VR Juggler compilation question ?

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Maia R.

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May 11, 2012, 2:45:39 PM5/11/12
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Hi,

I installed a new version, Windows 7, 64 bits on my computer.

Until now, I used the binaries as provided kindly by Ryan and OSG,
both Visual 9, 32 bits from Alphapixel.

Do I need to compile VR Juggler from the source (and all the
dependencies) so as to make it work efficiently with the new Windows
64 bits (and change eventually to Visual C++ 10 at the same time) in
order to be able to use the 16GB of memory instead of 3.8 GB ?

Also, does it exist a tutorial on how to compile it for Windows ?

Thanks,
Maia

Ryan Pavlik

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May 18, 2012, 4:40:44 PM5/18/12
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Unless you specifically need 64-bit capabilities (that is, using more than 4gb of memory in your single application), there's no problem with using the 32-bit binaries. I use them on Win 7 x64 myself all the time.

Ryan
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