To those of you who have asked, yes, it will require the Swing API, and it
uses JDBC for data-storage.
A distributed version running as a servlet on our server with a thin client
will be the next stage of the project, and we'll make an announcement when
we are ready to accept coding and design docs for that step. We're all a
bit snowed under with work on the station rendering engine right now.
We're very sorry that Joss Stevens felt he had to leave after the decision
to stick closely to the Strict London set of rules: he felt that his
OpenStation API would be better implemented as part of the BSD 3.54
Mornington release. So long as he doesn't join Richard Stallman's Gnu/Hurd
MC project, we don't mind! Best of luck, Joss.
As one door closes, another opens, and we're very happy to welcome Ally
Davidson on board. He'll be taking over the tricky Reverse Shift
implementations from Joss, as well as taking some of the heat off me in the
Kernel area as we move towards a firm release date.
Apologies to those of you caught up in the unfortunate aftermath of the
alpha testing of the game AI. We've spoken to Norton and Symantec, and
they've both released patches which should prevent anything similar occuring
again. The propagation of this little blighter in the field was an
unpleasant consequence of the shared S-Move algorithms we'd used. Again,
apologies to those of you who lost data, but it's a reminder to us all:
always back up, and never open attachments you don't trust!
One final Call For Submissions. We've been unable to determine the details
of Toksvig's Triple Cross manuevre, as used in Sunday's game on Radio 4.
This one has raised a bit of controversy. Does anyone have a copy of the
IMC committee ruling on whether the shift must always start with Hatton
Cross and end in Brent Cross?
Many Thanks
Keith Harrison
en...@softhome.net - OpenMC Project Co-ordinator
hth
--
/__
\_|\/
/\
As far as I am aware, the Crosses are completely interchangeable, and can
even utilise Kings Cross and New Cross (but not New Cross Gate) - unless, of
course, the Central Line is quartered in the meantime, which would obviously
place the whole game in poon.
Interesting. Could you tell us more about this "poon". Is it a distant
variation of a similar style to nip or am I confusing with the 1618 Fording
Convention?
Actually cross-crescent-cross was banned as it stirred up too many
religious Jihads
--
John A Fotheringham
Visit my search engine and web robots pages
http://www.jafsoft.com/searchengines/
"poon"?!? The "s" is silent? Wow!
And Kris Kross was just bad
You are confusing it a little but this is entirely understandable. Poon is
a deviation of the Knaresborough Rules, similar to Nidd, in that the whole
game, rather than a single player, is blocked and all players therefore
forfeit three moves. The aforementioned quartering of the Central Line,
thus allows this rule to be incorporated into Toksvig's Triple Cross
Manoeuvre.
Hope this helps.
K
Naah, you're thinking of the Middle East variation, which has problems
with cross->cross->cross, or the so-called 'Crusades' varient, which bans
crescent->crescent->crescent.
As I said earlier, cross->crescent->cross is the simplest form. Exactly
/which/ crosses can be used is dependant on the mode of play. It'd hardly
be fair otherwise.
Of course *hits head on wall* - I do apologise, you're right. But you can
see now how easily you can become confused if you don't pay attention, even
when employing the, as you say, simple form of cross>crescent>cross. Not a
move for the beginner...
Surely, Toksvig's Triple Cross manoeuvre was named after a
Danish pastry as a counterploy to Croissant En-passant.
Well, yes, but that hardly makes it schismatic.
Now you're bringing Johnny-come-lately moves into it. You may
be thinking of cross-circle line-cross, but that's just an example
in Everyman's.
... not to be confused wirth the Go-Johnny-go-go-go-go ruleset from Royston
Vasey's manual
Cheers
Blippie
--
Visit the alt.aviation.safety FAQ online at www.blippie.org.uk
Do you mean Niklaus Wirth