Did you properly enable the extension? Please see the source code of
the oes-texture-float.html conformance test.
http://khronos.org/webgl/wiki/Testing/Conformance
It is definitely possible that we may not be able to require that
implementations support rendering to floating-point textures, but on
all desktop hardware where we're able to advertise OES_texture_float
from Chromium's WebGL implementation, we've found that rendering to
floating-point textures works.
-Ken
Thanks Kenneth!I'm just learning OpenGL and WebGL (I was using DirectX few years ago) and I had no idea that you actually have to call getExtension to enable it - I thought it's just used for checking if it's actually supported :)