D> In the server program, at this stage I have only implemented OnExecute
D> for the servers wxTCPConnection object. Is there something special I
D> need to do on the server before it will accept connections? What
D> could be going wrong here?
So many things could be going wrong that it's impossible (and useless) to
enumerate them. Why don't you start from the ipc sample, check that it
works (thus eliminating any external problems such as firewalls and what
not) and then simplify it by discarding the parts you don't need?
D> Is ther e a way I can see (sniff) the message sent from the client
D> program?
Obviously any usual network monitoring tools (such as wireshark) work,
there is nothing magic about wxIPC, it's a pretty trivial protocol.
Regards,
VZ
--
TT-Solutions: wxWidgets consultancy and technical support
http://www.tt-solutions.com/
> Is ther e a way I can see (sniff) the message sent from the client
> program? I can post more code if neccessary.
First verify that the server is listening. Run netstat to list programs
listening on ports. If you see it there, then try to telnet to that port on
that host ("telnet hostname portnumber"). If you can't connect that way, no
higher protocol will work.
> I did not see any mention of the exe name or "localhost" or "tux".
> Should I be looking for a particular I node number?
Ah, I didn't realize you were running on Linux. That makes it even easier.
Try "lsof -i -n" to list open inet sockets by number. Grep the result
through the port you expect to be listening on or on the name of your
program.
If you use netstat, you need the --listen switch to show listening sockets
that haven't yet received a connection. See "man netstat" for all the
options.