Plugin documentation to develop a subsonic plugin

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SubZero

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Jan 27, 2012, 6:22:26 AM1/27/12
to xnoise
Hi everybody,

I would like to know if there some kind of documentation that I can
read to make a subsonic plugin, so people can listen their media
library through Xnoise. Maybe I miss that but I can find any on the
website.

Thank you and keep the good work.

shuerhaaken

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Feb 8, 2012, 3:28:34 AM2/8/12
to xnoise
Hello

there is no documentation for plugin development, yet. But you can
just have a look at the testplugin in the xnoise plugins directory.

You just have to write a class that inherits from GLib.Object and
implements the IPlugin interface. This class should be registered done
with the testplugin.
For the development of your own plugin you should just instantiate
your own classes from that plugin class and that's it.
A plugin has full access to the complete public xnoise api.

Another very simple example is the titleToDecoration plugin that sets
the window title to the currently played track.

I cannot offer you more atm, but if you have issues, please send me an
email.

In some cases adjustments on xnoise itself could be necessary to make
it more open for the integration of third party software. Depending on
the kind of integration you want to do, this could be the case.

Regards
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