My interest in Tile Factory 2 has waned, and I realize that this is unfair to others who may still be interested. So I am considering putting the source up on Google Code and passing maintenance on to somebody else.
Is anybody interested in maintaining and improving Tile Factory?
> My interest in Tile Factory 2 has waned, and I realize that this is > unfair to others who may still be interested. So I am considering > putting the source up on Google Code and passing maintenance on to > somebody else.
> Is anybody interested in maintaining and improving Tile Factory?
That 's really generous as the motor of game is fully and too tiny details functional.
With the sand map and load of saved games you give us a without ending game.
Anyway it would be great if someone could append the map with new challenges.
I would love it.
Thanks Jonathon, thanks ;)
Le mardi 29 novembre 2011 20:37:44 UTC+1, Jonathon Duerig a écrit :
> My interest in Tile Factory 2 has waned, and I realize that this is
> unfair to others who may still be interested. So I am considering
> putting the source up on Google Code and passing maintenance on to
> somebody else.
> Is anybody interested in maintaining and improving Tile Factory?
On Tuesday, November 29, 2011 2:37:44 PM UTC-5, Jonathon Duerig wrote:
> My interest in Tile Factory 2 has waned, and I realize that this is > unfair to others who may still be interested. So I am considering > putting the source up on Google Code and passing maintenance on to > somebody else.
> Is anybody interested in maintaining and improving Tile Factory?
On Sat, Sep 1, 2012 at 2:22 PM, Arphahat <arpha...@gmail.com> wrote:
> We chatted about this awhile ago and it has taken me awhile to finally
> return. Did you end up posting it on github?
I've not yet done so. Been distracted by other projects. I'll see if I
can get it posted on github this weekend and post a link here.
I've got the repo posted on github now. You'll need Flash CS3 or later
to build it. It might be worthwhile to try to convert it to a flex
project so that anyone can build it. I'll work on adding some
documentation today.
On Sat, Sep 1, 2012 at 2:22 PM, Arphahat <arpha...@gmail.com> wrote:
> We chatted about this awhile ago and it has taken me awhile to finally
> return. Did you end up posting it on github?
> On Tuesday, November 29, 2011 2:37:44 PM UTC-5, Jonathon Duerig wrote:
>> My interest in Tile Factory 2 has waned, and I realize that this is
>> unfair to others who may still be interested. So I am considering
>> putting the source up on Google Code and passing maintenance on to
>> somebody else.
>> Is anybody interested in maintaining and improving Tile Factory?
On Monday, September 3, 2012 1:19:30 PM UTC-4, Jonathon Duerig wrote:
> I've got the repo posted on github now. You'll need Flash CS3 or later > to build it. It might be worthwhile to try to convert it to a flex > project so that anyone can build it. I'll work on adding some > documentation today.
> On Sat, Sep 1, 2012 at 2:22 PM, Arphahat <arph...@gmail.com <javascript:>> > wrote: > > We chatted about this awhile ago and it has taken me awhile to finally > > return. Did you end up posting it on github?
> > On Tuesday, November 29, 2011 2:37:44 PM UTC-5, Jonathon Duerig wrote:
> >> My interest in Tile Factory 2 has waned, and I realize that this is > >> unfair to others who may still be interested. So I am considering > >> putting the source up on Google Code and passing maintenance on to > >> somebody else.
> >> Is anybody interested in maintaining and improving Tile Factory?
On Tue, Sep 4, 2012 at 11:16 AM, Arphahat <arpha...@gmail.com> wrote:
> I'm Arphahat on GitHub. I'll go make a fork and take a look. Thanks!
> On Monday, September 3, 2012 1:19:30 PM UTC-4, Jonathon Duerig wrote:
>> I've got the repo posted on github now. You'll need Flash CS3 or later
>> to build it. It might be worthwhile to try to convert it to a flex
>> project so that anyone can build it. I'll work on adding some
>> documentation today.
>> On Sat, Sep 1, 2012 at 2:22 PM, Arphahat <arph...@gmail.com> wrote:
>> > We chatted about this awhile ago and it has taken me awhile to finally
>> > return. Did you end up posting it on github?
>> > On Tuesday, November 29, 2011 2:37:44 PM UTC-5, Jonathon Duerig wrote:
>> >> My interest in Tile Factory 2 has waned, and I realize that this is
>> >> unfair to others who may still be interested. So I am considering
>> >> putting the source up on Google Code and passing maintenance on to
>> >> somebody else.
>> >> Is anybody interested in maintaining and improving Tile Factory?
CJ, something you (or another member of the community) could do is to
organize the puzzles posted here or in the wiki according to
difficulty. I'm thinking that we should pull as many of them as we can
into the main game to populate the big island.