Locking Channels

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Jerry Van Suchtelen

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Dec 26, 2009, 12:41:04 PM12/26/09
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The help files arent too helpful on doing this but...

I want to prevent all players from speaking on a channel. Right now I
have tried @cpflags and @coflags, also tried @lock/use the channel
object to #0, didnt work. Is there a way to prevent all players from
talking on a channel? I still want them to recieve text from the
channel, just not speak on it.

Michael Broggy

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Dec 26, 2009, 1:53:58 PM12/26/09
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http://www.tinymux.org/wiki/index.php/%40cpflags

I've not used that functionality, specifically, but I seemed to
remember reading about it somewhere...does it help?

Dra

Jerry Van Suchtelen

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Dec 26, 2009, 3:39:02 PM12/26/09
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I tried @cpflags Monitor=transmit, yet people are able to talk on it still.

Amy Kretzer

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Dec 26, 2009, 3:58:35 PM12/26/09
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Try:

@cpflags Monitor=!join
@cpflags Monitor=!transmit
@cpflags Monitor=!receive
@coflags Monitor=!join
@coflags Monitor=!transmit
@coflags Monitor=!receive

As stated in "help @cpflags" and "help @coflags":
If it is !flag, then that flag is reset. Channel flags ALWAYS override locks
on channel objects.

You have to remove the flag to allow the channel object's lock(s) to be the
one evaluated.

--------------------------------------------------
From: "Jerry Van Suchtelen" <worldg...@gmail.com>
Sent: Saturday, December 26, 2009 2:39 PM
To: <tin...@googlegroups.com>
Subject: Re: [TinyMUX] Locking Channels

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Jerry Van Suchtelen

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Dec 26, 2009, 5:26:07 PM12/26/09
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Maybe i didnt understand it, but it works now. By default the flags
are set, you then have to !set them to remove them. Thank you for the
help.
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