On Mar 2, 3:25 am, TC <
cyr...@gmail.com> wrote:
> Glue Past:
"copier-jacking" solution, which overtakes the unglueing solution
after the first few mosaics when run in continuous production mode
(but 4 seconds slower for initial batch of 5):
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r5+wP6EgTa
Regarding the main challenge.... there's your initial puzzle in the
running, and Neebat's "COLOR TEST" level, where the fastest known
solution uses unglueing (and it's unlikely that that anything matching
it for speed could avoid this).
I present the following puzzle as my attempt to specifically fulfil
the design criteria:
Fairly abstract, so let's call it "Primaries sampler" or something
like that?
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6RwIYsLkkmVsvikkTbrdQsIYsUoTSpVmI2xgzGql7Vm3oDbwHe
F/BRwCfBI6PsDu4N3Kp+yQjYMV1meJ966t7ze3xwds5Q/tm/OP
bxBflmGYI=
A basic solution is quite straightforward, producing two tiles per
second, and is left "as an exercise to the reader"... this would only
need to use one of the four tile copiers, although it could also use
all 4 to simply the wiring for starting each batch. The tile copiers
are left unprotected, making a "copier-jacking" solution
straightforward too. The left hand glue should allow a faster copier-
jacking solution (avoiding the time taken for the tiles to snake
around the back of the copiers.
The following solution is the best I could think of without
"unglueing"... and the startup time should be less than at least the
obvious copier-jacking solutions, taking just 32 seconds to complete
the first 5 mosaics.
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USdbrlj1JHq0C+KzTZs+4/vxI6+8xoPxH/8Ml/3xCxG8IM0=
(for added "points", I made that luddite too!)
However, using glueing in one configuration, unglueing and then re-
glueing, it can do better than that... shaving 6 seconds off the time
to complete the first 5 mosaics (i.e. taking 26 seconds). Indeed, the
ungluing solution is probably provable to be in the smallest possible
time (at least in a playing area that size), and is also far more
straightforward in terms of layout than other "fast" solutions.
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