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Hi-i am new to unity + zigfu/working with Blender model as avatar with skelton/all good! --my model is composed of 3 meshes, 2 are large spherical "eyes" that bind to the rig and thus move with model nicely. these 2 meshes import as "children" of my model in the hierarchy--i try to animate them to look at the camera as the model moves around (tried with a .js script, then as a test tried animation clips)--no result/no error. any ideas or tips? Thanks!!
ge5
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Jul 25, 2012, 8:12:34 AM7/25/12
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The script needed to be on the armature 'bone', not the mesh.