I am currently writing a 'Graphics' module for our Year 9 pupils which
introduces them to the concept of computer graphics and drawing using a
computer.
The initial lessons will start using Paint (simple), before moving them on
to Paint Shop Pro 7.
I have written the booklet to accompany the course, and am looking for some
homework ideas - taking into account some of the kids may not have computers
at home.
Any ideas?
Many thanks
Gareth Edmondson
We use MGI Photosuite for handling graphics from our digi camera with the
children too, but only limited as we don't have many legal versions/licences
for it.
"Gareth Edmondson" <gar...@removeme.indigo-cube.co.uk> wrote in message
news:alfqp6$g1p$1...@news5.svr.pol.co.uk...
> Any ideas?
Vector graphics. In my opinion far more important than paint programs and
far easier to produce high quality work from *all* kids.
--
John Cartmell jo...@cartmell.demon.co.uk
Fleur Designs (boardgames) http://www.cartmell.demon.co.uk
Acorn Publisher magazine http://www.acornpublisher.com
> Vector graphics. In my opinion far more important than paint programs and
> far easier to produce high quality work from *all* kids.
>
Hi John,
Yes I agree, however I have to work within the limitations I am set.
Cheers for the comments.
Regards
Gareth
> I am currently writing a 'Graphics' module for our Year 9 pupils which
> introduces them to the concept of computer graphics and drawing using a
> computer.
>
> The initial lessons will start using Paint (simple), before moving them on
> to Paint Shop Pro 7.
Aren't they both bitmap graphic applications? We get our students to draw
the same thing (something simple, like a boat with a sail) in Paint and then
in a vector-based application (you can use Word drawing tools, even), and
then compare:
- the size of the file generated
- what happens when you resize it
- how easy it is to edit the image, e.g. to make the boat face the other
way, or change the colour of the sail
- the ease of adding text to the diagram
They're also fascinated that you can use Ungroup to disassemble ClipArt,
e.g. to change the colours of thing!
As a matter of interest, are you trying to match this to anything in the
National Curriculum? If so, which descriptor and level?
> I have written the booklet to accompany the course, and am looking for
> some homework ideas - taking into account some of the kids may not
> have computers at home.
Couldn't they do the homework at some sort of lunchtime "computer club"?
Andrew
and...@advanced-ict.info Swatting the wasps from the
http://www.advanced-ict.info pure apple of truth
--
John
For email replace SPAMOFF with a dot
"Andrew Virnuls" <and...@virnuls.freeserve.co.uk> wrote in message
news:alg5c6$v8t$1...@newsg4.svr.pol.co.uk...
> > Vector graphics. In my opinion far more important than paint programs
> > and far easier to produce high quality work from *all* kids.
> Yes I agree, however I have to work within the limitations I am set.
OK.
What you do/give for homework & etc depends on the kids' experience. It
seems to me that if they can get access to vector graphics programs then
they're likely to be well experienced at graphics by year 9. Mine were
producing animations in Y7 and someone else mentioned graphics work in
Primary school.
What experience have they had and how do they approach (do you let them
approach) their graphics work? If they're limited to paint programs are
they eg are they producing computer icons pixel by pixel, spray painting
all over the place, modifying photographs or what?
I did a survey in my primary school and was very surprised at the
result - only 16 kids out of nearly 200 without!
--
Gertie.
Award-winning bog cleaner, agony aunt and now Latin scholar.
Veni, vidi, Vim (I came, I saw, I cleaned)
>Hi,
>
>I am currently writing a 'Graphics' module for our Year 9 pupils which
>introduces them to the concept of computer graphics and drawing using a
>computer.
>
>The initial lessons will start using Paint (simple), before moving them on
>to Paint Shop Pro 7.
What are the objectives? I assume you have looked at the yr5 drawing
unit.
>I have written the booklet to accompany the course, and am looking for some
>homework ideas - taking into account some of the kids may not have computers
>at home.
>
>Any ideas?
>
How about making a picture using object based methodology. Ie make a
square, then decide where to put it on your picture. Move things about
until they fit properly. This could be done with paper or computer.
Resizing paper is a little difficult, but rotating can be achieved
easily. To mimic vector lines, string must be used and stuck down.
Fills can be done with paint, but only when bounded by a line
Finding pictures and deciding whether they would be easier to make
with vector or pixelated graphics packages.
etc.
Mark
> >> Vector graphics. In my opinion far more important than paint programs
> >> and far easier to produce high quality work from *all* kids.
> >Yes I agree, however I have to work within the limitations I am set.
> FWIW PSP7 combines vector and bitmap approaches and its native format
> copes with images composed of multiple layers of both types.
Surely a struggle to appreciate and learn vector graphics on such a
program. Using Acorn/RISC OS machines I always found that kids preferred to
use the spray-paint freedom of Paint but produced far better graphics with
Draw (and the dicipline of Draw helped them produce better Paint work) and
in most cases Draw became their preferred medium.
I doubt if they'd learn as well with a program combining both aspects - and
that's apart from its complexity.
!!?
I'd expect them to be proficient in Draw (I'm presuming RISC OS or
something like Oakdraw on PCs) by Y9 but conquered is going a bit far. I
make my living using Draw and extensions to Draw and I wouldn't profess to
have 'conquered' the applications. ;-)
If you know otherwise then let me see some samples and I'll feature them in
Acorn Publisher.
--
John Cartmell edi...@acornpublisher.com
Acorn Publisher magazine
www.acornpublisher.com
Just an idea
FM
We are about to conduct a survey in our school too. Was it a large
questionnaire with other information on as well? If so could I have a copy?
Regards
Gareth
> In article <alfqp6$g1p$1...@news5.svr.pol.co.uk>,
> Gareth Edmondson <gar...@removeme.indigo-cube.co.uk> wrote:
>> some of the kids may not have computers at home.
>
> I did a survey in my primary school and was very surprised at the result
> - only 16 kids out of nearly 200 without!
Social inclusion issue then?
Regards,
--
IanL
> In article <3d80183e....@west.usenetserver.com>, Simon Evans
> <si...@senteacher.org> wrote:
>> On Sun, 8 Sep 2002 19:32:44 +0100, "Gareth Edmondson"
>> <gar...@removeme.indigo-cube.co.uk> wrote:
>
>> >> Vector graphics. In my opinion far more important than paint
>> >> programs and far easier to produce high quality work from *all*
>> >> kids.
>
>> >Yes I agree, however I have to work within the limitations I am set.
>
>> FWIW PSP7 combines vector and bitmap approaches and its native format
>> copes with images composed of multiple layers of both types.
>
> Surely a struggle to appreciate and learn vector graphics on such a
> program. Using Acorn/RISC OS machines I always found that kids preferred
> to use the spray-paint freedom of Paint but produced far better graphics
> with Draw (and the dicipline of Draw helped them produce better Paint
> work) and in most cases Draw became their preferred medium. I doubt if
> they'd learn as well with a program combining both aspects - and that's
> apart from its complexity.
They could use GIMP for painting and StarDraw for vectors, all free, so
why not just let them choose?
Regards,
--
IanL
http://users.argonet.co.uk/users/quilljar/artl.html
Yours Sincerely
Christopher Jarman
---
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