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j. matthew
12/3/12
Please update my membership email address
From current address: cas...@gmail.com To preferred address: sup...@bydesigngames.com Thanks! joe
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Please update my membership email address
From current address: cas...@gmail.com To preferred address: sup...@bydesigngames.com Thanks! joe
12/3/12
John Grden
2/7/12
Video files in a project for both iOS and standalone
I have a project going on right now that needs to go out on iPad and Standalone. When I build for iOS
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Video files in a project for both iOS and standalone
I have a project going on right now that needs to go out on iPad and Standalone. When I build for iOS
2/7/12
Alex Schwartz
10/18/11
MultiPlatform ToolKit on the Unity Asset Store
Hey al, I thought some people on this list might be interested in our multiplatform solution that we
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MultiPlatform ToolKit on the Unity Asset Store
Hey al, I thought some people on this list might be interested in our multiplatform solution that we
10/18/11
John Grden
2
9/19/11
Anyone know how to cure this?
finally narrowed it down. You used to be able to do this from UnityScript/JS files and access some
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Anyone know how to cure this?
finally narrowed it down. You used to be able to do this from UnityScript/JS files and access some
9/19/11
Joe Schultz
6/22/11
iPad3 in 3D?
http://blogs.computerworld.com/18497/apple_makes_3d_tv_sexy_with_ipad_3_hd The tech is already in the
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iPad3 in 3D?
http://blogs.computerworld.com/18497/apple_makes_3d_tv_sexy_with_ipad_3_hd The tech is already in the
6/22/11
John Grden
, …
Yilmaz Kiymaz
5
6/3/11
SceneView, EditorWindow and no MouseUp events
haha awesome Yilmaz! I'll try that - and btw, it was your post on the request site for Unity (
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SceneView, EditorWindow and no MouseUp events
haha awesome Yilmaz! I'll try that - and btw, it was your post on the request site for Unity (
6/3/11
Bart Wttewaall
, …
Hendo E
14
5/2/11
"global" class?
So I read all your tips and remarks, and made something with it. Here's my Utils class (where
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"global" class?
So I read all your tips and remarks, and made something with it. Here's my Utils class (where
5/2/11
Elliott Mitchell
,
Cliff Owen
3
4/20/11
Unity 3.3 and iOS audio issues
I suppose it's worth a shot. Thanks. -Elliott On Apr 20, 2011, at 3:18 AM, Cliff Owen wrote: Hi
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Unity 3.3 and iOS audio issues
I suppose it's worth a shot. Thanks. -Elliott On Apr 20, 2011, at 3:18 AM, Cliff Owen wrote: Hi
4/20/11
Joaquin Grech
, …
Elliott Mitchell
7
4/20/11
ipad keyboard
When ever I build in 3.3 the info.plist is overwritten. If I set to "read only" I get
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ipad keyboard
When ever I build in 3.3 the info.plist is overwritten. If I set to "read only" I get
4/20/11
Cliff Owen
, …
Joe Schultz
3
4/14/11
FW: Important Advisory about Amazon's Appstore Distribution Terms
Thanks to you Cliff & the IGDA for speaking out about this; disappointing news. As I see it, this
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FW: Important Advisory about Amazon's Appstore Distribution Terms
Thanks to you Cliff & the IGDA for speaking out about this; disappointing news. As I see it, this
4/14/11
John Grden
,
GrouchoDuke
2
3/28/11
Beast Lightmapping info
Great write up John! Thanks for putting it together. -Bryan
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Beast Lightmapping info
Great write up John! Thanks for putting it together. -Bryan
3/28/11
John Grden
3/11/11
Beast lighting
I'm working with rather large city scene that I want to bake. I've been working with the
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Beast lighting
I'm working with rather large city scene that I want to bake. I've been working with the
3/11/11
Joaquin Grech
3/10/11
displaying frustum planes of any camera
any luck with GeometryUtility.CalculateFrustumPlanes ? Posted: 01:05 PM 9 Minutes Ago Hi I want to
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displaying frustum planes of any camera
any luck with GeometryUtility.CalculateFrustumPlanes ? Posted: 01:05 PM 9 Minutes Ago Hi I want to
3/10/11
John Grden
, …
Cliff Owen
9
2/20/11
silly question
In my case, it's not a fair comparison because I'm not doing the same thing in both places.
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silly question
In my case, it's not a fair comparison because I'm not doing the same thing in both places.
2/20/11
John Grden
, …
Elliott Mitchell
6
2/18/11
Stumped - font memory leak
no haven't tried that, but sound interesting! On Fri, Feb 18, 2011 at 4:31 PM, Elliott Mitchell
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Stumped - font memory leak
no haven't tried that, but sound interesting! On Fri, Feb 18, 2011 at 4:31 PM, Elliott Mitchell
2/18/11
John Grden
3
2/17/11
Pinch/pan libraries available?
http://forum.unity3d.com/threads/15603-Pinch?p=502047&viewfull=1#post502047 here's my
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Pinch/pan libraries available?
http://forum.unity3d.com/threads/15603-Pinch?p=502047&viewfull=1#post502047 here's my
2/17/11
John Grden
,
Elliott Mitchell
2
2/7/11
WorldToScreenPoint - extreme values
I don't know, maybe either contents of the gameObjects are scaled or there could be transform
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WorldToScreenPoint - extreme values
I don't know, maybe either contents of the gameObjects are scaled or there could be transform
2/7/11
John Grden
, …
John Grden
10
1/31/11
building for Mac app store
Yeah thanks Cliff, I figured as much about the $99 Ok, so you Do make a standalone. Makes sense. I
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building for Mac app store
Yeah thanks Cliff, I figured as much about the $99 Ok, so you Do make a standalone. Makes sense. I
1/31/11
Alex Schwartz
,
John Grden
2
1/18/11
WheelColliders not respecting active rigidbodies?
I beleive it's because the wheel collider has to point towards the surface you want the wheel to
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WheelColliders not respecting active rigidbodies?
I beleive it's because the wheel collider has to point towards the surface you want the wheel to
1/18/11
John Grden
2
12/26/10
iPad development on laptop size screen
Well, as it turns out, this is very simple to do. I've added this to my OnGUI() handler and it
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iPad development on laptop size screen
Well, as it turns out, this is very simple to do. I've added this to my OnGUI() handler and it
12/26/10
Bart Wttewaall
,
Joaquin Grech
3
12/20/10
Compare gameobjects
Yes I know, that example was pseudo code (whishfull thinking) ;) In my real project I have 300
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Compare gameobjects
Yes I know, that example was pseudo code (whishfull thinking) ;) In my real project I have 300
12/20/10
Cliff Owen
, …
John Grden
4
12/17/10
Why are iPhone builds so huge?
Yes that's true - I purchased Rage HD here at home and it immediately downloaded because I was on
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Why are iPhone builds so huge?
Yes that's true - I purchased Rage HD here at home and it immediately downloaded because I was on
12/17/10
John Grden
12/9/10
Keystrokes in IDE
I'm trying to capture if the Left/RightShift key is down and in the IDE, it never comes back true
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Keystrokes in IDE
I'm trying to capture if the Left/RightShift key is down and in the IDE, it never comes back true
12/9/10
Cliff Owen
,
John Grden
2
11/21/10
Tips & Tricks
Dood that rocks \m/ thanks for sharing Cliff! Sent from my iPad On Nov 21, 2010, at 11:12 AM, Cliff
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Tips & Tricks
Dood that rocks \m/ thanks for sharing Cliff! Sent from my iPad On Nov 21, 2010, at 11:12 AM, Cliff
11/21/10
John Grden
11/19/10
Linux version of unity servers (Master, Facilitator, ConnTester)
has anyone successfully run these on a linux machine? If so, were there any special considerations or
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Linux version of unity servers (Master, Facilitator, ConnTester)
has anyone successfully run these on a linux machine? If so, were there any special considerations or
11/19/10
John Grden
, …
Joe Schultz
17
11/10/10
Prefabs for sale - any links?
Think it's a good idea; would like it more if Undo didn't break after opening Asset Store :O
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Prefabs for sale - any links?
Think it's a good idea; would like it more if Undo didn't break after opening Asset Store :O
11/10/10
Cliff Owen
,
John Grden
2
11/5/10
Re: [iPhone-beta] Re: [Unity3D Developers] Re: Iphone OS version
i'm betting you'll have to resubmit and reference the old bug that was closed On Fri, Nov 5,
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Re: [iPhone-beta] Re: [Unity3D Developers] Re: Iphone OS version
i'm betting you'll have to resubmit and reference the old bug that was closed On Fri, Nov 5,
11/5/10
technicat
11/5/10
Unity feed app
I made an iPhone app to help me track the Unity RSS feeds. Here it is, if any of you might find it
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Unity feed app
I made an iPhone app to help me track the Unity RSS feeds. Here it is, if any of you might find it
11/5/10
Cliff Owen
,
technicat
3
11/5/10
Iphone OS version
Nope. GraphicsDeviceVendor on iPod Touch 4gen OS 4.1 and iPad 3.2 both say "POWERVR" Any
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Iphone OS version
Nope. GraphicsDeviceVendor on iPod Touch 4gen OS 4.1 and iPad 3.2 both say "POWERVR" Any
11/5/10
Sam Brown
,
Elliott Mitchell
3
11/5/10
lighting on differences mac and pc
good to know - looks like this will be an ongoing battle Thanks! sam On Fri, Nov 5, 2010 at 9:43 AM,
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lighting on differences mac and pc
good to know - looks like this will be an ongoing battle Thanks! sam On Fri, Nov 5, 2010 at 9:43 AM,
11/5/10