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SWFt Game Framework
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Michael Cann
,
Jos Yule
3
8/16/11
IoC Entity Based Game Engine HaXe
Oh you really should. I have been getting well into it recently, its a great language superior to AS3
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IoC Entity Based Game Engine HaXe
Oh you really should. I have been getting well into it recently, its a great language superior to AS3
8/16/11
Michael Cann
7/16/11
The state of things, a summary of thoughts
As promised, I have put together the following a kind of summary / current state of thinking for SWFt
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The state of things, a summary of thoughts
As promised, I have put together the following a kind of summary / current state of thinking for SWFt
7/16/11
Jos Yule
,
Michael Cann
7
7/13/11
A year later...
No it was an advance copy, I was supposed to be helping by reading it and checking for errors and
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A year later...
No it was an advance copy, I was supposed to be helping by reading it and checking for errors and
7/13/11
Michael Cann
7/6/10
Updating..
Updating is a critical part of any game. Each frame you need to update entities' positions,
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Updating..
Updating is a critical part of any game. Each frame you need to update entities' positions,
7/6/10
Michael Cann
, …
Glidias
4
7/5/10
Controllers
Hi Jos / Glidias, Alot of different points there. First Jos, I hadnt ever heard of the Chain-of-
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Controllers
Hi Jos / Glidias, Alot of different points there. First Jos, I hadnt ever heard of the Chain-of-
7/5/10
Michael Cann
,
Jos Yule
3
7/3/10
Managers
HI Jos, My thinking at the moment is in the RobotLegs like arena. So in my thoughts in RL you have
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Managers
HI Jos, My thinking at the moment is in the RobotLegs like arena. So in my thoughts in RL you have
7/3/10
Michael Cann
6/28/10
BloonBlaster - Swft Game Example
Ello all, I have had a little time to enact my grand scheme I mentioned in the last email, which is
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BloonBlaster - Swft Game Example
Ello all, I have had a little time to enact my grand scheme I mentioned in the last email, which is
6/28/10
Michael Cann
6/21/10
Development
Hi Guys, Sorry its been abit quiet recently. To be totally honest I wasn't sure how to tackle
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Development
Hi Guys, Sorry its been abit quiet recently. To be totally honest I wasn't sure how to tackle
6/21/10
Glidias
, …
Yuriy Kulkoff
9
6/15/10
EntityXMLSpawn discussion
Yeah, it sims look like ASAXB can help store entities, vos ... etc in XML files and restore them back
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EntityXMLSpawn discussion
Yeah, it sims look like ASAXB can help store entities, vos ... etc in XML files and restore them back
6/15/10
Michael Cann
6/12/10
Welcome & Logos
Hi Guys, First post on the list, welcome all :) I mentioned it in the RL list but a colleague at work
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Welcome & Logos
Hi Guys, First post on the list, welcome all :) I mentioned it in the RL list but a colleague at work
6/12/10