Account Options

  1. Sign in
The old Google Groups will be going away soon, but your browser is incompatible with the new version.
Google Groups Home
« Groups Home
Message from discussion Mac project compilation issues
The group you are posting to is a Usenet group. Messages posted to this group will make your email address visible to anyone on the Internet.
Your reply message has not been sent.
Your post was successful
 
From:
To:
Cc:
Followup To:
Add Cc | Add Followup-to | Edit Subject
Subject:
Validation:
For verification purposes please type the characters you see in the picture below or the numbers you hear by clicking the accessibility icon. Listen and type the numbers you hear
 
Igor Korot  
View profile  
 More options Oct 2 2012, 7:45 pm
From: Igor Korot <ikoro...@gmail.com>
Date: Tue, 2 Oct 2012 20:45:37 -0300
Local: Tues, Oct 2 2012 7:45 pm
Subject: Mac project compilation issues
Hi, ALL,
I am getting problems building the program on the customer remote machine.
ASAICT, the machine has XCode 4.2.

First I successfully built wxWidgets from the command line.
Next I opened XCode and rebuilt the project.

During the build I am getting a lot of warnings such as:

"Implicit conversion loses integer precision: 'long' to 'wxWindowID'
(aka 'int')"

Does this mean I left out some gcc option when compiled wxWidgets?
An XCode shows the project as 64-bit...

The gcc --version gives:

(GCC) 4.2.1 LLVM.

Thank you.

P.S.: On my home Mac using Snow Leopard and XCode 3 everything was built
correctly out of the box. But I believe it was 32-bit build.


 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.