SceneJS

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Lindsay Kay

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Apr 11, 2010, 10:48:20 PM4/11/10
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Hi everyone,

thanks Henrik for setting this up - seems like a good move too, since
people are enthusiastically coming on board here! And thanks to people
here sharing their source code and ideas.

My project is SceneJS, which aims to provide easy access to WebGL
through a declarative JavaScript API. The API is functionally-
flavoured, which I think helps it's terseness. One area I'm exploring
is composing scenes from libraries of fragments, and that terseness
hopefully supports the fast loading and evaluation of those
fragments. As well as loading native SceneJS fragments, it now also
loads COLLADA. SceneJS currently parses that XML within the browser,
however I'm aiming to offload that to a proxy server that fetches
COLLADA files and responds with cached SceneJS fragments.

I just put the first COLLADA demo up - when I was twelve I was
enchanted by the Disney film Tron, so it's a bit of a homage to that
awesome film: http://tinyurl.com/yaa5rw2

If we all lived in the same city we could do a WebGL Dev outing to the
upcoming sequel in December - Tron 2 ;)

cheers,
Lindsay

http://scenejs.org

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