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June 19th Play, Want, Bin

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The Rev

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Jun 19, 2006, 5:01:55 AM6/19/06
to
PLAY

GTA: San Andreas (PS2) - Was going to play Hitman, but was very tired
and didn't think I could handle it. So I started up San Andreas for the
first time in nearly a year and just drove around listening to K ROSE
for a couple of happy hours while my fiancée played...

Playboy: The Mansion (PC) - Signed up with metaboli.co.uk, an online PC
games service with a monthly charge. You download as many of the games
as you want, but can only play them as long as you're signed up to the
service. I thought that I'd be playing more PC games now and that my
fiancée would be using the TV a lot. Other way round so far, though.
I've had the TV all to myself while she's been completely addicted to
the Playboy game. As in a five hour straight first session. And then
lots more since. We're a very good match, you know.

2006 FIFA World Cup (PSP) - Has a whole host of problems, which I'll
list if anyone wants to hear them, but is still good fun and very
playable. Am slightly disappointed that it's so good as I was hoping to
return it to Game and try Monster Hunter, but I need to keep it. Doubt
I'll ever play it after the World Cup finishes, mind.

Super Monkey Ball: Touch & Go (DS) - Controls great. Is Monkey Ball. But
the stupid credits and the fucking, fucking Starfish level mean this is
hovering close to a binning.

Animal Crossing: Wild World (DS) - Stupid Bug Off. Bah.

Geometry Wars Retro Evolved (360) - Not even close to a high score.

Joust (360) - New high score this week! Hoorah! Still not a very good
one, mind.

FIFA 2005 (GBA) - It's all right for a quick bash on the Micro at lunchtime.

Lumines Mobile (MOB) - It's not bad, you know.

I.Q. (MOB) - Hurts my brain horribly. Near bin, maybe.

WANT

Monster Hunter Freedom (PSP) - But would I actually play it?

YuGiOh: Nightmare Troubadour (DS) - Ordered from Amazon, but not in
stock so may never turn up.

Loads of PC games that I now have access to on Metaboli. Loads of old
ones I've wanted to play but have never got around to.

Live Arcade to STOP BEING SO SHIT.

Time. Lots and lots more time, please.

BIN

Rumble Roses Demo (360) - It's not very good, despite boobs. Might be
better if I understood the controls, but I'm not convinced.

2006 Real Football (MOB) - Great reviews, but one of those mobile games
that seems to forget that it'll be played using a mobile phone keypad.

Sensible Soccer 2006 (XBOX) - Haven't played it, but it arrived this
morning and I might just send it back. Sounds like the demo wasn't early
code, as I thought it was; the game's just bugged to hell. According to
Mr. Internet, anyway. Should I open it or return it to Play?

PSP battery life. Need more!

--
Xbox Live Gamertag: That Rev Chap
http://www.mysecretshame.co.uk

Trousers

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Jun 19, 2006, 5:24:19 AM6/19/06
to
The Rev wrote:
> PLAY

Oblivion - Xbox 360 : Exceedingly excellent. 25 hours in and I'm still
only level 5 and just pottering about doing the odd quest and enjoying
myself. Joined 3 guilds now and have far too many quests on the go to
keep track of. Only annoying thing is I have 8 squillion potions which I
have mainly made myself yet my alchemy skill is still on bugger all. How
that work then?

Father's Day : My first "proper" one (I've got a stepson). Megan was
super ace all day despite getting me up at 5:20am.

> WANT

Sleep.

> BIN

Goldeneye : Rouge Lipstick (DS). One of Tom's friends at school lent him
it saying it was ace. I had a go and and in the style of a 7 year old
agree that it is ace - A Crap Effort. Also smells of wee.

--
Trousers
http://robothive.blogspot.com

Chris Whitworth

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Jun 19, 2006, 5:43:56 AM6/19/06
to
On 2006-06-19, The Rev <the_rev_y...@hotmail.com> wrote:
> PLAY

World of Warcraft (PC) - And very, very little else. Hit level 40 *finally*;
got Dire Bear form just as I was figuring out just how much damage I can do in
Cat Form. But I'm taking a few hours off levelling now to pay some attention to
professions and earning some cash. Did a short run through the Scarlet
Monastery on sunday morning after we watched the Komedy Kiting Kapers in
Stormwind (http://www.parm.net/Daily/18Jun06). I think my girlfriend is getting
fed up with me always being in the middle of a dungeon when she phones me.

> WANT

Cash Money (WoW) - So I can buy a mount. Turns out I can sell stylish red
shirts for about 1g each. Just need to get loads of wool cloth now.

Loco Roco (PSP) - Out on friday. Woot!

NSMB (DS) - Out a week on friday. Boo!

> BIN

Mondays.

Chris
--
* Bring back blue sky in games! *

Sir Chewbury Gubbins

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Jun 19, 2006, 5:51:02 AM6/19/06
to
On 2006-06-19, Great Cthulhu rose from the deep and compelled The Rev to exclaim:
> PLAY

Final Fantasy IV Advance. (GBA). It's just acetastic in every
conceivable way. It is, as they say, teh r0xx0rz.

World of Warcraft (PC). Trollbert is now level 28 and romping through
Stonetalon Mountains at a rate of knots. In fact, I've been splitting
50/50 between Stonetalon and Ashenvale.

Goading the immi.gov.au autoresponder (RL). Apparently, class 138s
lodged between 19th and 31st October are being processed. We're 28th
November - so stuff should begin moving in the next couple of weeks.
More info on http://oz.nelefa.org

> WANT

To move. As ever.

To create a new legal system for the type of "person" who abducts and
rapes a four year old, only to be given a five year prison sentence.
Here's how it would work: First offence - locked up in a secure
psychiatric unit with the release date set to "when the doctors are
convinced he's no longer a threat". Second offence - summary execution
as the person is obviously never going to stop being a threat. Discuss.

> BIN

The british injustice system.

Choobs


--
Sir Chewbury Gubbins <chewbury...@nelefa.org>
"Streaming through the starlit sky, travelling by telephone" - Syd Barret 1967

http://www.nelefa.org - Game Diary, Fiction, and Ramblings

Andrew Hollingbury

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Jun 19, 2006, 5:56:59 AM6/19/06
to
The Rev <the_rev_y...@hotmail.com> wrote in
news:4fn7glF...@individual.net:

> PLAY

Kya: Dark Lineage (PS2) - for some reason I've been hunting for a cheap
copy of this for months; I don't know why, but I got it into my head it was
supposed to be quite good, so for ?8 I thought I'd give it a go. It's not
really that good; combat is abysmal, and everthing else is just pretty
average. It does look to be quite long, so should keep me going for a
little while, but it's not exactly the most compulsive game ever.

Gitaroo Man (PS2) - played through Normal and Master Mode to keep my
fingers working. Probably the game I own that's had the most playtime in
my PS2's life.

Final Fantasy VI (SNES) - been about four or five years since I last played
through this. I'm up to the opera house; it's still a pretty good game
after all these years, with some nice ideas that I wish we'd see more of in
later FF games, but I think I've enjoyed the direction the later games have
gone in anyway.

Akuji the Little Demon (PC) - freeware Japanese Metroidvania-style game
from a few years back; it's a bit "slow" (i.e. it takes quite a long time
to get around and the environments are fairly sparse) which makes it a
little tedious (a problem I have with the Castlevania games a lot of the
time as well) but it's not a bad little game and has impossibly chirpy
music.

> WANT

A job. Soon, please. Because I also want:

A DS Lite and a PSP - I feel I need to throw off the shackles of my handheld gaming
hatred thrust upon me by the GBA - a DS for Ouendan and Trauma Center (despite it being
reputedly impossibly hard) and a PSP for Loco Roco and Daxter, amongst others.
Unfortunately, I can't really afford them at the moment, so I'll reward myself with the DS
when I actually get a job and the PSP sometime after.

Valkyrie Profile: Silmeria (PS2) - because I discovered I couldn't afford a DS Lite, I bought
this instead. Have been learning death vocab to hopefully cope; reputedly it's rock hard, so
I'll probably give up after about three hours and cry at how I've wasted ?40, but I loved the
first game to bits so hopefully that won't be the case.

Persona 3 (PS2) - teenagers unleashing demons by shooting themselves in their heads!
Those keraaaaazy Japanese, eh?

> BIN

My degree, for lo! am I done. Results soon: erk. Time to play games other than crappy
Shockwave downloads and Sudoku: hurray!

Andrew H

deKay

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Jun 19, 2006, 6:24:53 AM6/19/06
to
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 19 Jun
2006 10:01:55 +0100, sefini jorgo geanyet des mani yeof do
uk.games.video.misc, yawatina tan reek esk The Rev
<the_rev_y...@hotmail.com> fornis do marikano es bono tan el:

>PLAY

Oblivion (360)
I think I got about 10 hours play on this over the weekend. Gained many ranks
in the Thieves' and Mage's guilds, and did a couple of side quests. Almost 65
hours play now, and I'm still loving it. Had a couple of comedic moments,
mainly involving invisibility too. Completely failed to get involved in the
main quest (again!) however. Best Game Evar? In my Top 5, certainly.

Animal Crossing (DS)
Lost the stupid Bug-Off. Did buy 98426983986982658469852798374592345 turnips
though.

Brain Age (DS)
20 days of daily 20s. Ph34r mi BRANE.

Big Brain Academy (DS)
I'm up to 1530g, ish, and have a B+ rank.

New Super Mario Bros (DS)
Still hunting Star Coins. Got a few more in World 4. Some are pretty tricky
now...

Meatrod Prime Huntars (DS)
Completed the first bit (I assume there's more) of the Celestial Archives.
The dash-to-the-exit thing is getting to be a bit of a Meatrod cliché now,
isn't it? Enjoying it all anyway, even though I haven't get gelled with the
controls.

Rumble Roses Kiss Kiss (360 demo)
Not really sure how to control it, and no clues provided. Seems OK, but
nothing flash. Photo mode is a bit pervy, I though.

MotoGP '06 (360 demo)
It's exactly the same as the MotoGP demo I have for the Xbox from 3 years ago!
Same track, same bike, same rider even same graphics! Bah.

Also:


>Geometry Wars Retro Evolved (360) - Not even close to a high score.

And I leapfrogged you this weekend! In fact, I gained about 10 or so places
on my leaderboard.

>WANT

Every DS Game Ever. Including:
Magnetica
Chibi Robo (need this for the GC too)
Castlevania: Portrait of Ruin
Children of Mana
Drawn to Life
Elite Beat Agents
Final Fantasy III
Hotel Dusk: Room 215
Intellivision Lives!
Kirby DS
Zelda: Phantom Hourglass
Legend of Starfy 4
Point Blank
New Phoenix Wright game
New Harvest Moon game
Tony Hawk's Downhill Jam
Tingle's Super Happy Pink Gay RPG
Yoshi's Island 2

And:
Outrun Coast 2 Coast (Xbox)
Viva Pinata (360) - yes, it's Rare. And yes, it's a 360 game, but CUTE FACTOR
10, MR SULU. Also, it might get me off Animal Crossing...
Super Paper Mario (GC)

>BIN

Xbox Live Arcade: RELEASE SOME GAMES, DAMMIT. I see you can now get a 5000
point purchase from the dashboard. There's not 5000 points worth of stuff to
buy, is there?

Xbox Live Marketplace Downloads: SLOOOOOOOOOOW. Took me FIVE HOURS to
download the 280Mb Viva Pinata trailer, and Top Spin 2's demo is now at 49%
done, even though my 360 has been downloading it almost all day, every day,
for the last week. Using the same connection for my MacBook is superfast, and
online play on the 360 is lag-free. Stupid servers.

deKay
--
Lofi Gaming - www.lofi-gaming.org.uk
My computer runs at 3.5MHz and I'm proud of that
"It's like a cross between SSX, The Magic Roundabout, Homestar Runner,
Seanbaby and Dude, Where's My Car?"

Chris Stevens

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Jun 19, 2006, 6:26:18 AM6/19/06
to
"Trousers" <getf...@bibble.com> wrote in message
news:W_ydnbesN86...@karoo.co.uk...
> > PLAY

>
> Father's Day : My first "proper" one (I've got a stepson). Megan was
> super ace all day despite getting me up at 5:20am.
>

I also played this game, though I've had a few years practice at it. :)
My little angels got me the following gifts - bottle of vodka, bottle of
tequila, Brain Training. I think I tried them in the wrong order, as my
initial brain age was in the 50s somewhere. I'm impressed I managed to hit
the screen at all.
Todays effort has me in the mid 20s, so I think I'll try to make it a
morning thing from now on...

Also played a little Phoenix Wright, and a quick blast of Table Tennis on
Saturday morning, but at the minute I'm finding that gaming is <gasp> taking
a back seat to other things in life. I'm sure that'll correct itself in due
course (at a guess, some time after July 9th).

Chris.

GT: SomethingWitty


Trousers

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Jun 19, 2006, 6:26:07 AM6/19/06
to
Chris Stevens wrote:

> Also played a little Phoenix Wright, and a quick blast of Table Tennis on
> Saturday morning, but at the minute I'm finding that gaming is <gasp> taking
> a back seat to other things in life. I'm sure that'll correct itself in due
> course (at a guess, some time after July 9th).

Oh also I added a few more onto my single player Marble Blast Ultra
score so you've got some catching up to do now meester.

[ste parker]

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Jun 19, 2006, 6:30:12 AM6/19/06
to
Andrew Hollingbury wrote:
>
> Akuji the Little Demon (PC) - freeware Japanese Metroidvania-style game
> from a few years back; it's a bit "slow" (i.e. it takes quite a long time
> to get around and the environments are fairly sparse) which makes it a
> little tedious (a problem I have with the Castlevania games a lot of the
> time as well) but it's not a bad little game and has impossibly chirpy
> music.
>

Looks very much like Cave Story (which I gave up on after never managing
to beat a stupid tank/vehicle boss), done by the same people?


>> WANT


>
> A DS Lite and a PSP - I feel I need to throw off the shackles of my handheld gaming
> hatred thrust upon me by the GBA - a DS for Ouendan and Trauma Center (despite it being
> reputedly impossibly hard) and a PSP for Loco Roco and Daxter, amongst others.
> Unfortunately, I can't really afford them at the moment, so I'll reward myself with the DS
> when I actually get a job and the PSP sometime after.
>

I've very almost gone for a Lite. If I can find a decent deal for one,
as well as games at dirt cheap prices then I'm (finally) sold.

--
"Global warming, earthquakes, hurricanes, and other natural
disasters are a direct effect of the shrinking numbers of
Pirates since the 1800s"

deKay

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Jun 19, 2006, 6:27:10 AM6/19/06
to
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 19 Jun
2006 10:24:19 +0100, sefini jorgo geanyet des mani yeof do
uk.games.video.misc, yawatina tan reek esk Trousers <getf...@bibble.com>

fornis do marikano es bono tan el:

>Oblivion - Xbox 360 : Exceedingly excellent. 25 hours in and I'm still

>only level 5 and just pottering about doing the odd quest and enjoying
>myself. Joined 3 guilds now and have far too many quests on the go to
>keep track of. Only annoying thing is I have 8 squillion potions which I
>have mainly made myself yet my alchemy skill is still on bugger all. How
>that work then?

I *think* that the more complicated and more powerful the potion, the more
points you get for it. Also, you have to make lots of different potions, and
rarer ingredients help too. If I make 100 "Restore Fatigue" potions, I get no
stats increase at all now, but if I make *one* Invisibility or Water
Breathing, I get quite a big boost.

James Sutherland

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Jun 19, 2006, 6:50:37 AM6/19/06
to
"[ste parker]" <imag...@hotmail.com> wrote in news:4fnclbF1hpi0qU1
@individual.net:

> Looks very much like Cave Story (which I gave up on after never managing
> to beat a stupid tank/vehicle boss), done by the same people?

I don't think it's the same guy, no. Cave Story is supposed to be coming
out on PSP soon, by the way:

http://www.variantinteractive.com/en-us/games/variant/cs/index.php

DBSnappa

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Jun 19, 2006, 6:51:17 AM6/19/06
to
Sir Chewbury Gubbins wrote:
> On 2006-06-19, Great Cthulhu rose from the deep and compelled The Rev to exclaim:
>
>
> To create a new legal system for the type of "person" who abducts and
> rapes a four year old, only to be given a five year prison sentence.
> Here's how it would work: First offence - locked up in a secure
> psychiatric unit with the release date set to "when the doctors are
> convinced he's no longer a threat". Second offence - summary execution
> as the person is obviously never going to stop being a threat. Discuss.
>
>
By Summary execution I hope you mean a swift blow to the head then
straight to the Spiller's factory, not some humane lethal injection that
would probably cost the taxpayer £50k or something.

In reality though, a lot of these irredeemable sociopaths are kept alive
as very expensive lab rats for mediocre psychiatrists to prod. This I
don't get, but what I get even less is when they let them out.

So, maybe the problem with the justice system is the letter of the law
being adhered to too rigidly and a one size fits all policy. AKA no
common sense.

Lister

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Jun 19, 2006, 7:00:06 AM6/19/06
to
On Mon, 19 Jun 2006 10:01:55 +0100, The Rev
<the_rev_y...@hotmail.com> wrote:

>PLAY
>
>GTA: San Andreas (PS2) - Was going to play Hitman, but was very tired
>and didn't think I could handle it. So I started up San Andreas for the
>first time in nearly a year and just drove around listening to K ROSE
>for a couple of happy hours while my fiancée played...
>
>Playboy: The Mansion (PC) - Signed up with metaboli.co.uk, an online PC
>games service with a monthly charge. You download as many of the games
>as you want, but can only play them as long as you're signed up to the
>service. I thought that I'd be playing more PC games now and that my
>fiancée would be using the TV a lot. Other way round so far, though.
>I've had the TV all to myself while she's been completely addicted to
>the Playboy game. As in a five hour straight first session. And then
>lots more since. We're a very good match, you know.
>

And she's not disgusted with the idea of, y'know, naked wimmen and all
that?

Lister

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Jun 19, 2006, 7:03:04 AM6/19/06
to
On Mon, 19 Jun 2006 10:24:19 +0100, Trousers <getf...@bibble.com>
wrote:

>The Rev wrote:
>> PLAY
>

Nothing because...
>
>> WANT
>
>Sleep.
>

Me too!

>> BIN
>
>Goldeneye : Rouge Lipstick (DS). One of Tom's friends at school lent him
>it saying it was ace. I had a go and and in the style of a 7 year old
>agree that it is ace - A Crap Effort. Also smells of wee.


He's only 7, he'll learn :)

DBSnappa

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Jun 19, 2006, 7:03:21 AM6/19/06
to


taunting someone else now, eh? Now that you've given up on GW because
you're NOT good enough to beat my score?

Lightweight. //sigh

;-p

Chris Stevens

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Jun 19, 2006, 7:27:01 AM6/19/06
to
"Trousers" <getf...@bibble.com> wrote in message
news:Kxadncmzn_H...@karoo.co.uk...

>
> Oh also I added a few more onto my single player Marble Blast Ultra
> score so you've got some catching up to do now meester.

Noted.

Y'know what'd be really good?
It'd be really good if they made that 'friends top 10' scoreboard bit from
the Live Arcade blade available on xbox.com for each of the XBLA games. You
wouldn't have thought it'd be too hard...

Chris.

GT: SomethingWitty


Zomoniac

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Jun 19, 2006, 7:35:02 AM6/19/06
to
On 2006-06-19 11:24:53 +0100, deKay <an...@lofi-gaming.org.uk> said:

>> BIN
>
> Xbox Live Arcade: RELEASE SOME GAMES, DAMMIT. I see you can now get a 5000
> point purchase from the dashboard. There's not 5000 points worth of stuff to
> buy, is there?

I've spent about 7,000 so far, and not bought a new game since Marble Blast.

> Xbox Live Marketplace Downloads: SLOOOOOOOOOOW. Took me FIVE HOURS to
> download the 280Mb Viva Pinata trailer, and Top Spin 2's demo is now at 49%
> done, even though my 360 has been downloading it almost all day, every day,
> for the last week. Using the same connection for my MacBook is superfast, and
> online play on the 360 is lag-free. Stupid servers.

Seconded. It's shocking. I might've understood if it was just during
the E3 explosion, but it's been like that forever, took me 3 hours to
download NBA Live demo on launch day when sod all people had one, and
those that did were almost certainly playing games and not downloading
demos.

--
http://myspace.com/zomoniac
http://myspace.com/blinduk

deKay

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Jun 19, 2006, 7:39:11 AM6/19/06
to
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 19 Jun
2006 12:35:02 +0100, sefini jorgo geanyet des mani yeof do
uk.games.video.misc, yawatina tan reek esk Zomoniac
<the_pro...@hotmail.com> fornis do marikano es bono tan el:

>> Xbox Live Arcade: RELEASE SOME GAMES, DAMMIT. I see you can now get a 5000
>> point purchase from the dashboard. There's not 5000 points worth of stuff to
>> buy, is there?
>
>I've spent about 7,000 so far, and not bought a new game since Marble Blast.

On what, exactly? Themes?

Zomoniac

unread,
Jun 19, 2006, 7:55:32 AM6/19/06
to
On 2006-06-19 12:39:11 +0100, deKay <an...@lofi-gaming.org.uk> said:

> Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 19 Jun
> 2006 12:35:02 +0100, sefini jorgo geanyet des mani yeof do
> uk.games.video.misc, yawatina tan reek esk Zomoniac
> <the_pro...@hotmail.com> fornis do marikano es bono tan el:
>
>>> Xbox Live Arcade: RELEASE SOME GAMES, DAMMIT. I see you can now get a 5000
>>> point purchase from the dashboard. There's not 5000 points worth of stuff to
>>> buy, is there?
>>
>> I've spent about 7,000 so far, and not bought a new game since Marble Blast.
>
> On what, exactly? Themes?

Bankshot Billiards - 1,200
Bejewelled - 800
Geo Wars - 400
Crystal Quest - 800
Robotron - 400
Smash TV - 400
Astropop - 800 (so I have bought a new game since MBU!)
Marble Blast - 800
Mutant Storm - 800
Zuma - 800

7,200, just on games, and I haven't bought any of the Hardwood card
games, or Uno, or Feeding Frenzy, or Jewel Quest or whatever it's
called, and I think there are a few others too.

The Rev

unread,
Jun 19, 2006, 8:04:04 AM6/19/06
to
Lister wrote:

> <the_rev_y...@hotmail.com> wrote:
>
>> So I started up San Andreas for the
>> first time in nearly a year and just drove around listening to K ROSE
>> for a couple of happy hours while my fiancée played...
>>
>> Playboy: The Mansion (PC)
>
> And she's not disgusted with the idea of, y'know, naked wimmen and all
> that?

Nope. She quite often is one.

[ste parker]

unread,
Jun 19, 2006, 8:08:38 AM6/19/06
to
The Rev wrote:
> Lister wrote:
>> <the_rev_y...@hotmail.com> wrote:
>>
>>> So I started up San Andreas for the first time in nearly a year and
>>> just drove around listening to K ROSE for a couple of happy hours
>>> while my fiancée played...
>>>
>>> Playboy: The Mansion (PC)
>>
>> And she's not disgusted with the idea of, y'know, naked wimmen and all
>> that?
>
> Nope. She quite often is one.
>

Spying again eh?

deKay

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Jun 19, 2006, 8:09:36 AM6/19/06
to
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 19 Jun
2006 12:55:32 +0100, sefini jorgo geanyet des mani yeof do

uk.games.video.misc, yawatina tan reek esk Zomoniac
<the_pro...@hotmail.com> fornis do marikano es bono tan el:

>Bankshot Billiards - 1,200


>Bejewelled - 800
>Geo Wars - 400
>Crystal Quest - 800
>Robotron - 400
>Smash TV - 400
>Astropop - 800 (so I have bought a new game since MBU!)
>Marble Blast - 800
>Mutant Storm - 800
>Zuma - 800
>
>7,200, just on games, and I haven't bought any of the Hardwood card
>games, or Uno, or Feeding Frenzy, or Jewel Quest or whatever it's
>called, and I think there are a few others too.

OK, fair enough. I didn't realise Bankshot Billiards was 1,200 though. I've
tried demos of most of those you've bought, but have no interest in any other
than those I have (GWRE, Zuma, Marble Blast) and Uno (which I might buy when I
get some more points - which I'm not going to do until there's more to spend
my points on).

I might splash out on some Oblivion stuff too, although I haven't seen much of
the non-expansion area yet :)

[ste parker]

unread,
Jun 19, 2006, 8:10:18 AM6/19/06
to
[ste parker] wrote:
> The Rev wrote:
>> Lister wrote:
>>> <the_rev_y...@hotmail.com> wrote:
>>>
>>>> So I started up San Andreas for the first time in nearly a year and
>>>> just drove around listening to K ROSE for a couple of happy hours
>>>> while my fiancée played...
>>>>
>>>> Playboy: The Mansion (PC)
>>>
>>> And she's not disgusted with the idea of, y'know, naked wimmen and all
>>> that?
>>
>> Nope. She quite often is one.
>>
>
> Spying again eh?
>

That would only make any sense if you didn't happen to be living with
her, or course. Why I thought you were someone else I have no idea....

Kendrick Kerwin Chua

unread,
Jun 19, 2006, 8:13:51 AM6/19/06
to
In article <4fnclbF...@individual.net>,
[ste parker] <imag...@hotmail.com> wrote:
>Andrew Hollingbury wrote:

I'm not participating this week as I played nothing this weekend. On the
other hand, I did clean up the gaming area and pulled out the Vectrex, so
there's some hope for the end of the current week.

>>> WANT
>>
>> A DS Lite and a PSP - I feel I need to throw off the shackles of my

<snip>


>> Unfortunately, I can't really afford them at the moment, so I'll
>reward myself with the DS
>> when I actually get a job and the PSP sometime after.
>
>I've very almost gone for a Lite. If I can find a decent deal for one,
>as well as games at dirt cheap prices then I'm (finally) sold.

I avoided buying a DS Lite this past week. There are gigantic piles of
them in every shop and the price is very compelling. On the other hand,
there are exactly three games I want to play and none of them make special
use of the touch screen. Frugality and restraint have prevailed for the
third time in a row.

-KKC, who notes that the lack of a levitation spell makes a portable, 2-D
sprite-based version of Oblivion possible. :)
--
"These are the good years for Barb and me. We installed a bible - kendrick
detector at the front door. And now when the doorbell rings and - @io.com
the red light flashes, we know we have to sit very quietly and -
wait for them to go away." Catchup Advisory board, A Prairie Home Companion

deKay

unread,
Jun 19, 2006, 8:17:30 AM6/19/06
to
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 19 Jun
2006 13:10:18 +0100, sefini jorgo geanyet des mani yeof do
uk.games.video.misc, yawatina tan reek esk "[ste parker]"
<imag...@hotmail.com> fornis do marikano es bono tan el:

>That would only make any sense if you didn't happen to be living with
>her, or course. Why I thought you were someone else I have no idea....

Even so, it's a pretty fair assumption to make, isn't it?

Trousers

unread,
Jun 19, 2006, 8:22:44 AM6/19/06
to
DBSnappa wrote:

> taunting someone else now, eh? Now that you've given up on GW because
> you're NOT good enough to beat my score?
>
> Lightweight. //sigh

I keep trying but it's been snake happy recently and that really annoys me.

Haven't broken 1m for a few days it has to be said.

[ste parker]

unread,
Jun 19, 2006, 8:45:33 AM6/19/06
to
Kendrick Kerwin Chua wrote:
>
> I avoided buying a DS Lite this past week. There are gigantic piles of
> them in every shop and the price is very compelling. On the other hand,
> there are exactly three games I want to play and none of them make special
> use of the touch screen. Frugality and restraint have prevailed for the
> third time in a row.
>

Which three, out of interest? I've also restrained myself admirably so
far, but I'd quite like Ouendan, NSMB and Brain Training. Ideally
there'd be a 5 game critical mass to make it really worthwhile, but then
there's the associated cost of that.

[ste parker]

unread,
Jun 19, 2006, 8:54:34 AM6/19/06
to
[ste parker] wrote:
> Kendrick Kerwin Chua wrote:
>>
>> I avoided buying a DS Lite this past week. There are gigantic piles of
>> them in every shop and the price is very compelling. On the other
>> hand, there are exactly three games I want to play and none of them
>> make special use of the touch screen. Frugality and restraint have
>> prevailed for the third time in a row.
>>
>
> Which three, out of interest? I've also restrained myself admirably so
> far, but I'd quite like Ouendan, NSMB and Brain Training. Ideally
> there'd be a 5 game critical mass to make it really worthwhile, but then
> there's the associated cost of that.
>

Hmm, an upcoming Pro Evo game makes it an easy 4 (provided it turns out
to be good, of course).

Zomoniac

unread,
Jun 19, 2006, 8:58:39 AM6/19/06
to
On 2006-06-19 13:54:34 +0100, "[ste parker]" <imag...@hotmail.com> said:

> [ste parker] wrote:
>> Kendrick Kerwin Chua wrote:
>>>
>>> I avoided buying a DS Lite this past week. There are gigantic piles of
>>> them in every shop and the price is very compelling. On the other hand,
>>> there are exactly three games I want to play and none of them make
>>> special use of the touch screen. Frugality and restraint have prevailed
>>> for the third time in a row.
>>>
>>
>> Which three, out of interest? I've also restrained myself admirably so
>> far, but I'd quite like Ouendan, NSMB and Brain Training. Ideally
>> there'd be a 5 game critical mass to make it really worthwhile, but
>> then there's the associated cost of that.
>>
>
> Hmm, an upcoming Pro Evo game makes it an easy 4 (provided it turns out
> to be good, of course).

+ Phoenix Wright = 5. Go buy.

[ste parker]

unread,
Jun 19, 2006, 8:59:59 AM6/19/06
to

I think it's something I'd been to see before buying, any good gameplay
videos about (preferably long enough to really see what goes on)?

[ste parker]

unread,
Jun 19, 2006, 9:05:00 AM6/19/06
to
[ste parker] wrote:
> Zomoniac wrote:
>> On 2006-06-19 13:54:34 +0100, "[ste parker]" <imag...@hotmail.com> said:
>>
>>> [ste parker] wrote:
>>>>
>>>> Which three, out of interest? I've also restrained myself admirably
>>>> so far, but I'd quite like Ouendan, NSMB and Brain Training.
>>>> Ideally there'd be a 5 game critical mass to make it really
>>>> worthwhile, but then there's the associated cost of that.
>>>>
>>>
>>> Hmm, an upcoming Pro Evo game makes it an easy 4 (provided it turns
>>> out to be good, of course).
>>
>> + Phoenix Wright = 5. Go buy.
>>
>
> I think it's something I'd been to see before buying, any good gameplay
> videos about (preferably long enough to really see what goes on)?
>

need to see, I mean. next door's kid has a DS (the first I've actually
seen in this country in anyone's hands, as it happens), but she's only
got Nintendogs. next door's kid's mum admonished me for wanting a DS
too, 'til I explained there's more than Nintendogs.

Kendrick Kerwin Chua

unread,
Jun 19, 2006, 9:05:39 AM6/19/06
to
In article <4fnl3vF...@individual.net>,

[ste parker] <imag...@hotmail.com> wrote:
>[ste parker] wrote:
>> Kendrick Kerwin Chua wrote:
>>>
>>> I avoided buying a DS Lite this past week. There are gigantic piles of
>>> them in every shop and the price is very compelling. On the other
>>> hand, there are exactly three games I want to play and none of them
>>> make special use of the touch screen. Frugality and restraint have
>>> prevailed for the third time in a row.
>>
>> Which three, out of interest? I've also restrained myself admirably so
>> far, but I'd quite like Ouendan, NSMB and Brain Training. Ideally
>> there'd be a 5 game critical mass to make it really worthwhile, but then
>> there's the associated cost of that.
>
>Hmm, an upcoming Pro Evo game makes it an easy 4 (provided it turns out
>to be good, of course).

The three games I want are RPG's. The Final Fantasy port, Lunar Dragon
Song, and last year's Castlevania. I also happen to own a copy of Feel the
Magic but I own that out of principle. Come to think of it, I own a lot of
games on principle and I wonder if my gaming needs aren't better served if
I buy games to play them instead. :)

-KKC, trying to stuff an RDP thin-client terminal into a laptop shell.

Trousers

unread,
Jun 19, 2006, 9:03:49 AM6/19/06
to
deKay wrote:

> I *think* that the more complicated and more powerful the potion, the more
> points you get for it. Also, you have to make lots of different potions, and
> rarer ingredients help too. If I make 100 "Restore Fatigue" potions, I get no
> stats increase at all now, but if I make *one* Invisibility or Water
> Breathing, I get quite a big boost.

In that case I need more ingredients - I've got a bit of gold now so I
might go on an ingredient hunt in the markets. My Alchemy skill is
currently 24. Very poor.

[ste parker]

unread,
Jun 19, 2006, 9:20:32 AM6/19/06
to
Trousers wrote:
>
> In that case I need more ingredients - I've got a bit of gold now so I
> might go on an ingredient hunt in the markets. My Alchemy skill is
> currently 24. Very poor.

I've found it the easiest thing to level despite the potions made (a
good 2/3 of mine will have been a simple restore fatigue, if not more),
just from general wandering you can get quickly hold of enough
ingredients to make 50+ potions in one mixing session. I've only paid
for a handful of ingredients ever, never really had the need.

deKay

unread,
Jun 19, 2006, 9:29:47 AM6/19/06
to
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 19 Jun
2006 08:05:39 -0500, sefini jorgo geanyet des mani yeof do
uk.games.video.misc, yawatina tan reek esk kend...@eris.io.com (Kendrick
Kerwin Chua) fornis do marikano es bono tan el:

>The three games I want are RPG's. The Final Fantasy port,

Not really a port - it's all new, with the same story. IYSWIM.

> Lunar Dragon
>Song

Rubbish. Really, really rubbish. Don't go near it. You lose HP for running,
FFS.

>and last year's Castlevania.

Excellent, but I wouldn't say it was an RPG (although it has RPG elements).

Sir Chewbury Gubbins

unread,
Jun 19, 2006, 9:49:06 AM6/19/06
to
On 2006-06-19, Great Cthulhu rose from the deep and compelled DBSnappa to exclaim:

> Sir Chewbury Gubbins wrote:
>> On 2006-06-19, Great Cthulhu rose from the deep and compelled The Rev to exclaim:
>>
>>
>> To create a new legal system for the type of "person" who abducts and
>> rapes a four year old, only to be given a five year prison sentence.
>> Here's how it would work: First offence - locked up in a secure
>> psychiatric unit with the release date set to "when the doctors are
>> convinced he's no longer a threat". Second offence - summary execution
>> as the person is obviously never going to stop being a threat. Discuss.
>>
>>
> By Summary execution I hope you mean a swift blow to the head then
> straight to the Spiller's factory, not some humane lethal injection that
> would probably cost the taxpayer £50k or something.

I'm talking execution by whatever means is to hand the second judgement
is passed. So instead of "take him down" it'll be "take him down an do
him in, but you might want to let the kid's parents have a go first"
kind of thing.

> So, maybe the problem with the justice system is the letter of the law
> being adhered to too rigidly and a one size fits all policy. AKA no
> common sense.

Yes, very much so. Although (and yes, I'm going out on a limb here) I
do not believe that these types of people should be entitled to the
protection offered by the various human rights acts because I'm not
entirely convinced they're human. Political correctness does not, in
these cases, apply as far as I'm concerned.


Choobs

--
Sir Chewbury Gubbins <chewbury...@nelefa.org>
"Streaming through the starlit sky, travelling by telephone" - Syd Barret 1967

http://www.nelefa.org - Game Diary, Fiction, and Ramblings

Dr. Glyndwr

unread,
Jun 19, 2006, 9:55:24 AM6/19/06
to
On Mon, 19 Jun 2006 11:03:21 GMT, DBSnappa wrote:
> Trousers wrote:
>>
>> Oh also I added a few more onto my single player Marble Blast Ultra
>> score so you've got some catching up to do now meester.
>
> taunting someone else now, eh? Now that you've given up on GW because
> you're NOT good enough to beat my score?

I've seen DBSnappa play. It gave me a headache.


--
-=R=-
http://www.fscked.co.uk | http://www.eggwan.com

Zomoniac

unread,
Jun 19, 2006, 10:16:10 AM6/19/06
to
On 2006-06-19 10:01:55 +0100, The Rev <the_rev_y...@hotmail.com> said:

> PLAY

2006 FIFA World Cup (360) - tons of multiplayer, and that's it.

> WANT

A DS Lite. Roll on Friday :)

A new TV, currently have no facility to play any games that aren't on a
DS. Think I'll get the Samsung 32" LCD as soon as my gear's been sold.

> BIN

Everything I own just about. Going from 30 consoles to a DS, a Micro
and a 360, 96" TV to 32", 650W DD surround setup to Harman Kardon
soundstick 2.1 speakers and have nowhere to put my DC pod. I have gone
from hardcore collector to minimalist gamer :(

DBSnappa

unread,
Jun 19, 2006, 10:54:13 AM6/19/06
to


It is an evil bitch of a mistress and the only reason I know of for
having a higher score than you is that I play it far more than I should.

Kendrick Kerwin Chua

unread,
Jun 19, 2006, 11:00:08 AM6/19/06
to
In article <fj9d9251upklt7ql3...@4ax.com>,

deKay <an...@lofi-gaming.org.uk> wrote:
>Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 19 Jun
>2006 08:05:39 -0500, sefini jorgo geanyet des mani yeof do
>uk.games.video.misc, yawatina tan reek esk kend...@eris.io.com (Kendrick
>Kerwin Chua) fornis do marikano es bono tan el:
>
>>The three games I want are RPG's. The Final Fantasy port,
>
>Not really a port - it's all new, with the same story. IYSWIM.

Based on the third game though, right? I can remember thinking that the
Game.Com touch screen would be ideal for a Final Fantasy title, so I'm
interested to see how well (or how poorly) they implement this in a real
menu-driven, turn-based combat RPG.

>> Lunar Dragon
>>Song
>
>Rubbish. Really, really rubbish. Don't go near it. You lose HP for running,
>FFS.

Just like the old Gauntlet, right? I remember that the first Lunar charged
you gold for saving the game, so that doesn't feel strange to me. Still,
all the usual game critics appear to agree with you.

>>and last year's Castlevania.
>
>Excellent, but I wouldn't say it was an RPG (although it has RPG elements).

Castlevania has always skirted that line, much the same way that the Zelda
series has. The discussion about the useful qualities of game categories
has already been played out, thankfully. :)

-KKC, whose head is still spinning after being reorganized...

[ste parker]

unread,
Jun 19, 2006, 11:13:38 AM6/19/06
to
Kendrick Kerwin Chua wrote:
> In article <fj9d9251upklt7ql3...@4ax.com>,
> deKay <an...@lofi-gaming.org.uk> wrote:
>
>>> Lunar Dragon
>>> Song
>> Rubbish. Really, really rubbish. Don't go near it. You lose HP for running,
>> FFS.
>
> Just like the old Gauntlet, right? I remember that the first Lunar charged
> you gold for saving the game, so that doesn't feel strange to me. Still,
> all the usual game critics appear to agree with you.
>

Not really like Gauntlet - as I read it you only lose health when you
run, not when you walk. Which sounds ridiculous. Also, in Gauntlet it
was as much a mechanism of getting people to insert extra coins more
regularly as much as anything else, which obviously would be stupid to
implement in a modern day console game. As for charging gold for
saving, that seems reasonable enough after all I'm certain I've played
games where you could only save at an inn where you have to pay for the
nights stay.

deKay

unread,
Jun 19, 2006, 11:32:50 AM6/19/06
to
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 19 Jun
2006 10:00:08 -0500, sefini jorgo geanyet des mani yeof do

uk.games.video.misc, yawatina tan reek esk kend...@eris.io.com (Kendrick
Kerwin Chua) fornis do marikano es bono tan el:

>>>The three games I want are RPG's. The Final Fantasy port,
>>
>>Not really a port - it's all new, with the same story. IYSWIM.
>
>Based on the third game though, right?

Yeah. It's a "re-imagining" rather than a port or a remake, I think.

>>> Lunar Dragon
>>>Song
>>
>>Rubbish. Really, really rubbish. Don't go near it. You lose HP for running,
>>FFS.
>
>Just like the old Gauntlet, right? I remember that the first Lunar charged
>you gold for saving the game, so that doesn't feel strange to me. Still,
>all the usual game critics appear to agree with you.

Everything about it is crap. The graphics, the menus, the controls,
everything. Awful game.

>>>and last year's Castlevania.
>>
>>Excellent, but I wouldn't say it was an RPG (although it has RPG elements).
>
>Castlevania has always skirted that line, much the same way that the Zelda
>series has. The discussion about the useful qualities of game categories
>has already been played out, thankfully. :)

Zelda is an arcade adventure. It has very few (if any) RPG elements. Dawn of
Sorrow is a platformer, with RPG elements (you level up, as do your weapons,
for example).

deKay

unread,
Jun 19, 2006, 11:33:32 AM6/19/06
to
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 19 Jun
2006 16:13:38 +0100, sefini jorgo geanyet des mani yeof do
uk.games.video.misc, yawatina tan reek esk "[ste parker]"
<imag...@hotmail.com> fornis do marikano es bono tan el:

> As for charging gold for
>saving, that seems reasonable enough after all I'm certain I've played
>games where you could only save at an inn where you have to pay for the
>nights stay.

Almost all 8 and 16-bit RPGs, in fact. Well, those I remember.

Trousers

unread,
Jun 19, 2006, 12:26:05 PM6/19/06
to
DBSnappa wrote:

>> Haven't broken 1m for a few days it has to be said.
>
>
>
> It is an evil bitch of a mistress and the only reason I know of for
> having a higher score than you is that I play it far more than I should.

I want to get back into it more but Oblivion keeps sucking me in like an
enormous Dyson. With about as much reliability.

Paul Evans

unread,
Jun 19, 2006, 12:55:46 PM6/19/06
to

> PLAY

Oblivion (PC): Finished the main story, but now I want more!!! I hadn't
intended to, but once the story got going, it was impossible to pull myself
away (not even my mouse breaking late Saturday could stop me!), and now I've
finished it. This must be the first time in years I've actually finished a
game!

Still, there's the side quests that I'm now free to press ahead with, but
annoyingly, a graphical glitch has crept into Imperial City as a result of
the final battle - now half the bloody scenery won't load (and I won't give
the plot away by saying where's affected).

What's Morrowind like? Might give that a try next...

> WANT

More time to play games! Some money to buy new games (i.e. Black, which even
at £20 at Amazon is too expensive at the mo').

> BIN

Blood test tomorrow morning :-(


--
-=Friend Codes=-

Mario Kart DS: (UKN2K) 060 190 161 942
Tony Hawk's : (Paul) 365 134 383 147
Animal Crossing: (Paul in Corona) 429 559 406 543
Tetris DS : (UKN2K) 666 286 374 352


DBSnappa

unread,
Jun 19, 2006, 12:57:11 PM6/19/06
to


There's a lot to be learned about my playing habits that I have
Oblivion, can see all of it's attributes but easily resist it due to
it's very evident life sucking characteristics. However, and here's the
kicker - if I'd played Oblivion as much as I have GW I could have
finished it about three times by now. Why is it that I can switch on a
ten minute game and lose three hours but can't switch on a game that
requires me to give it at least half an hour to make progress?

I'm getting better though ;-)

I actually played quite a few games this weekend and made some half
competent progress through PGR3 as well as having a blast at some of the
newly compatible games for the 360 that I never got around to playing at
all on the Xbox.

Also, all of this tells you that I am secretly shit at GW - I'm just
more persistent than most of the people on my friends list.

Chris F

unread,
Jun 19, 2006, 1:05:19 PM6/19/06
to
On Mon, 19 Jun 2006 17:55:46 +0100, "Paul Evans"
<paul.e...@ntlworld.com> wrote:

>
>> PLAY
>
>Oblivion (PC): Finished the main story, but now I want more!!! I hadn't
>intended to, but once the story got going, it was impossible to pull myself
>away (not even my mouse breaking late Saturday could stop me!), and now I've
>finished it. This must be the first time in years I've actually finished a
>game!
>
>Still, there's the side quests that I'm now free to press ahead with, but
>annoyingly, a graphical glitch has crept into Imperial City as a result of
>the final battle - now half the bloody scenery won't load (and I won't give
>the plot away by saying where's affected).
>
>What's Morrowind like? Might give that a try next...

in comparison to oblivion? shite, frankly.

it was a great game, but its younger, but bigger brother has left it
in its shadow.

i never got on with morrowind, but i could never understand why. you
could see the makings of a truly great game underneath the
brown....but i guess it took them until oblivion to fully realise it.


--

gamertag: Chrisflynnuk
http://live.xbox.com/member/Chrisflynnuk

defen...@yahoo.com

unread,
Jun 19, 2006, 2:08:54 PM6/19/06
to

James Luff

unread,
Jun 19, 2006, 2:33:56 PM6/19/06
to
DBSnappa wrote:
> Trousers wrote:
>> DBSnappa wrote:
>>
>>>> Haven't broken 1m for a few days it has to be said.
>>>
>>>
>>>
>>>
>>> It is an evil bitch of a mistress and the only reason I know of for
>>> having a higher score than you is that I play it far more than I should.
>>
>>
>> I want to get back into it more but Oblivion keeps sucking me in like
>> an enormous Dyson. With about as much reliability.
>
>
> There's a lot to be learned about my playing habits that I have
> Oblivion, can see all of it's attributes but easily resist it due to
> it's very evident life sucking characteristics. However, and here's the
> kicker - if I'd played Oblivion as much as I have GW I could have
> finished it about three times by now. Why is it that I can switch on a
> ten minute game and lose three hours but can't switch on a game that
> requires me to give it at least half an hour to make progress?

I think you have a deep seated fear of commitment. You want the one
night stand rather than the more rewarding long term relationship... or
to put it another way... you're a gaming slut ;-)

--
regards, James Luff Gamertag: Lufferov
remove 'nospam' to e-mail
"There are 10 types of people in the world:
Those that understand binary, and those that don't."

James Sutherland

unread,
Jun 19, 2006, 2:46:35 PM6/19/06
to
The Rev <the_rev_y...@hotmail.com> wrote in
news:4fn7glF...@individual.net:

> PLAY

World of Warcraft (PC) - I've been playing this for the last year or so,
but don't often mention it, as I don't really have much to say about it.
Since respecing my Mage to have all frost talents, I'm doing a lot better
at the game as I can more or less stop anything from reaching me, or freeze
them in place and back off if they do. I only play a couple of hours a
week, so I'm only level 30 even after all this time, but I do enjoy the
game. It's nice that you can actually play it casually.

Mr Driller (DS/GBA) - Still playing a lot of Ace and Drill Spirits.
Unlocked Usagi in Ace a couple of days ago. Still can't get the bloody no-
death medal on anything over 800m, though. I've got around 150,000 miles on
Ace, which I guess is quite a lot given that I mostly play the 500m mode.

> WANT
>
> Live Arcade to STOP BEING SO SHIT.

I want to make Live Arcade games. As does just about every games programmer
I know. Which makes me wonder why there aren't more of them. Having played
SF2 on Partnernet, I'm not even looking forward to that any more.

> BIN

Always thinking of something to put here just after I hit send.

Andrew Hollingbury

unread,
Jun 19, 2006, 3:01:27 PM6/19/06
to
James Sutherland <ja...@guybrush.demon.co.uk> wrote in
news:Xns97E7C92D1195Fja...@212.23.3.119:

>> WANT
>>
>> Live Arcade to STOP BEING SO SHIT.
>
> I want to make Live Arcade games. As does just about every games
> programmer I know. Which makes me wonder why there aren't more of
> them. Having played SF2 on Partnernet, I'm not even looking forward to
> that any more.

Aren't virtually all the games on Live Arcade just
Shockwave/Gameblast/whatever ports anyway? I suppose it's only very small-
scale developers who are willing to whore themselves to every distribution
platform known to man...

Andrew H

[ste parker]

unread,
Jun 19, 2006, 4:37:05 PM6/19/06
to
James Sutherland wrote:
>
> Mr Driller (DS/GBA) - Still playing a lot of Ace and Drill Spirits.
> Unlocked Usagi in Ace a couple of days ago. Still can't get the bloody no-
> death medal on anything over 800m, though. I've got around 150,000 miles on
> Ace, which I guess is quite a lot given that I mostly play the 500m mode.
>

What does Drill Sprits have over Ace, if anything (well, besides being
not exclusively in Japanese)?

>
> I want to make Live Arcade games. As does just about every games programmer
> I know. Which makes me wonder why there aren't more of them. Having played
> SF2 on Partnernet, I'm not even looking forward to that any more.
>

Why, what's up with it?

--
[ste]
Under Defeat: Who said the Dreamcast is dead?!

James Sutherland

unread,
Jun 19, 2006, 5:06:19 PM6/19/06
to
"[ste parker]" <imag...@hotmail.com> wrote in
news:4fog7bF...@individual.net:

> James Sutherland wrote:
>>
>> Mr Driller (DS/GBA) - Still playing a lot of Ace and Drill Spirits.
>> Unlocked Usagi in Ace a couple of days ago. Still can't get the
>> bloody no- death medal on anything over 800m, though. I've got around
>> 150,000 miles on Ace, which I guess is quite a lot given that I
>> mostly play the 500m mode.
>
> What does Drill Sprits have over Ace, if anything (well, besides being
> not exclusively in Japanese)?

More game modes, mostly. It doesn't have the GP mode from Ace, and the
Dori Stone mode doesn't have the pacteria raising stuff, but there are
extra modes that Ace doesn't have. Also has slightly better graphics and
sound. Plus, it's a bit easier, mostly thanks to the second screen and
the fact it goes down to 300m, rather than starting at 500m.

I've played Ace the most out of the two, but I'm not entirely sure why.
The second screen on the DS version does feel a bit like cheating,
though.

If you get DS, avoid the US version. It's missing a mode, a couple of
stages and a character. EU version is fine, though.

>> I want to make Live Arcade games. As does just about every games
>> programmer I know. Which makes me wonder why there aren't more of
>> them. Having played SF2 on Partnernet, I'm not even looking forward
>> to that any more.
>
> Why, what's up with it?

Nothing, particularly, but it's just SF2 and I have loads of versions of
that already. I'm not really sure what I was expecting, but it's a pretty
bare-bones port of a pretty early version of the game (pre Super SF2),
and I don't think I'd really play it that much.

James Sutherland

unread,
Jun 19, 2006, 5:07:55 PM6/19/06
to
Andrew Hollingbury <andrew.ho...@OHNOSPAMTRAPoriel.ox.ac.uk> wrote
in news:Xns97E7CBAFB2F95an...@163.1.2.7:

> James Sutherland <ja...@guybrush.demon.co.uk> wrote in
> news:Xns97E7C92D1195Fja...@212.23.3.119:
>
>>> WANT
>>>
>>> Live Arcade to STOP BEING SO SHIT.
>>
>> I want to make Live Arcade games. As does just about every games
>> programmer I know. Which makes me wonder why there aren't more of
>> them. Having played SF2 on Partnernet, I'm not even looking forward
>> to that any more.
>
> Aren't virtually all the games on Live Arcade just
> Shockwave/Gameblast/whatever ports anyway?

They are, and that seems odd to me too. I would have expected at least a
few more exclusives by now. It's not like they take all that long to write.
Actually, are there any XBLA exclusive games other than Geometry Wars?

Chris Whitworth

unread,
Jun 19, 2006, 6:11:42 PM6/19/06
to

The weird thing is that apparently MS are keen to get devkits out to smaller
developers too. I think, though, that they're only planning on releasing so
many games per month and I do wonder if they're holding them all back for the
Inevitable Summer Games Drought - you don't want to flood XBLA with cheap games
in a month where you've got a big platform-selling title at retail (Oblivion,
GRAW, etc) - release them when the retail market is slow to keep revenues up,
I guess.

Anyway, I don't even own an X360 yet*, so what do I know... :)

Chris

* I will inevitably buy one as it can be used as a Media Centre Extender and
there's basically no other option in the UK
--
* Bring back blue sky in games! *

Trousers

unread,
Jun 20, 2006, 2:02:19 AM6/20/06
to
[ste parker] wrote:
> Trousers wrote:
>
>>
>> In that case I need more ingredients - I've got a bit of gold now so I
>> might go on an ingredient hunt in the markets. My Alchemy skill is
>> currently 24. Very poor.
>
>
> I've found it the easiest thing to level despite the potions made (a
> good 2/3 of mine will have been a simple restore fatigue, if not more),
> just from general wandering you can get quickly hold of enough
> ingredients to make 50+ potions in one mixing session. I've only paid
> for a handful of ingredients ever, never really had the need.

I did a barrel and crate raid in Imperial City and spent 5 minutes
making up a whole host of potions and got to apprentice. I think it's
the slider that's misleading. I do level up but the progress slider
seems to be at a completely random position everytime I look.

--
Trousers

DBSnappa

unread,
Jun 20, 2006, 3:46:56 AM6/20/06
to
James Luff wrote:
> DBSnappa wrote:
>
>> Trousers wrote:
>>
>>> DBSnappa wrote:
>>>
>>>>> Haven't broken 1m for a few days it has to be said.
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> It is an evil bitch of a mistress and the only reason I know of for
>>>> having a higher score than you is that I play it far more than I
>>>> should.
>>>
>>>
>>>
>>> I want to get back into it more but Oblivion keeps sucking me in like
>>> an enormous Dyson. With about as much reliability.
>>
>>
>>
>> There's a lot to be learned about my playing habits that I have
>> Oblivion, can see all of it's attributes but easily resist it due to
>> it's very evident life sucking characteristics. However, and here's
>> the kicker - if I'd played Oblivion as much as I have GW I could have
>> finished it about three times by now. Why is it that I can switch on a
>> ten minute game and lose three hours but can't switch on a game that
>> requires me to give it at least half an hour to make progress?
>
>
> I think you have a deep seated fear of commitment. You want the one
> night stand rather than the more rewarding long term relationship... or
> to put it another way... you're a gaming slut ;-)
>
I like that. I've always wanted to be a slut - just can't help feeling
it would be more fun if the opposite sex and bodily fluids were involved...

[ste parker]

unread,
Jun 20, 2006, 4:01:58 AM6/20/06
to
Trousers wrote:
>
> I did a barrel and crate raid in Imperial City and spent 5 minutes
> making up a whole host of potions and got to apprentice. I think it's
> the slider that's misleading. I do level up but the progress slider
> seems to be at a completely random position everytime I look.
>

I found the "you've just levelled up your ability" text at the top of
the screen to be a bit of a giveaway :) I think there's an accompanying
sound too.

Trousers

unread,
Jun 20, 2006, 4:50:44 AM6/20/06
to
[ste parker] wrote:
> Trousers wrote:
>
>>
>> I did a barrel and crate raid in Imperial City and spent 5 minutes
>> making up a whole host of potions and got to apprentice. I think it's
>> the slider that's misleading. I do level up but the progress slider
>> seems to be at a completely random position everytime I look.
>>
>
> I found the "you've just levelled up your ability" text at the top of
> the screen to be a bit of a giveaway :) I think there's an accompanying
> sound too.

Well yes but the actual progress bar seems broken in that I can't see
how much further I have to go before getting to the next level.

[ste parker]

unread,
Jun 20, 2006, 5:22:29 AM6/20/06
to

I don't think it is, you're probably just levelling up without noticing
so it looks like the bar is jumping around. If you create a bunch of
potions from something like 20 apples 20 wheat and just whack "create" a
lot it's easy to miss the message in the middle of it. It really is
simple & quick to level up, especially so at low levels (ie. anything
below journeyman), eg. 22-62 potions is all you need make per level for
L25-29. When you hit journeyman you should see it increment far more
slowly.

Sir Chewbury Gubbins

unread,
Jun 20, 2006, 5:50:45 AM6/20/06
to
On 2006-06-19, Great Cthulhu rose from the deep and compelled Paul Evans to exclaim:

>
> What's Morrowind like? Might give that a try next...

Brown and dull.

Sir Chewbury Gubbins

unread,
Jun 20, 2006, 5:52:12 AM6/20/06
to
On 2006-06-19, Great Cthulhu rose from the deep and compelled James Sutherland to exclaim:

> The Rev <the_rev_y...@hotmail.com> wrote in
> news:4fn7glF...@individual.net:
>
>> PLAY
>
> World of Warcraft (PC) - I've been playing this for the last year or so,
> but don't often mention it, as I don't really have much to say about it.
> Since respecing my Mage to have all frost talents, I'm doing a lot better
> at the game as I can more or less stop anything from reaching me, or freeze
> them in place and back off if they do. I only play a couple of hours a
> week, so I'm only level 30 even after all this time, but I do enjoy the
> game. It's nice that you can actually play it casually.

I prefer pure fire spec. hitting someone with multiple fireballs, each
of which has a fair chance of concussing, followed by an insta-cast
pyroblast kinda makes sure nothing gets too close (alive).

Russell Marks

unread,
Jun 20, 2006, 7:36:43 AM6/20/06
to
The Rev <the_rev_y...@hotmail.com> wrote:

> PLAY

THAW (PS2) - getting all the gaps. A few so far have been excessively
glitchy though, it's annoying when you know you're making the gap
correctly but the game just won't accept it (I remember one wallplant
"gap" was a particular pain to get).

Outrun 2006 (PS2) - went through all the goals again.

Outrun (Saturn Sega Ages) - got to goal C. I don't know how Outrun 2
compared, but the original Outrun is just *so* much harder than Outrun
2006's arcade mode.

GTA:SA (PS2) - messing about, as ever. This time mostly with a camera.
But I think the ability to save pictures would be nicer if the game
had a better draw distance than, say, 3D Monster Maze.

> WANT

Nothing much. I'm surprised that I'm not in more of a hurry to get Ape
Escape 3, but I suppose AE2 wasn't that great really and the sequel
sounds like more of the same.

> BIN

Rarely finding more than half the gaps without using a guide, in any
level of any Tony Hawk game. Usually it's more like a third. :-(

-Rus.

DBSnappa

unread,
Jun 20, 2006, 10:39:13 AM6/20/06
to
Dr. Glyndwr wrote:
> On Mon, 19 Jun 2006 11:03:21 GMT, DBSnappa wrote:
>
>>Trousers wrote:
>>
>>>Oh also I added a few more onto my single player Marble Blast Ultra
>>>score so you've got some catching up to do now meester.

>>
>>taunting someone else now, eh? Now that you've given up on GW because
>>you're NOT good enough to beat my score?
>
>
> I've seen DBSnappa play. It gave me a headache.
>
>
I think that was a hangover, not GW!

Dr. Glyndwr

unread,
Jun 20, 2006, 11:59:51 AM6/20/06
to

Well, that could have been part of it, yes. The SONIC WALL ASSAULT of
Call Of Duty 2 probably played a part, too.

--
-=R=-
http://www.fscked.co.uk | http://www.eggwan.com

Paul Evans

unread,
Jun 20, 2006, 5:30:56 PM6/20/06
to
So... The general consensus for Morrowind is that it's brown and dull!

Bugger. Is there another offline RPG (PC or PS2) that can be recommended
then? Although I'm generally on-and-offish when it comes to RPGs (mainly
'off' when it came to Bard's Tale - ridiculously hard, and clunky controls
too), Oblivion was really the only one that kept me coming back for more.
How about the Final Fantasy series?

I'll still be playing Oblivion for a long time to come, seeing as there's
still a lot to see and do outside the main story, but I fancy trying
something new too, especially when I get paid...

Paul.

Kendrick Kerwin Chua

unread,
Jun 20, 2006, 6:38:04 PM6/20/06
to
In article <4fr7oaF...@individual.net>,

Paul Evans <paul.e...@ntlworld.com> wrote:
>So... The general consensus for Morrowind is that it's brown and dull!

Mind a dissenting point of view? After playing both, I can say that
Morrowind wins out over Oblivion by a slim margin. It took a while for the
game to win me over, but Morrowind has a lot of positive qualities that
are lacking in the sequel.

The ability to manipulate the environment is less realistic but more
controlled, in that things stay put. Not being bound by an absurd physics
engine means that some players have spent days decorating their houses
with the spoils of their fighting (or thieving.)

The quests are much more free form too. In Oblivion, there are generally
one or two accepted ways of accomplishing the goals that quests drop in
your lap. In Morrowind, it's possible for a creative player to fulfill
quest goals in more interesting, less repeatable ways. I wish I had a
concrete example to back this up, but you'll see what I mean if you play
through some of the quests that tie into the main storyline.

There's also something to be said for the variety of riddles and dungeons
in Morrowind as compared to Oblivion. Morrowind is less realistic but also
less modular, and so the underground environments feel less like they were
stamped out in a Hollywood backlot. There are also whole dungeons (some
tied to quests) that involve the sort of puzzle-solving that one
associates with well-designed RPG titles. I don't feel like anything in
Oblivion really challenged my brain in the same way.

Point is, for twenty quid you can afford to take a chance on the game. If
you liked Oblivion and haven't played Morrowind before, you're likely to
be sucked in just as hard. And for that price you get the two official
expansions as well, and the entire world of fan-created mods.

>I'll still be playing Oblivion for a long time to come, seeing as there's
>still a lot to see and do outside the main story, but I fancy trying
>something new too, especially when I get paid...

Isn't the original Neverwinter Nights platinum edition available at a
bargain price now? I haven't tried it yet and I'm slowly succumbing to the
temptation, as some of the Bioware games were quite good on Xbox.

-KKC, who is distracted and disoriented. And there's only one woman in the
room with me. :)
--
"These are the good years for Barb and me. We installed a bible - kendrick
detector at the front door. And now when the doorbell rings and - @io.com
the red light flashes, we know we have to sit very quietly and -
wait for them to go away." Catchup Advisory board, A Prairie Home Companion

Chris Whitworth

unread,
Jun 21, 2006, 4:38:47 AM6/21/06
to
On 2006-06-20, Kendrick Kerwin Chua <kend...@eris.io.com> wrote:
> In article <4fr7oaF...@individual.net>,
> Paul Evans <paul.e...@ntlworld.com> wrote:
>>So... The general consensus for Morrowind is that it's brown and dull!
>
> Mind a dissenting point of view? After playing both, I can say that
> Morrowind wins out over Oblivion by a slim margin. It took a while for the
> game to win me over, but Morrowind has a lot of positive qualities that
> are lacking in the sequel.

I tried Morrowind when it first came out and didn't get very far with it. I
tried it again last night after reading this thread. After going through the
unnecessarily long introduction procedure which forced me to have an opinion
about 9 million statistics that I didn't understand in the slightest, I was
dumped in the middle of a town and told to go and stock up at the nearest shop.
So, I walk into the shop, pick something up off the shelf and immediately get
killed for stealing.

I quit after that.

Chris

DBSnappa

unread,
Jun 21, 2006, 6:31:02 AM6/21/06
to
Dr. Glyndwr wrote:
> In uk.games.video.misc, you wrote:
>
>>Dr. Glyndwr wrote:
>>
>>>On Mon, 19 Jun 2006 11:03:21 GMT, DBSnappa wrote:
>>>
>>>
>>>>taunting someone else now, eh? Now that you've given up on GW because
>>>>you're NOT good enough to beat my score?
>>>
>>>I've seen DBSnappa play. It gave me a headache.
>>>
>>
>>I think that was a hangover, not GW!
>
>
> Well, that could have been part of it, yes. The SONIC WALL ASSAULT of
> Call Of Duty 2 probably played a part, too.
>
It is officially the LOUDEST game EVAR and makes the floor in my kitchen
shake with the booming sub woofer - and that's about forty feet and two
rooms away. It's like being there!

Dr. Glyndwr

unread,
Jun 21, 2006, 6:45:05 AM6/21/06
to
On Wed, 21 Jun 2006 10:31:02 GMT, DBSnappa wrote:
> Dr. Glyndwr wrote:
>> Well, that could have been part of it, yes. The SONIC WALL ASSAULT of
>> Call Of Duty 2 probably played a part, too.
>>
> It is officially the LOUDEST game EVAR and makes the floor in my kitchen
> shake with the booming sub woofer - and that's about forty feet and two
> rooms away. It's like being there!

I think it made my neighbour's kitchen floor shake, which is perhaps
more of a problem.

Toby Newman

unread,
Jun 21, 2006, 7:01:46 AM6/21/06
to

Reminds me of my g/f when she played Baldur's Gate. She spent what
seemed to her to be an awful long time choosing player statistics about
which she had almost no opinion on. She then appeared in a village, saw
a cow, clicked on it, accidentally attacked it, and the whole village
went batshit insane and killed her.

She quit after that.


--
-Toby, who...
Add the word afiduluminag to the subject
field to circumvent my email filters.
Ignore any mail delivery error.

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