How much time to WebGL became a W3C standard?

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Fernando Carvalho

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Nov 18, 2012, 4:12:17 PM11/18/12
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Hi everyone,

I was just reading here that Windows RT will not support any kind of plugins. So this means that Java, Unity 3D, Silverlight and many other kind of plugins that once allowed 3D to go intro Internet Explorer will no longer be available for Windows users.
I'm very happy that they have this issue now, because this will force many websites to comply to the open web standards.
Here is the text that made me think about this: Get ready for plug-in free browsing

So the question is: do someone knows something about what is going on in the WebGL discussions about it being a W3C standard?
What are the main issues?

--
Fernando

Benoit Jacob

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Nov 18, 2012, 5:43:32 PM11/18/12
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I am not aware of any discussion of moving WebGL to W3C.

For all I know, WebGL is happy about being at Khronos. This gives the WebGL working group some important benefits, such as, access to GPU vendors and close cooperation Khronos working groups like OpenGL. For the time being, I don't see W3C offering equivalent benefits, but I could be uninformed.

Benoit

2012/11/18 Fernando Carvalho <fernandocar...@gmail.com>

Brandon Jones

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Nov 18, 2012, 5:43:43 PM11/18/12
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The discussions going on about WebGL right now are primarily about stability and security. The appropriate time to start pushing it as a standard is when WebGL is safe, reliable, and proven. Otherwise it's far more likely to be mired in political squabbles.

--Brandon
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