In other words, you have to go out of your way to delete C++ objects
which would most likely mean that you would have to have your own
memory management scheme to deal with it. So this means V8 is geared
more towards browsers than for general purpose use and should really
not be used outside the browser verse. I think that more documentation
is needed on the v8 engine to help shed light on the subject. Guess
it's back to Lua. (-_-).
On Jun 9, 10:08 am, Stephan Beal <sgb...@googlemail.com> wrote:
> On Thu, Jun 9, 2011 at 8:52 AM, CodeJunkie <isrne...@gmail.com> wrote:
> > Now X is lost and dangling. The C++ destructor is never called, even
> > at program exit.
> Don't get lured into that false sense of security (as i did). v8 does NOT
> That means that when wrapping types which REQUIRE destructor calls for
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