wrote:
>> Also a cool feature not outlined in the list... you can CHANGE MATERIALS >> with ICE! :o
>> There's a new MaterialID ICE attribute which you feed a string to of your >> material name to be applied. (There's somewhere to specify the material >> library to look in, too.)
>> And there's a lot of nice string-related ICE nodes. They go hand in hand >> with the topology stuff. :)
>> On Tue, Mar 1, 2011 at 10:32 AM, Tim Crowson <t...@magneticdreams.com>wrote:
>>> That's pretty awesome! Looks like a solid release. Tell us more!
>>> Now, considering a modeling stack method versus an ICE Tree... Since we >>> sometimes need to freeze modeling to optimize our performance, would an ICE >>> Tree that does the same series of operations slow down performance by the >>> same amount? Obviously, the gains from editing geo procedurally would be >>> worth it, but I'm just wondering how the ICE tree would affect memory, file >>> size, and performance, as compared to a regular non-procedural modeling >>> stack.
Careful Thomas - if you let your sub expire (even by a few days), AD hits you with a lovely $100 "Autodesk Late Processing Fee". Just found that one out this morning...
Ahh the joys of giant, faceless corporations..
-PG
On Tue, Mar 1, 2011 at 11:14 AM, Thomas Helzle <thomashel...@gmail.com>wrote:
> If all this holds together and actually works in reality, it could > become the most interesting version since the introduction of ICE in > version 7. > A working and solid release would do some good for my continued > interest in paying subscription...
> Cheers!
> Thomas
> On 1 March 2011 16:36, James Brad Barnette [3Dmotif] > <si_l...@3dmotif.com> wrote: > > If ur on maintenance it will be free if not I would imagine that would > > depend on what version you are upgrading from. But usually after a big > > release, they will offer a “get current” special where you can upgrade > from > > any previous version to the current one for a pretty good discount.
> > From: softimage-boun...@listproc.autodesk.com > > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of john > clausing > > Sent: Tuesday, March 01, 2011 8:53 AM
> > To: softim...@listproc.autodesk.com > > Subject: Re: Softimage 2012
> > anybody figured out how much this upgrade will be? > > gold support?
> > ideas?
> > ________________________________
> > From: Jason Brynford-Jones <Jason.Brynford-Jo...@autodesk.com> > > To: "softim...@listproc.autodesk.com" <softim...@listproc.autodesk.com> > > Sent: Tue, March 1, 2011 9:48:33 AM > > Subject: RE: Softimage 2012
> Also a cool feature not outlined in the list... you can CHANGE > MATERIALS with ICE! :o
> There's a new MaterialID ICE attribute which you feed a string to of > your material name to be applied. (There's somewhere to specify the > material library to look in, too.)
> And there's a lot of nice string-related ICE nodes. They go hand in > hand with the topology stuff. :)
> On Tue, Mar 1, 2011 at 10:32 AM, Tim Crowson <t...@magneticdreams.com > <mailto:t...@magneticdreams.com>> wrote:
> That's pretty awesome! Looks like a solid release. Tell us more!
> Now, considering a modeling stack method versus an ICE Tree... > Since we sometimes need to freeze modeling to optimize our > performance, would an ICE Tree that does the same series of > operations slow down performance by the same amount? Obviously, > the gains from editing geo procedurally would be worth it, but I'm > just wondering how the ICE tree would affect memory, file size, > and performance, as compared to a regular non-procedural modeling > stack.
Picking up my jaw right now! I can comfortably forget about Houdini now (not that I ever really got into it in the first place). So happy, so happy! I can't wait to see what you geniuses come up with in the next few months! (I'm not being at all sarcastic either. You guys always inspire and delight me.)
On Tue, Mar 1, 2011 at 4:28 PM, Christopher Tedin <cte...@comcast.net> wrote: > Picking up my jaw right now! I can comfortably forget about Houdini now (not > that I ever really got into it in the first place). So happy, so happy! I > can't wait to see what you geniuses come up with in the next few months! > (I'm not being at all sarcastic either. You guys always inspire and delight > me.)
> On 3/1/11 10:02 AM, Steffen D nner wrote:
> My jaw just hit the floor!... Whoever thought that Autodesk might treat > Softimage like an unloved stepchild must think again!! > Thanks guys > Steffen
> 2011/3/1 Jason Brynford-Jones <Jason.Brynford-Jo...@autodesk.com>
A stop button!!! I think that it’s the must useful feature without the need to learn something^^ Love the ICE modeling, but I’m disappointed to see no update for the ICE Kinematics. I would like to see/have some solid solvers for ICE.
Jean-Philippe Delisle
From: Christopher Tedin Sent: Tuesday, March 01, 2011 11:28 AM To: softim...@listproc.autodesk.com Subject: Re: Softimage 2012
Picking up my jaw right now! I can comfortably forget about Houdini now (not that I ever really got into it in the first place). So happy, so happy! I can't wait to see what you geniuses come up with in the next few months! (I'm not being at all sarcastic either. You guys always inspire and delight me.)
On 3/1/11 10:02 AM, Steffen Dünner wrote: My jaw just hit the floor!... Whoever thought that Autodesk might treat Softimage like an unloved stepchild must think again!!
Thanks guys Steffen
2011/3/1 Jason Brynford-Jones <Jason.Brynford-Jo...@autodesk.com>
-----Original Message----- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Thomas Helzle Sent: Tuesday, 01 March, 2011 9:39 AM To: softim...@listproc.autodesk.com Subject: Softimage 2012
> I don't care about anything else... but the rest sounds good too ;)
> On 1 March 2011 16:13, Alan Fregtman <alan.fregt...@gmail.com> wrote:
>> Oh, and you can capture QuickTimes in 64bit now. :D Animators rejoice.
>> On Tue, Mar 1, 2011 at 11:05 AM, Alan Fregtman <alan.fregt...@gmail.com>wrote:
>>> Also a cool feature not outlined in the list... you can CHANGE MATERIALS >>> with ICE! :o
>>> There's a new MaterialID ICE attribute which you feed a string to of your >>> material name to be applied. (There's somewhere to specify the material >>> library to look in, too.)
>>> And there's a lot of nice string-related ICE nodes. They go hand in hand >>> with the topology stuff. :)
>>> On Tue, Mar 1, 2011 at 10:32 AM, Tim Crowson <t...@magneticdreams.com>wrote:
>>>> That's pretty awesome! Looks like a solid release. Tell us more!
>>>> Now, considering a modeling stack method versus an ICE Tree... Since we >>>> sometimes need to freeze modeling to optimize our performance, would an ICE >>>> Tree that does the same series of operations slow down performance by the >>>> same amount? Obviously, the gains from editing geo procedurally would be >>>> worth it, but I'm just wondering how the ICE tree would affect memory, file >>>> size, and performance, as compared to a regular non-procedural modeling >>>> stack.
delisle...@hotmail.com> wrote: > A stop button!!! I think that it’s the must useful feature without the > need to learn something^^ > Love the ICE modeling, but I’m disappointed to see no update for the ICE > Kinematics. I would like to see/have some solid solvers for ICE.
> Jean-Philippe Delisle
> *From:* Christopher Tedin <cte...@comcast.net> > *Sent:* Tuesday, March 01, 2011 11:28 AM > *To:* softim...@listproc.autodesk.com > *Subject:* Re: Softimage 2012
> Picking up my jaw right now! I can comfortably forget about Houdini now > (not that I ever really got into it in the first place). So happy, so happy! > I can't wait to see what you geniuses come up with in the next few months! > (I'm not being at all sarcastic either. You guys always inspire and delight > me.)
> On 3/1/11 10:02 AM, Steffen Dünner wrote:
> My jaw just hit the floor!... Whoever thought that Autodesk might treat > Softimage like an unloved stepchild must think again!!
> Thanks guys > Steffen
> 2011/3/1 Jason Brynford-Jones <Jason.Brynford-Jo...@autodesk.com>