Hi All,
We would like to open a discussion on the following topic: We have in mind that releasing a first version of nsp would be important and we would therefore like to have feedbacks from users to determine if they consider that there are blocking or important missing features in the current cvs version. You can post your comments here or on the following wiki: http://code.google.com/p/tumbi/wiki/LackingFeaturesForFirstNspVersion
where there is a first wish list to comment or complete.
Best regards
Bruno and Jean-Philippe
my two cents, in priority order:
0./ prepare a really impressive demo of NSP graphics capability; NSP
has native _very_fast_ OpenGL 3D support: you should maximize this
advantage in order to gain new users and developpers;
1./ release a well tested binary version for Windows. Unfortunately,
for one Linux download you will have ten Windows download.
2./ relase the usual binary builds for Ubuntu (deb) and Fedora (rpm)
3./ make sure that the nsp help pages works
4./ a Mac OSX build could be useful
5./ (optional) provide a precompiled Scicos build
In the following days I will update my cvs version, I will play with a
bit and - eventually - I will give you some feedback but don't expect
miracles: I'm a Scicos/Simulink power user, my experience with
scilab/nsp/matlab is quite limited.
Thank you for developping Tumbi :-)
Simone
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after yesterday's fix NSP (CVS) runs ok (including help pages).
One newbie question: "There is function to know how much free memory I have?"
Two suggestions / observations :
1./ in a world where most of the people have 4Gbyte RAM, a native 64
bit version could be very useful;
2./ the GTK tutorial on the web site is nice, but it is not enough to
show NSP (graphics) potential. Is it possible have a list of all the
graphics primitives implemented in NSP?
I have found the MacOSX build at the bottom of the list on the web
site, so I see that you are already sensitive to the needs of this
community.
Finally, I'm a bit concerned about the Windows version. Could you
provide a beta that I can test? The cross compilation chain is
difficult to install ?
Thanks
Simone
One newbie question: "There is function to know how much free memory I have?"
Two suggestions / observations :
1./ in a world where most of the people have 4Gbyte RAM, a native 64
bit version could be very useful;
2./ the GTK tutorial on the web site is nice, but it is not enough to
show NSP (graphics) potential. Is it possible have a list of all the
graphics primitives implemented in NSP?
Question: But they support objects bigger than 4Gbytes ?
Question: compiling NSP on 64 bit Linux, the 64 bit support is
automatically activated?
Thanks
Simone
Hi Simone,
Objects with indices are accessed with int32 indices and thus
you are limited because of that point even if object bigger that
4Gb can be allocated.
jpc
Switch to 64 point is too difficult or it is a choice (motivated by reasons) ?
Thanks :-)
Simone
We haven't investigated that much on the subject and I agree that
it's important. Keep in mind that all nsp versions have to be
compatible through save/load thus activating something just for 64 bits
architecture is maybe not a good idea, many libraries assume that
indices are integers etc...
Thus, we have to spend a bit of time on this topic before taking decisions.
Regards,
jpc