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.stl... How does it work?
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esn  
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 More options Mar 3 2012, 10:04 pm
From: esn <e...@hn.lrf.se>
Date: Sat, 3 Mar 2012 19:04:57 -0800 (PST)
Local: Sat, Mar 3 2012 10:04 pm
Subject: .stl... How does it work?
Hi I made a little snow man in solidworks and as a assembly, i could
render it as a .stl file or actualy 6 or 7 files. i intended it to be
a solid piece but every geometry figure became a separate file. What
am i doing wrong? Parts in the assemblu was'nt mated to each other....

 
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Whystler  
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 More options Mar 4 2012, 1:35 pm
From: Whystler <shawn...@hotmail.com>
Date: Sun, 4 Mar 2012 10:35:13 -0800 (PST)
Local: Sun, Mar 4 2012 1:35 pm
Subject: Re: .stl... How does it work?

Hi Esn,

I don't use solidworks, but I have used many different 3d programs, so
I might be able to help you troubleshoot.

It's an odd thing that the default export for an stl file renders out
the elements of your design into separate files.  I have not
experienced that in any other program I've used.

As a result, it's very possible that solidworks has a preference that
you can set to stop this from happening.  This is what I would look
for.

The first thing I would look for: I know that in some programs, a
popup window will appear when exporting that gives you some options
with regards to that file format (ie. include material, scale the
file, Zup/Yup?, etc...).  Does this happen when you export an STL in
Solidworks?  If so, look for appropriate checkboxes that will ensure
your file gets exported as one thing.

The second thing I would look for:  I would peruse the menus in
solidworks to look for a "preferences" or "customize" option, or
something worded similarly.  This will allow you to set certain
parameters in your program, like units, the way your viewport looks,
and that sort of thing.  It's possible that you can change the export
settings in customized preferences.

The third thing I would look for: If there is a way in solidworks for
you to merge your pieces of geometry.  This could be termed a
"boolean" function.  Basically, you would select one of your pieces of
geometry, choose a particular boolean function (in this case add/
additive/addition/+, would be the kind of words you are looking for),
and then click on another piece of geometry.  This should merge them
together.  Some program don't call it boolean .. they may actually use
the term merge, or add, or something similar.  Then you would have
only one piece of geometry in your file.

The next thing I might try is, letting the program export everything
separately.  Grab yourself a free program like blender, or accutrans,
and see if you can import each of those pieces of geometry into the
new free program.  Once you've gotten everything there in the right
place, then you can export as STL.  It will be unlikely that the new
program will export the object as separate pieces.  I have not
encountered this in other programs before.

Or ... you could wait until someone answers who actually *knows* how
to use solidworks, and get a more specific answer :)

In any case, good luck to you!

-Whystler

On Mar 3, 10:04 pm, esn <e...@hn.lrf.se> wrote:


 
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Whystler  
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 More options Mar 4 2012, 1:43 pm
From: Whystler <shawn...@hotmail.com>
Date: Sun, 4 Mar 2012 10:43:58 -0800 (PST)
Local: Sun, Mar 4 2012 1:43 pm
Subject: Re: .stl... How does it work?

Oops, addition info:

Accutrans is no longer free.  I forgot about this.  It has a $20
license, which is very affordable.  If you decide to buy accutrans, I
will tell you that it has been very useful to me.  If you use it to
fix your problem, here is how I would go about it...

*Go into the file menu and choose "Multi Open", which will present you
with a window.

*Using this window, add all of the files that you want to import
together, by clicking on "add new file" and choosing each file from
your harddrive.

*Once the files have loaded, go into the file menu again and choose
"Save As"

*In the save window, now give your file a name, and make sure that you
have chosen the STL file type.

*click on Save, and you will have one file with everything together.

-Whystler

On Mar 3, 10:04 pm, esn <e...@hn.lrf.se> wrote:


 
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Aaron Double  
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 More options Mar 4 2012, 1:46 pm
From: Aaron Double <aad...@gmail.com>
Date: Sun, 4 Mar 2012 13:46:43 -0500
Local: Sun, Mar 4 2012 1:46 pm
Subject: Re: [thingiverse] Re: .stl... How does it work?
In solidworks, when you go to save as there is a button called options in the bottom of the menu after you select stl as the format. You can select to save in one file there.

On Mar 4, 2012, at 1:35 PM, Whystler <shawn...@hotmail.com> wrote:


 
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ESN  
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 More options Mar 4 2012, 4:11 pm
From: ESN <bonden...@gmail.com>
Date: Sun, 4 Mar 2012 13:11:08 -0800 (PST)
Local: Sun, Mar 4 2012 4:11 pm
Subject: Re: .stl... How does it work?
Thanks for good help! How simple isn't everyting with some knowledge.
I didn't notice the option box ( maybe cose it was 4am here when i
tried this)
Here is my snow man in one pice : http://www.thingiverse.com/thing:18558
Thanks again for good help!

On 4 mar, 19:46, Aaron Double <aad...@gmail.com> wrote:


 
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Ron Thompson  
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 More options Mar 4 2012, 4:43 pm
From: Ron Thompson <webmas...@plansandprojects.com>
Date: Sun, 04 Mar 2012 16:43:30 -0500
Local: Sun, Mar 4 2012 4:43 pm
Subject: Re: [thingiverse] Re: .stl... How does it work?
Also, please consider uploading your Solidworks files, as well. This
makes it easy for someone to give you pointers, like build it in a part
file instead of an assembly. You can search Thingiverse for Solidworks
and see many examples.
You can also download Solidworks models from:
http://www.3dcontentcentral.com
http://grabcad.com/

It can be useful to see how others have done a certain thing.

On 3/4/2012 4:11 PM, ESN wrote:

--

Ron Thompson
On the Beautiful Florida Space Coast, right beside the Kennedy Space Center, USA

Think, Draw, Print. 3D printers ROCK!

http://www.plansandprojects.com/My%20Machines/PrusaMendel2012-1/

http://www.plansandprojects.com My hobby pages are here:
http://www.plansandprojects.com/My%20Machines/

Visit the castinghobby FAQ:
http://castinghobbyfaq.bareboogerhost.com/


 
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Marcus Wolschon  
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 More options Mar 5 2012, 3:00 am
From: Marcus Wolschon <marcus.wolsc...@googlemail.com>
Date: Mon, 5 Mar 2012 00:00:47 -0800 (PST)
Local: Mon, Mar 5 2012 3:00 am
Subject: Re: .stl... How does it work?
STL cannot store assemblies. Only single objects.
So one file per file is usually exactly what is needed.
Of cause you should always
a) upload your original Solidworks project with all it's files too
(sldasm, and all sldprt)
b) tag the thing as "solidworks", so people who don't know the
file-endings know what that is.

I found Grabcad to be unusable because not a single
design on that site states a license.
So you don't know if you are allowed to print them into
pysical objects, modify the designs, report them somewhere
else,... not even if and what kind of attribution is required and
what other obligations you have.

On 3dcontentcentral I remember only seeing mesh models for
3d graphics. No solids that can be used in CAD programs
such as Solidworks.


 
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Aaron Double  
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 More options Mar 5 2012, 8:58 am
From: Aaron Double <aad...@gmail.com>
Date: Mon, 5 Mar 2012 08:58:54 -0500
Local: Mon, Mar 5 2012 8:58 am
Subject: Re: [thingiverse] Re: .stl... How does it work?
Solidworks can easily have multiple bodies in one stl. I do it all the time with makerbots and also with professional rapid prototyping firms. You just need to go in the options menu.

On Mar 5, 2012, at 3:00 AM, Marcus Wolschon <marcus.wolsc...@googlemail.com> wrote:


 
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Ron Thompson  
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 More options Mar 5 2012, 12:39 pm
From: Ron Thompson <webmas...@plansandprojects.com>
Date: Mon, 05 Mar 2012 12:39:51 -0500
Local: Mon, Mar 5 2012 12:39 pm
Subject: Re: [thingiverse] Re: .stl... How does it work?
Wow. Almost everything you said is counter to my experience.
I routinely save multiple parts in an assembly as a single stl. This is
how I print plates of many parts. Maybe that is not what you meant as an
assembly?
Grabcad has several different file types and you can search by type. If
no attribution is declared, I would think there are no restrictions.
Public domain.
3dcontentcentral usually has a select box to allow you to download as
part, assembly, or other things. I download cool stuff all the time.
Most recently, I downloaded a very well done Dremel assembly. I was able
to pick it apart and learned a few things!

On 3/5/2012 3:00 AM, Marcus Wolschon wrote:

--

Ron Thompson
On the Beautiful Florida Space Coast, right beside the Kennedy Space Center, USA

Think, Draw, Print. 3D printers ROCK!

http://www.plansandprojects.com/My%20Machines/PrusaMendel2012-1/

http://www.plansandprojects.com My hobby pages are here:
http://www.plansandprojects.com/My%20Machines/

Visit the castinghobby FAQ:
http://castinghobbyfaq.bareboogerhost.com/


 
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Triffid Hunter  
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 More options Mar 5 2012, 8:13 pm
From: Triffid Hunter <triffid.hun...@gmail.com>
Date: Tue, 6 Mar 2012 12:13:42 +1100
Local: Mon, Mar 5 2012 8:13 pm
Subject: Re: [thingiverse] Re: .stl... How does it work?

On Mon, Mar 5, 2012 at 7:00 PM, Marcus Wolschon <

marcus.wolsc...@googlemail.com> wrote:
> STL cannot store assemblies. Only single objects.

Actually, STL does have a mechanism for storing multiple separate objects
in one file HOWEVER it's implicit rather than explicit in the format
definition so support for it is patchy at best.

Basically, the STL format looks like this:

solid <name>
facet normal *ni nj nk*
(data)
endfacet
facet normal *ni nj nk*
(data)
endfacet
(etc)
endsolid

now there's nothing in the format that says whether you can simply add
another solid at this point (with solid <name>...endsolid), resulting in a
file with multiple separate objects.

I would expect that some programs support this, some don't, and some simply
pull out all the facets and treat them as a single solid.

Interestingly, there's also nothing in the standard to dictate how many
vertexes in a facet so in theory you could use squares or other shapes
instead of triangles, however expect support for that to be extremely poor.


 
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Revar Desmera  
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 More options Mar 6 2012, 4:43 am
From: Revar Desmera <revar...@gmail.com>
Date: Tue, 6 Mar 2012 01:43:58 -0800
Local: Tues, Mar 6 2012 4:43 am
Subject: Re: [thingiverse] Re: .stl... How does it work?

Binary mode STL files (which make up the majority of them) aren't so flexible. An 80 byte comment header, a face count, then three vertexes, a normal and two bytes of I'll defined miscellaneous data per face.

I doubt most apps would know what to do with an ASCII STL with more than one solid, or more than three vertexes for a face.

    - Revar

On Mar 5, 2012, at 5:13 PM, Triffid Hunter <triffid.hun...@gmail.com> wrote:


 
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Laird Popkin  
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 More options Mar 6 2012, 9:53 am
From: Laird Popkin <lai...@gmail.com>
Date: Tue, 6 Mar 2012 09:53:22 -0500
Local: Tues, Mar 6 2012 9:53 am
Subject: Re: [thingiverse] Re: .stl... How does it work?

Every tool I have used (AutoCAD, OpenSCAD, ReplicatorG, Skeinforge, Rhino) supports multiple objects in an STL (e.g. A chess set can be exported as one file, made of several pieces that are not connected). STL geometry is mathematically defined in terms of triangles, so if you encoded squares into a file no tools would support them.

Sent from my iPad

On Mar 6, 2012, at 4:43 AM, Revar Desmera <revar...@gmail.com> wrote:


 
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Tony Buser  
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 More options Mar 6 2012, 1:11 pm
From: Tony Buser <tbu...@gmail.com>
Date: Tue, 6 Mar 2012 13:11:25 -0500
Local: Tues, Mar 6 2012 1:11 pm
Subject: Re: [thingiverse] Re: .stl... How does it work?

Actually, there's a difference between an stl that defines multiple
geometries (objects) in a single solid (like a plate of chess pieces) - and
an stl that actually contains multiple solid definitions.

I recently ran into this for the first time with this thing:
http://www.thingiverse.com/thing:17122 If you look at the stl, it contains
3 solids.  ReplicatorG does not currently support this and if you load that
stl into repg, all you'll see is the gear.  Also, blender crashes if you
try to import it.

If you open it in Netfabb it tells you it's made up of multiple solids and
will let you re-save them as separate objects.


 
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Steven Dick  
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 More options Mar 6 2012, 3:38 pm
From: Steven Dick <kg4...@gmail.com>
Date: Tue, 6 Mar 2012 15:38:18 -0500
Local: Tues, Mar 6 2012 3:38 pm
Subject: Re: [thingiverse] Re: .stl... How does it work?


 
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Vegetoast  
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 More options Mar 6 2012, 6:01 pm
From: Vegetoast <vegetoa...@gmail.com>
Date: Tue, 6 Mar 2012 15:01:12 -0800 (PST)
Local: Tues, Mar 6 2012 6:01 pm
Subject: Re: .stl... How does it work?
my 2 cents, I dont see anyone mention AC3D, I'm not very savy with
these 3d programs at all but AC3D reminds me alot of imagine on the
old amiga that I used to use and find it easier than learning on my
own how to use other programs, they just get me lost and frustrated,
anyway point being AC3D will save and open stl's with multiple objects
but than again I come across stl's that it cant open, it cant even
open anything that netfab has modified.

On Mar 7, 5:11 am, Tony Buser <tbu...@gmail.com> wrote:


 
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Revar Desmera  
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 More options Mar 7 2012, 2:30 am
From: Revar Desmera <revar...@gmail.com>
Date: Tue, 6 Mar 2012 23:30:46 -0800
Local: Wed, Mar 7 2012 2:30 am
Subject: Re: [thingiverse] Re: .stl... How does it work?

Those apps aren't saving more than one "solid".  (Where the word "solid" is rigidly defined as the set of faces between solid and endsolid keywords.) They are just saving one "solid" with multiple discontiguous volumes bound by the various faces. The difference mainly being that the different objects aren't nicely grouped. The ASCII STL format could theoretically support more than one "solid" per file, and more than three vertexes per face, but the binary STL format cannot, and I know of no ASCII implementations that do.

    - Revar

On Mar 6, 2012, at 6:53 AM, Laird Popkin <lai...@gmail.com> wrote:


 
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