Hi, thanks for viewing.
I guess putting them at one scene will do the trick. After all, if I
think of this system as a scene graph, the stuff that I want to draw
will be children of the globe (they will be attached on top of the
surface).
From the implementation stand point, probably I will have to add
another javascript file something like LinePrimitive,
PolygonPrimitive, or TriangleMesh, and from the scene.js file I will
call the draw functions of a list of these primitives just like the
authors did for the Halo of the earth. (check halo.js and its usage in
scene.js)
Do you think these sound implementable / feasible?