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  <channel>
  <title>WoP - Wörms of Prey Google Group</title>
  <link>http://groups.google.com/group/wormsofprey</link>
  <description>Users of the free real-time Worms clone &amp;quot;Wörms of Prey&amp;quot;</description>
  <language>en</language>
  <item>
  <title>Jogar Online</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/c9279b3f74e5e65b/f1acf6cf9ef131f0?show_docid=f1acf6cf9ef131f0</link>
  <description>
  Ajuda a enter server nameor address???
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/c9279b3f74e5e65b/f1acf6cf9ef131f0?show_docid=f1acf6cf9ef131f0</guid>
  <author>
  gerryka...@gmail.com
  </author>
  <pubDate>Mon, 09 Apr 2007 23:57:33 UT
</pubDate>
  </item>
  <item>
  <title>Themes &#39;n&#39; Bugs</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/e19b12053af0342d/7e1e31ab28065a61?show_docid=7e1e31ab28065a61</link>
  <description>
  Hello Francois, &lt;br&gt; excellent decition to give WoP another try :). &lt;br&gt; Here are some answers concerning the game: &lt;br&gt; (1) Concerning the themes&#39; definition. Yes, you are right, the centralized &lt;br&gt; declaration of all themes in &amp;quot;themes.conf&amp;quot; turned out to be slightly &lt;br&gt; unflexible with respect to adding and sharing themes. A organisation in one
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/e19b12053af0342d/7e1e31ab28065a61?show_docid=7e1e31ab28065a61</guid>
  <author>
  gue...@googlemail.com
  (Uwe Fabricius)
  </author>
  <pubDate>Wed, 09 Aug 2006 18:47:32 UT
</pubDate>
  </item>
  <item>
  <title>Maps, I mean, themes</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/b885aa8922bcac65/4c2b7466a3465507?show_docid=4c2b7466a3465507</link>
  <description>
  Hi there, &lt;br&gt; I recently gave WOP an other try last week, and found out it had &lt;br&gt; matured to an awesome game with incredible potential. I showed it to a &lt;br&gt; few friends and now we play it at work during lunch break. :) &lt;br&gt; However, one guy had a revealing comment the first time he saw the game &lt;br&gt; No, there wasn&#39;t. But it highlighted the fact that there are very few
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/b885aa8922bcac65/4c2b7466a3465507?show_docid=4c2b7466a3465507</guid>
  <author>
  francois.gomba...@gmail.com
  (francois.gombault@BROKEN.ADDRESS.gmail.com)
  </author>
  <pubDate>Sun, 06 Aug 2006 08:27:14 UT
</pubDate>
  </item>
  <item>
  <title>Re: New Features / Wishlist</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/510f6583d0364512/3c5eb7981eecea0a?show_docid=3c5eb7981eecea0a</link>
  <description>
  The development process is slowed down right now, because &lt;br&gt; two of the three developers are busy writing their PhD thesis. &lt;br&gt; When time allows things will progress faster again, we promise. &lt;br&gt; We are all still very interested in this project. &lt;br&gt; Cheers, &lt;br&gt; Tom
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/510f6583d0364512/3c5eb7981eecea0a?show_docid=3c5eb7981eecea0a</guid>
  <author>
  thomas.p...@gmail.com
  (Tom Pohl)
  </author>
  <pubDate>Wed, 31 May 2006 08:41:23 UT
</pubDate>
  </item>
  <item>
  <title>Re: New MMORPG</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/8cb808fe4640cbdd/b4ad13159c86c718?show_docid=b4ad13159c86c718</link>
  <description>
  Sorry for the spam, guys. I reported the abuse to &lt;br&gt; Google Groups, banned the sender and will remove &lt;br&gt; the message. &lt;br&gt; If this keeps happening, I&#39;ll change the posting policies &lt;br&gt; of the group. You won&#39;t be flooded with spam in this &lt;br&gt; group, I promise. :-) &lt;br&gt; Cheers, &lt;br&gt; Tom
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/8cb808fe4640cbdd/b4ad13159c86c718?show_docid=b4ad13159c86c718</guid>
  <author>
  thomas.p...@gmail.com
  (Tom)
  </author>
  <pubDate>Mon, 08 May 2006 13:43:05 UT
</pubDate>
  </item>
  <item>
  <title>Re: Public servers</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/bf7c7570781727b0/23df655ca6a0858d?show_docid=23df655ca6a0858d</link>
  <description>
  Brilliant. Now the only problem is finding low enough ping times from &lt;br&gt; New Zealand hahaha...
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/bf7c7570781727b0/23df655ca6a0858d?show_docid=23df655ca6a0858d</guid>
  <author>
  xerxesdap...@gmail.com
  (xerxesdaphat)
  </author>
  <pubDate>Mon, 08 May 2006 00:30:58 UT
</pubDate>
  </item>
  <item>
  <title>Re: New Features / Wishlist</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/510f6583d0364512/cd62122d730845c7?show_docid=cd62122d730845c7</link>
  <description>
  whats about the release?
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/510f6583d0364512/cd62122d730845c7?show_docid=cd62122d730845c7</guid>
  <author>
  www.gol...@gmail.com
  (gollum)
  </author>
  <pubDate>Wed, 03 May 2006 11:43:47 UT
</pubDate>
  </item>
  <item>
  <title>Re: Public servers</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/bf7c7570781727b0/f770202f1f7cabd4?show_docid=f770202f1f7cabd4</link>
  <description>
  As this is the most requested feature, we will definitely work on that. &lt;br&gt; (Plus, we are also quite curious how many game servers are running at a &lt;br&gt; time... ;-)) &lt;br&gt; Regards, Scusi
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/bf7c7570781727b0/f770202f1f7cabd4?show_docid=f770202f1f7cabd4</guid>
  <author>
  sc...@wormsofprey.org
  (Scusi)
  </author>
  <pubDate>Wed, 19 Apr 2006 20:56:09 UT
</pubDate>
  </item>
  <item>
  <title>Re: Public servers</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/bf7c7570781727b0/4a8296f1c262563d?show_docid=4a8296f1c262563d</link>
  <description>
  Yeah, that would be cool. Fancy a game sometime?
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/bf7c7570781727b0/4a8296f1c262563d?show_docid=4a8296f1c262563d</guid>
  <author>
  woneae...@gmail.com
  (wonea)
  </author>
  <pubDate>Mon, 17 Apr 2006 11:27:40 UT
</pubDate>
  </item>
  <item>
  <title>Public servers</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/bf7c7570781727b0/0ba444d3545a2792?show_docid=0ba444d3545a2792</link>
  <description>
  Is there any chance of an xpilot-style public server system, where &lt;br&gt; there is a meta-server where private servers can register and then &lt;br&gt; clients can view online? It would make things much easier when you &lt;br&gt; don&#39;t konw anybody else with the game.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/bf7c7570781727b0/0ba444d3545a2792?show_docid=0ba444d3545a2792</guid>
  <author>
  xerxesdap...@gmail.com
  (xerxesdaphat)
  </author>
  <pubDate>Thu, 13 Apr 2006 15:53:24 UT
</pubDate>
  </item>
  <item>
  <title>Re: New game modes</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/e9c4e3ce9636b87c/0f69b9804aad7e0d?show_docid=0f69b9804aad7e0d</link>
  <description>
  Of course we already talked about a weapon like this. &lt;br&gt; But this weapon only makes sense, when you can pick it &lt;br&gt; up as a bonus and just have a few shots. Otherwise all &lt;br&gt; dogfights are reduced to shooting once with that weapon. &lt;br&gt; Laser-aided aiming could be a bonus for most weapons &lt;br&gt; and should be easy to implement.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/e9c4e3ce9636b87c/0f69b9804aad7e0d?show_docid=0f69b9804aad7e0d</guid>
  <author>
  thomas.p...@gmail.com
  (Tom)
  </author>
  <pubDate>Thu, 06 Apr 2006 09:05:12 UT
</pubDate>
  </item>
  <item>
  <title>Re: New game modes</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/e9c4e3ce9636b87c/a92eb3b3f8e9fbc3?show_docid=a92eb3b3f8e9fbc3</link>
  <description>
  Hi Everyone, &lt;br&gt; WOP seems to be coming up great! &lt;br&gt; My most desperate wish? RIFLE! something with a laser pointer that kills &lt;br&gt; with one hit, but obviously its hard to use because aiming is difficult. &lt;br&gt; Same concept from Liero pro mode. &lt;br&gt; What do you reckon? Would this be acceptable? &lt;br&gt; Cheers, &lt;br&gt; -Igor
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/e9c4e3ce9636b87c/a92eb3b3f8e9fbc3?show_docid=a92eb3b3f8e9fbc3</guid>
  <author>
  igor.dimitrije...@gmail.com
  (Igor Dimitrijevic)
  </author>
  <pubDate>Thu, 06 Apr 2006 11:02:40 UT
</pubDate>
  </item>
  <item>
  <title>Re: New game modes</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/e9c4e3ce9636b87c/9fce57af5a545bbd?show_docid=9fce57af5a545bbd</link>
  <description>
  And not to forget the &amp;quot;Football&amp;quot; mode (teamplay only) where each team &lt;br&gt; has a fixed goal and you can score points by hitting an enemy goal with &lt;br&gt; the ball without having it on a rope... &lt;br&gt; Regards, Scusi
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/e9c4e3ce9636b87c/9fce57af5a545bbd?show_docid=9fce57af5a545bbd</guid>
  <author>
  sc...@wormsofprey.org
  (Scusi)
  </author>
  <pubDate>Thu, 06 Apr 2006 07:43:34 UT
</pubDate>
  </item>
  <item>
  <title>New game modes</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/e9c4e3ce9636b87c/904c6732faa94cb5?show_docid=904c6732faa94cb5</link>
  <description>
  Hiho, &lt;br&gt; let&#39;s start another thread to discuss new game modes. &lt;br&gt; What we already have is Deathmatch and Team Deathmatch &lt;br&gt; (sticking to the UT04 terminology). &lt;br&gt; Here&#39;s a list of games modes that we already discussed &lt;br&gt; internally and which shouldn&#39;t be too hard to implement: &lt;br&gt; * Mutant (from UT04): &lt;br&gt; The player who makes the first frag becomes the mutant and is
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/e9c4e3ce9636b87c/904c6732faa94cb5?show_docid=904c6732faa94cb5</guid>
  <author>
  thomas.p...@gmail.com
  (Tom)
  </author>
  <pubDate>Thu, 06 Apr 2006 06:21:27 UT
</pubDate>
  </item>
  <item>
  <title>New Features / Wishlist</title>
  <link>http://groups.google.com/group/wormsofprey/browse_thread/thread/510f6583d0364512/ceeafee42727359b?show_docid=ceeafee42727359b</link>
  <description>
  Hi WoP users, &lt;br&gt; maybe it is about time to start real discussion here... ;-) &lt;br&gt; I think this week or next we will release a new CVS snapshot, and I &lt;br&gt; would like to present the newly added features beforehand, even if &lt;br&gt; there are only a few: &lt;br&gt; - Lua interface for bots &lt;br&gt; - slightly enhanced GUI (e.g. you can show the players&#39; names next to
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/wormsofprey/browse_thread/thread/510f6583d0364512/ceeafee42727359b?show_docid=ceeafee42727359b</guid>
  <author>
  sc...@wormsofprey.org
  (Scusi)
  </author>
  <pubDate>Wed, 05 Apr 2006 18:19:00 UT
</pubDate>
  </item>
  </channel>
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