Plant Factory

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Sebastien Sterling

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May 29, 2013, 11:08:40 PM5/29/13
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Daniel Kim

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May 29, 2013, 11:19:04 PM5/29/13
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That looks great @_@ but no info for price
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Daniel Kim
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Sebastien Sterling

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May 29, 2013, 11:23:05 PM5/29/13
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I know, they say it will come as stand alone and as a plugin for other applications, but they don't mention which ones, same goes for supported file formats...

Stephen Davidson

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May 29, 2013, 11:25:57 PM5/29/13
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Looks like it will work with VUE
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  Stephen P. Davidson 
       
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Any sufficiently advanced technology is indistinguishable from magic

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Stephen Davidson

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May 29, 2013, 11:28:31 PM5/29/13
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quoted from their site:
Plants created using The Plant Factory technology can be exported to any 3D Application using multiple export formats such as FBX, 3DS, OBJ, etc.

Sebastien Sterling

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May 29, 2013, 11:44:18 PM5/29/13
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Ow... Good times ?

Stephen Davidson

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May 30, 2013, 1:21:05 AM5/30/13
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examples of Plant Factory integrated within  MAYA, 3DsMAX and SOFTIMAGE shown here:

Eugen Sares

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May 30, 2013, 3:06:25 AM5/30/13
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Not bad at all, although a some native ICE version would be ideal, with parameter tweaking, animation and all.
(Don't know how you feel, but I always roll my eyes when it comes to stand-alone applications. Not just another, mostly crappy, interface.)
Fabric engine plants...?

Nice how you can draw a tree with a spline. Impressive, yet not too hard to implement, I believe, since practically every tree generator supports curves/splines for the trunks/branches, you just would have to add some interactive tool for drawing them.
In fact, Softimage already has a curve>sketch, yet how would you integrate that into a live ICE graph?
ICE nurbs(curves)... when will they come...?

olivier jeannel

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May 30, 2013, 5:17:46 AM5/30/13
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Unless, in a few weeks I'd have an emergency film that include plants everywhere, I'd wait for Creation Flora.

Sebastien Sterling

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May 30, 2013, 7:39:03 AM5/30/13
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is it Realistic to ask for an ICE version of every third party ware that comes out ? don't get me wrong it sounds like an ideal solution and I think it would be awesome, but is it actually doable ?

Tim Leydecker

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May 30, 2013, 7:50:47 AM5/30/13
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In this link, there is some info about support for rigging and vertex/point caching (MDD style).

http://www.theplantfactory-tech.com/index.php?post/2013/03/25/The-Plant-Factory-Technology-in-Your-3D-Application

That should be enough to add collision support or modification of pointpositions in ICE,
depending on individual needs and levels of refinement?

Cheers,

tim

On 30.05.2013 13:39, Sebastien Sterling wrote:
> is it Realistic to ask for an ICE version of every third party ware that comes out ? don't get me wrong it sounds like an ideal solution and I think it would be awesome, but is it
> actually doable ?
>
>
> On 30 May 2013 11:17, olivier jeannel <olivier...@noos.fr <mailto:olivier...@noos.fr>> wrote:
>
> Unless, in a few weeks I'd have an emergency film that include plants everywhere, I'd wait for Creation Flora.
>
>
>
> Le 30/05/2013 09:06, Eugen Sares a �crit :
>>> * Stephen P. Davidson**
>>> **(954) 552-7956 <tel:%28954%29%20552-7956>
>>> * sdav...@3Danimationmagic.com <mailto:sdav...@3Danimationmagic.com>
>>>
>>> /Any sufficiently advanced technology is indistinguishable from magic/
>>>
>>> - Arthur C. Clarke
>>>
>>> <http://www.3danimationmagic.com>
>>>
>>>
>>>
>>>
>>>
>>> --
>>>
>>> Best Regards,
>>> * Stephen P. Davidson**
>>> **(954) 552-7956 <tel:%28954%29%20552-7956>
>>> * sdav...@3Danimationmagic.com <mailto:sdav...@3Danimationmagic.com>
>>>
>>> /Any sufficiently advanced technology is indistinguishable from magic/
>>>
>>> - Arthur C. Clarke
>>>
>>> <http://www.3danimationmagic.com>
>>>
>>
>
>

Eugen Sares

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May 30, 2013, 9:01:26 AM5/30/13
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Is it realistic... I don't know, why not. People created hair or feather
systems already, and there are numerous experiments with ICE strands for
plants/trees.
Isn't that the whole idea of ICE anyway... being relatively quick with
things like that (given the necessary skills)?

Of course, if there's no "luxury" version, we'll have to stick to the
import-it-all workflow, like the last 10 years.
If it's really simple and headache-free (UVs, shaders...), it might be
allright for 95% of the cases.
Growth animations would be something you couldn't do that way, though -
a rare case maybe.
Reminds me of Maya's PaintFX tools... how long has those been around? 13
years? Still nothing comparable in SI, is there.

Go for gold, or for compromises... what's better?

Alan Fregtman

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May 30, 2013, 9:29:57 AM5/30/13
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Anyone with an ipad, have you guys tried the TreeSketch app? It works really well, it's free, it's tactile and it saves to fbx.


I'm sure the feature sets are different, but drawing trees is really nice with this app.



            * sdav...@3Danimationmagic.com <mailto:sdavidson@3Danimationmagic.com>


            /Any sufficiently advanced technology is indistinguishable from magic/

                                                 - Arthur C. Clarke

            <http://www.3danimationmagic.com>





    --

    Best Regards,
    *  Stephen P. Davidson**
    **(954) 552-7956 <tel:%28954%29%20552-7956>
    * sdav...@3Danimationmagic.com <mailto:sdavidson@3Danimationmagic.com>

Rob Wuijster

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May 30, 2013, 9:42:40 AM5/30/13
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Ah... yes...
I always wanted to use my iPad for proper work... /s

So a desktop version isn't there? Shame, as it looks nice.

Rob

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            /Any sufficiently advanced technology is indistinguishable from magic/

                                                 - Arthur C. Clarke

            <http://www.3danimationmagic.com>





    --

    Best Regards,
    *  Stephen P. Davidson**
    **(954) 552-7956 <tel:%28954%29%20552-7956>


    /Any sufficiently advanced technology is indistinguishable from magic/

                       - Arthur C. Clarke

    <http://www.3danimationmagic.com>






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Tim Crowson

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May 30, 2013, 10:09:10 AM5/30/13
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Plant Factory looks pretty cool. I wonder how it compares/contrasts with SpeedTree Cinema.

-Tim
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Byron Nash

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May 30, 2013, 1:21:52 PM5/30/13
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TreeSketch looks pretty interesting. Thanks for the link Alan. 
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