Account Options

  1. Sign in
The old Google Groups will be going away soon.
Switch to the new Google Groups.
Google Groups Home
« Groups Home
Message from discussion The Future of TurboGears
The group you are posting to is a Usenet group. Messages posted to this group will make your email address visible to anyone on the Internet.
Your reply message has not been sent.
Your post was successful
 
From:
To:
Cc:
Followup To:
Add Cc | Add Followup-to | Edit Subject
Subject:
Validation:
For verification purposes please type the characters you see in the picture below or the numbers you hear by clicking the accessibility icon. Listen and type the numbers you hear
 
Mark Ramm  
View profile  
 More options Jun 29 2007, 6:21 pm
From: "Mark Ramm" <mark.mchristen...@gmail.com>
Date: Fri, 29 Jun 2007 18:21:08 -0400
Local: Fri, Jun 29 2007 6:21 pm
Subject: Re: [TurboGears] Re: The Future of TurboGears
On 6/29/07, Thomas Crawley <thomas.craw...@beacon-cs.com> wrote:

> Hi Mark,

> Thanks for your reply. I have been reading further and I am beginning
> to grasp the Paste/Pylons/Routes stack. I am glad to hear that sensible
> defaults will be provided but that more powerful mechanisms will
> be available to those projects who need them.

That's very much what we want too.   We want TurboGears to work
the way it does now, and provide the same function it does now --
creating an easy-to-use full stack framework.   Pylons will continue
to provide maximum flexibility, and power.

I think I've said this in another thread, but i think of TurboGears 2
as like Ubuntu Linux and Pylons as Debian.   We're focused on user
experience, and creating a novice friendly environment.   But we
couldn't do that without the power and flexibilty of the underlying
core.   And we don't intend to hide that power and flexibility from
advanced users.

> I have been looking around at Genshi and it seem like an evolutionary
> and logical replacement  or development for Kid which is great as the
>  learning curve should not be that  steep during the transition.

Yea, the developers of Genshi pretty much took the Kid API and
reimplemented it from the ground up with a few nice enhancements.

> Can you give us some information on how you guys intend to integrate
> with SQL Alchemy ? Which versions of SQLAlchemy do you intend to support
> in TG 1.0, TG1.1 and TG 2.0 ?

Well, we already support SA in 1.0  (.3x) and we'll probably require
.4 in TG2.   1.1 will likely require the latest stable release that is
out at that time.

I hope that info helps.


 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.