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Mickthered  
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 More options Aug 13 2012, 6:04 pm
From: Mickthered <mike.as...@talk21.com>
Date: Mon, 13 Aug 2012 15:04:12 -0700 (PDT)
Local: Mon, Aug 13 2012 6:04 pm
Subject: Legal Use of Thingiverse Design

Hi, my name is Mickthered and I'm a newbie.

I have a problem, well many really, but the one I need advise on is this.

Can I take a design from Thingiverse, change it a bit and then use it the
make real things, then sell these things for money?

Or will I end up will I end up in a small room with very friendly murders
and drug dealers?


 
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whosawhatsis  
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 More options Aug 13 2012, 7:11 pm
From: whosawhatsis <whosawhat...@gmail.com>
Date: Mon, 13 Aug 2012 16:11:43 -0700
Local: Mon, Aug 13 2012 7:11 pm
Subject: Re: [thingiverse] Legal Use of Thingiverse Design

Legally, this is a grey area and needs to be tested, as copyright does not traditionally apply to functional objects.

It also depends on the license the thing was released under. If it's public domain, you're fine. If it's a creative commons license, you will have to check which version it is. Some specify no derivatives and/or non-commercial use only, and some require that you release any derivatives you make under the same license. With any of these, you are required to give attribution to the designer.

In any case, it is best to ask the author for permission, whether it is required or not.


 
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Cymon  
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 More options Aug 14 2012, 4:30 pm
From: Cymon <joealar...@gmail.com>
Date: Tue, 14 Aug 2012 13:30:32 -0700 (PDT)
Local: Tues, Aug 14 2012 4:30 pm
Subject: Re: Legal Use of Thingiverse Design

Let's not test this.

Let me point something out. The design you found for free up there on
Thingiverse was put up there by someone not being a dick. They allowed you
to use their design, their time, and their effort, again, for free. So why
would you want to be a dick back to them? If you "change it a bit" honestly
your contribution is probably less than 10% of the work that went into that
thing. And you're not going to have any guilt about taking the money all
for yourself?

I'm gonna be a bit hard nosed about this one. If I catch you selling a
minor modification of my designs, and you haven't talked to me about it,
I'm going to tell you to take it down.


 
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skw  
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 More options Aug 14 2012, 4:45 pm
From: skw <sc...@artbots.com>
Date: Tue, 14 Aug 2012 13:45:48 -0700 (PDT)
Local: Tues, Aug 14 2012 4:45 pm
Subject: Re: Legal Use of Thingiverse Design

I'm going to be a bit hard-nosed in return. The permissible uses of a Thingiverse design are determined by the license posted with it, and nothing more. If it's CC-Attribution then I owe the author *attribution* and *nothing more* when I use it, no matter for what. It's not "being a dick" for me to make a commercial product from it. That was the author's choice.

If it's CC-Noncommercial, then I must not make money with it. Simple as that.

It's not being a dick to take the author at his word when he chose a license.


 
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Adan Akerman  
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 More options Aug 14 2012, 4:50 pm
From: Adan Akerman <a...@akerworks.com>
Date: Tue, 14 Aug 2012 16:50:53 -0400
Local: Tues, Aug 14 2012 4:50 pm
Subject: Re: [thingiverse] Re: Legal Use of Thingiverse Design

I'm glad the discussion is underway, eager to see how it is discussed.

Definitely the license chosen has clear meaning... if the creator feels
strongly about usage, he/she ought to communicate those feelings through a
careful choice of license; that's what it's there for.

There's an interesting example already in play (probably more than one):
have you seen this?  http://www.etsy.com/shop/CarryTheWhat?  Very clear
attribution, grateful acknowledgement of the creators' work, but not
sharing the proceeds of the sales of the actual print.

Adan


 
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Cymon  
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 More options Aug 14 2012, 5:23 pm
From: Cymon <joealar...@gmail.com>
Date: Tue, 14 Aug 2012 14:23:52 -0700 (PDT)
Local: Tues, Aug 14 2012 5:23 pm
Subject: Re: [thingiverse] Re: Legal Use of Thingiverse Design

Most of my original things on thingiverse are marked non-commercial. The
ones that aren't are derivatives of someone else's work. I still would not
think it cool if someone took advantage

Full disclosure, I sell 3D printed things on Etsy as well. One of them is
exactly what Mickthered is talking about, a minor modification of someone
else's design. Specifically  
https://www.etsy.com/listing/105102366/keyed-heart-gears-key-chain . This
conversation reminded me that I haven't contacted that thing's creator
about selling it. (Mind you I haven't sold a single one yet, but that's
entirely besides the point). I have deactivated it until I have that
conversation. So I'm a bit of a hypocrite there myself.

You can read CarryTheWhat's stance on this here:
http://www.etsy.com/teams/12393/oshw-makers-collective/discuss/10587769/

All that aside I don't believe that just because someone didn't thing about
what license they were setting for their things is reason enough to take
advantage their hard work for personal gain. Creating something,
particularly the sort of something that other people would be willing to
pay for is not an easy process most of the time. I try to live by the rule
"don't be a dick.' I am occasionally thoughtless (as above) and when I am I
try to fix it. I feel like Mickthered, by virtue of asking, is trying not
to be, so I'm not going to side with the people who say "as long as it's
legal it's okay".


 
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Matt Joyce  
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 More options Aug 14 2012, 5:45 pm
From: Matt Joyce <mdjo...@gmail.com>
Date: Tue, 14 Aug 2012 14:45:08 -0700
Local: Tues, Aug 14 2012 5:45 pm
Subject: Re: [thingiverse] Re: Legal Use of Thingiverse Design

Well is there an lgpl license equivalent for objects?  Can i include 3d
components in a commercial product as long as i continue to provide source
to the components themselves as well as attribution?

Interesting thought.

-matt
On Aug 14, 2012 2:23 PM, "Cymon" <joealar...@gmail.com> wrote:


 
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BobC  
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 More options Aug 14 2012, 5:53 pm
From: BobC <bobcousin...@googlemail.com>
Date: Tue, 14 Aug 2012 14:53:26 -0700 (PDT)
Local: Tues, Aug 14 2012 5:53 pm
Subject: Re: [thingiverse] Re: Legal Use of Thingiverse Design

I think there are two very important things

1) the purpose of the licence is to be a complete communication of the
terms of the use. There should not be any "unwritten clauses" along the
lines of "you must also abide by some unwritten ethical rules which are
known only to an insider community, If you break our additional 'rules' we
can't sue but we will bitch about you". If you want "extra rules" put them
in the licence.

2) Be careful what licence you choose, I have seen several people choose
the wrong licence then complain when people do what they are allowed. Often
it seems people like the kudos of publishing an "open" design, but don't
actually want to go through with the consequences.

Also, Stallman has a very good take on what a "free licence" actually
means. It seems many pay lip service to the "freedom for any use" part.
http://www.gnu.org/philosophy/open-source-misses-the-point.html


 
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Tony Buser  
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 More options Aug 14 2012, 6:10 pm
From: Tony Buser <tbu...@gmail.com>
Date: Tue, 14 Aug 2012 18:10:07 -0400
Local: Tues, Aug 14 2012 6:10 pm
Subject: Re: [thingiverse] Re: Legal Use of Thingiverse Design

Just wanted to link everyone to this interesting article discussing
Creative Commons, 3D Printing, and sharing of functional designs:
http://wiki.creativecommons.org/4.0/Games_3d_printing_and_functional_...


 
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Stephen Bailey  
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 More options Dec 30 2012, 6:18 am
From: Stephen Bailey <seb...@gmail.com>
Date: Sun, 30 Dec 2012 03:18:41 -0800 (PST)
Local: Sun, Dec 30 2012 6:18 am
Subject: Re: Legal Use of Thingiverse Design

Mickthered, all you have to do is check the Licensing that the author
published their design under.  If you do find something worth selling its
good measure to e-mail the author and state your intentions.  But, in no
way should the author expect monetary compensation if the licensing allows
free commercial use of the design.   Setting up a business and moving a
product, whether its your design or not, is a very difficult process and it
is you who takes all of the monetary risk.

All of my designs are set up under a Creative Commons License that allows
anyone to use my work for commercial purposes.   I publish my designs on
Thiniverse because its a fun hobby and I assume that most people feel the
same way.  If someone wants to take my design and go through all of the
stress of trying to sell it, I'd say go for it and good luck.  


 
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Andreas Böhler  
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 More options Jan 10, 5:46 am
From: Andreas Böhler <andreas.boehler...@googlemail.com>
Date: Thu, 10 Jan 2013 02:46:33 -0800 (PST)
Local: Thurs, Jan 10 2013 5:46 am
Subject: Re: Legal Use of Thingiverse Design

I don't really think that there is much "stress" involved in selling ones
design - for example - online. That said I think what most people told you
already is the best way to do this: Check the licensing and at least
contact the author about your plans to sell the Thing. In any case you
should acknowledge the author when you sell his/her Things.

Cheers

Am Sonntag, 30. Dezember 2012 12:18:41 UTC+1 schrieb Stephen Bailey:


 
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Marcus Wolschon  
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 More options Jan 10, 8:21 am
From: Marcus Wolschon <marcus.wolsc...@gmail.com>
Date: Thu, 10 Jan 2013 05:21:45 -0800 (PST)
Local: Thurs, Jan 10 2013 8:21 am
Subject: Re: Legal Use of Thingiverse Design

So here's my view of how the different CC licenses apply to physical
objects made from CC licensed designes and what that means:

http://marcuswolschon.blogspot.de/2012/12/on-3d-printing-and-creative...


 
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Cymon  
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 More options Jan 10, 8:51 am
From: Cymon <joealar...@gmail.com>
Date: Thu, 10 Jan 2013 05:51:21 -0800 (PST)
Local: Thurs, Jan 10 2013 8:51 am
Subject: Re: [thingiverse] Re: Legal Use of Thingiverse Design

On Tuesday, August 14, 2012 4:10:07 PM UTC-6, Tony Buser wrote:
> Just wanted to link everyone to this interesting article discussing
> Creative Commons, 3D Printing, and sharing of functional designs:
> http://wiki.creativecommons.org/4.0/Games_3d_printing_and_functional_...

That is indeed an interesting read, Tony. But I don't think it applies to
this discussion directly.

Here's my angle as a designer. There are thing on thingiverse I don't mind
you selling. They are mostly utility in nature. Then there are things that
I mark "non-commercial" that I do not want any one else profiting from
without and agreement from me. These are more artistic in nature. True some
designs straddle the boundry but for the most part I mark a design
"non-commercial" if I'm going to be upset to find that someone else is
profiting from my work.

That said, I know from experience the process of manufacturing and
distributing is a lot of work. But that wouldn't be possible without the
process of research and design with the associated creativity that is
involved in it. In terms of actual work R&D is not 50%, but in terms of
importance and value it is. If you're not offering your designer 50% you're
ripping them off. If they only take 10% they're being fair. But if you want
to sell someone else's design you should be ready and willing to give them
half.


 
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7777773  
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 More options Jan 11, 12:22 pm
From: 7777773 <bry...@gmail.com>
Date: Fri, 11 Jan 2013 09:22:35 -0800 (PST)
Local: Fri, Jan 11 2013 12:22 pm
Subject: Re: Legal Use of Thingiverse Design

Have a look at the license the Thing you are interested in has applied to
it, to make sure this is OK.  I have had some of my Thingiverse items sold
for profit, and personally I am flattered.  All I ask is that I (and any
parent designers on derived work) are credited, and that the commercial
work is not licensed more restrictively.  As Cymon points out, some people
choose to specifically release under a Non-Commercial license.  Respect
that.  People put awesome stuff on Thingiverse every day, and so long as
you don't make them regret doing so they will continue to make more awesome
things for you to use freely.  

So, to answer your question directly:  YES  
Make your changes to the Thing, post your derivative work to Thingiverse
and credit the parent in your Thing's settings page.  Then, link to your
Thing's page from wherever you are selling it.  This way you will have
credited the parent and released your version under the same license.
 Thingiverse will not allow you to create a derivative work if the parent's
license disallows it, or set a more restrictive license.  Thus, the mere
act of being able to post your own version assures that you have followed
the license.


 
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Mark Cohen  
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 More options Jan 11, 12:26 pm
From: Mark Cohen <markcoh...@gmail.com>
Date: Fri, 11 Jan 2013 12:26:14 -0500
Local: Fri, Jan 11 2013 12:26 pm
Subject: Re: [thingiverse] Re: Legal Use of Thingiverse Design
Unless the design was removed from Thingiverse later. So I would
suggest actually typing in the credits and not counting on the link
being there.


 
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