



-- Ronald van Vemden ----------------------------------------------- 3D Graphics & Animation Cyberfish Laboratories | www.cyberfish.nl Toonafish | www.toonafish.nl tel. +31(0)20 5289291 fax +31(0)20 5289292 email: ron...@toonafish.nl
What are the limitations with the gpu renderers? Last time I looked at it, subdivision / displacement was unsupported, I assume that's changed now?
If you can provide the scene I can test in Maxwell in six Core i7 Extreme to compare. Of course my guess is that Octane will beat it in time. But at least is a good parameter. The other will be if someone with Arnold can do the same.

prman can render that classroom in 7.5 minutes with better quality
On Thu, Feb 14, 2013 at 7:37 AM, Toonafish <ron...@toonafish.nl> wrote:
just to show off the speed ;-)
stopped after 10 minutes rendering:
Will someone PLEASE put some edgeloops or hard edges on those blackboards so they don't shade like domes?
-- christian keller visual effects|direction +49 179 69 36 248 chri...@me.com http://vimeo.com/channels/96149
I use 2011… so can anyone share a dotxsi version of the scene?
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Rob Chapman
Sent: Thursday, February 14, 2013 21:09
To: ron...@toonafish.nl; soft...@listproc.autodesk.com
Subject: Re: Octane render
ok these are good conditions of entry for this renderer battle arena one must not spend more than 30 minutes on combined material config / lighting / render knob tweaking.
Thank you.
This might not be 100% correct, but octane is I think simply optimized for cuda, and NVidia optimizes all their cards at least partly for cuda.
And if you have used Arnold and Octane, which one you prefer.Anyone here has used octane render within Softimage?If so I will appreciate your comments and your point of view of Octane vs other renders you have used.
I have the Octane experience only from the videos and the demo. It seems to me that it is like Maxwell but a lot faster.Cheers!
--
-- christian keller visual effects|direction +49 179 69 36 248 chri...@me.com http://vimeo.com/channels/96149
Massimo Galluzzo <mas...@massimogalluzzo.it> hat am 15. Februar 2013 um 05:31 geschrieben:

Wow, that looks very good !! Looks like MR is back in the race ;-)
Could you share some of the render settings ?
Since we comparing gpu to cpu renderers… let the cpu renderer use at least all cores we can throw at them :)
4 satellite nodes (8cores each) and 1 workstation 6core.
mentalray 3.8
16 min per frame+ 5 min irradiance precalc.
Way to go, octane! ;)
http://www.imagefront.de/tmp/classroom_mentalray3_8.png
Shading, lighting and tweaking took me much longer than 30 minutes but I'm on 2011. No unified sampling and I also had some crashes with satellites that seems to be fixed in newer version of mr.
I guess the rendertime on just the workstation would be around 1hour. The workstation is faster than the nodes on the farm and there is also some network overhead when using satellite rendering but anyway, rendertimes aren't bad. I always liked mental ray.
cheers,
sven
Sure, use unified sampling, min 1, max 100, quality 2 (in this case), enable FG (default settings in this case), 16px tilesize, spiral pattern.
Use Architectural material on everything, set all samples everywhere to 1. Enable AO in Architectural, set AO shadow color to black.
irradiance particles. They are close to fg with portal lights in a overall look, but when it comes to small details, they win. Especially with a lot of diffuse lighting.
Btw my name is sven, not steven :)
From: softimag...@listproc.autodesk.com [mailto:softimag...@listproc.autodesk.com] On Behalf Of Massimo Galluzzo
Sent: Friday, February 15, 2013 13:44
To: soft...@listproc.autodesk.com
Subject: Re: Octane render
Thats a nice one Steven, did you use FG or irradiance particles?

Will someone PLEASE put some edgeloops or hard edges on those blackboards so they don't shade like domes? ;-)
On Thu, Feb 14, 2013 at 7:28 AM, Toonafish <ron...@toonafish.nl> wrote:
This time I let the classroom bake for 45 minutes, still a tiny bit of noise in the unsharp dark areas because of the DOF. But I don't mind.
https://dl.dropbox.com/u/4271217/octane_classroom_pathtracing-16bounces-45min.png
So......where's all them 5 minute high quality Prman and MentalRay renders. I suppose you guys are still fiddling with knobs and sliders ;-)
- Ronald

Tim Crowson
Lead
CG Artist
Magnetic Dreams, Inc.
2525
Lebanon Pike, Building C. Nashville, TN 37214
Ph 615.885.6801 | Fax 615.889.4768 |
www.magneticdreams.com
tim.c...@magneticdreams.com


<Vray_Classroom.jpg>
That was an lcd? Damn, i thought it was a blackboard of sorts and gave it a greenish tint to make it more interesting.
Figures, when u grow up in eastern europe, and you see a classroom...an lcd in front of it is the last thing that crosses your mind. :)