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Trent Nelson  
View profile  
 More options Feb 5 2009, 8:32 am
From: Trent Nelson <trent.nel...@snakebite.org>
Date: Thu, 5 Feb 2009 13:32:02 +0000
Local: Thurs, Feb 5 2009 8:32 am
Subject: Snakebite: Beyond Buildbot
    Mike Melanson (ffmpeg) and I have swapped a few e-mails the past
    week or so.  I started this reply to him this morning, but by the
    time I'd finished it I had mentioned a lot of the neat ideas I've
    got in mind for Snakebite and the concept of "beyond Buildbot...",
    so I figured I'd send it to the list for everyone to benefit.

    It's too late for a PyCon US presentation on this topic this year
    but hopefully my OSCON one gets accepted; I'll go into a lot more
    detail about our long term plans specifically for this integrated
    development environment alluded to in the thread below.

    Enjoy!

        Trent.

    Oh no, not at all, Buildbot is great for what it is.  The things
    we've got in mind for Snakebite, though, are light years ahead of
    Buildbot's humble aspirations ;-)

    Let's say you're hacking away on some ffmpeg code on Linux with
    vim or emacs.  In the background, you've got a little Snakebite
    daemon running, closely watching your source code directory.

    Each time source code files are saved locally, the daemon ferries
    off the deltas to an exact replica of your source tree that's on
    your home drive on the Snakebite network.  (It'll automagically
    figure out how best to get the deltas from your local system to
    Snakebite regardless of what sort of network connectivity you
    have; you could be at home on a 20Mb DSL line, or you could be
    at work with access to no more than a HTTP proxy on port 80.)

    Now, after 20-30 minutes of coding, you kick off a build.  You
    might just do this via make; perhaps you're working in Windows,
    though, and build the solution via Visual Studio.  Or XCode...

    Your build process has been slightly augmented to send a little
    note to the Snakebite daemon each time you invoke a build.  The
    result?  Each local build you invoke automatically triggers a
    remote build on every one of your project's supported platforms.

    The results from all of these remote builds are automatically
    aggregated by the daemon and presented for your consumption.  In
    an instant, you get feedback that your changes don't compile on
    Solaris 10 SPARC with Sun's Compiler, or on DragonFlyBSD 2.1 w/
    the experimental Intel compiler port.  You're told whether or
    not the change you've just made compiles on every single one
    of your supported platforms/configurations, without lifting a
    finger.

    Finally get to the point where your code is compiling cleanly
    on every platform?  Next step is to test.  You might just run
    a couple of unit tests via a script, or you could launch an
    IPython console and do some interactive testing on the API
    changes you've just made via your Python bindings (or ctypes).
    Or maybe you're nearing the end of this particular change and
    want to run your entire regression test suite.

    As your test framework has been augmented to support Snakebite
    (one of the pre-requisites of being brought onto the network),
    any form of testing you do locally will be mirrored on all
    platforms.  The test results are aggregated the same way as the
    build results; you get immediate feedback on any platforms that
    have tests that now fail after your changes.  (Note the subtle
    distinction between detecting if a test has failed versus detec-
    ting that a failed test that used to pass before your change.)  

    And that's only the beginning.  I think it's safe to say that
    the majority of open source developers don't primarily develop
    on Windows, and that a lot of projects generally have issues
    debugging Windows problems much more often than Unix-xy type
    problems, mainly due to lack of resources.

    Let's say your changes that you've been working on locally in
    Linux compile fine everywhere.  So, you decide to run your
    entire regression test suite.  After a few seconds, you get
    a little notice saying that one of the tests crashed your app
    on Windows.  However, by the time you get that message, the
    Snakebite worker process running on the Windows box has actu-
    ally restarted the test and placed a breakpoint a couple of
    methods before the point the crash occurred.

    So when it tells you that a test crashed on Windows, what it
    will actually say is "Test xxx crashed on Windows 7.  Debug?";
    You press 'Yes' to debug.  Moments later, Visual Studio appears
    on your desktop.  As in, literally, Visual Studio, just as if
    you were in Windows and you'd launched it directly.  And guess
    what?  It's in debug mode -- it's just hit the breakpoint that
    was automatically set based on the test that crashed.  (Behind
    the scenes, your local Snakebite daemon and the remote worker
    on the Windows box have collaborated to launch an RDP session
    for Visual Studio.)

    Without any effort whatsoever (except for the effort involved
    in writing code that crashes on Windows), you've gone from
    kicking off a local regression test suite run, to being at the
    helm of an-about-to-crash-a-few-lines-down-from-here Visual
    Studio, ready for you to investigate.

    Now that, my friends, is a brief glimpse at how Snakebite will
    forge the future of open source development.

        Trent.


 
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Brett Cannon  
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 More options Feb 5 2009, 2:11 pm
From: Brett Cannon <bcan...@gmail.com>
Date: Thu, 5 Feb 2009 11:11:33 -0800
Local: Thurs, Feb 5 2009 2:11 pm
Subject: Re: [snakebite] Snakebite: Beyond Buildbot

On Thu, Feb 5, 2009 at 05:32, Trent Nelson <trent.nel...@snakebite.org> wrote:

>    Mike Melanson (ffmpeg) and I have swapped a few e-mails the past
>    week or so.  I started this reply to him this morning, but by the
>    time I'd finished it I had mentioned a lot of the neat ideas I've
>    got in mind for Snakebite and the concept of "beyond Buildbot...",
>    so I figured I'd send it to the list for everyone to benefit.

>    It's too late for a PyCon US presentation on this topic this year
>    but hopefully my OSCON one gets accepted; I'll go into a lot more
>    detail about our long term plans specifically for this integrated
>    development environment alluded to in the thread below.

You could do a lightning talk or Open Space on it.

>    Enjoy!

I have no clue how fleshed out anything below is in your head, Trent,
but I am going to comment anyway. =)

I assume this is controllable as to only occur when I successfully
build locally? No point in trying to build all over the place before I
can get something built.

>    The results from all of these remote builds are automatically
>    aggregated by the daemon and presented for your consumption.  In
>    an instant, you get feedback that your changes don't compile on
>    Solaris 10 SPARC with Sun's Compiler, or on DragonFlyBSD 2.1 w/
>    the experimental Intel compiler port.  You're told whether or
>    not the change you've just made compiles on every single one
>    of your supported platforms/configurations, without lifting a
>    finger.

How are you going to handle that granularity? For instance, if I am
hacking on CPython, some extension modules work in some places and not
others.

Woohoo! This would be nice as I know I get tired of buildbot
notifications that put me on the blamelist when the failing tests were
already failing before I came along.

Holy crap! If you pull that off, Trent, ... wow.

-Brett


 
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Antoine Pitrou  
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 More options Feb 5 2009, 2:20 pm
From: Antoine Pitrou <solip...@pitrou.net>
Date: Thu, 05 Feb 2009 20:20:21 +0100
Local: Thurs, Feb 5 2009 2:20 pm
Subject: Re: [snakebite] Re: Snakebite: Beyond Buildbot
Le jeudi 05 février 2009 ŕ 11:11 -0800, Brett Cannon a écrit :

> Woohoo! This would be nice as I know I get tired of buildbot
> notifications that put me on the blamelist when the failing tests were
> already failing before I came along.

In all honestly, it doesn't seem to happen very often.
More annoying is that we have some flaky tests which fail erratically on
some platforms, and as a consequence people probably don't care a lot
about the buildbot failure messages.

 
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Brett Cannon  
View profile  
 More options Feb 5 2009, 2:31 pm
From: Brett Cannon <bcan...@gmail.com>
Date: Thu, 5 Feb 2009 11:31:11 -0800
Local: Thurs, Feb 5 2009 2:31 pm
Subject: Re: [snakebite] Re: Snakebite: Beyond Buildbot

On Thu, Feb 5, 2009 at 11:20, Antoine Pitrou <solip...@pitrou.net> wrote:

> Le jeudi 05 février 2009 ŕ 11:11 -0800, Brett Cannon a écrit :
>> Woohoo! This would be nice as I know I get tired of buildbot
>> notifications that put me on the blamelist when the failing tests were
>> already failing before I came along.

> In all honestly, it doesn't seem to happen very often.
> More annoying is that we have some flaky tests which fail erratically on
> some platforms, and as a consequence people probably don't care a lot
> about the buildbot failure messages.

I should have been more specific, but the flaky tests fall under that
category as well. Once importlib is squared away I plan on tackling
the test issue to hopefully eliminate the flaky tests so that buildbot
failures actually start to matter again.

-Brett


 
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Trent Nelson  
View profile  
 More options Feb 10 2009, 7:08 am
From: Trent Nelson <trent.nel...@snakebite.org>
Date: Tue, 10 Feb 2009 12:08:54 +0000
Local: Tues, Feb 10 2009 7:08 am
Subject: Re: [snakebite] Re: Snakebite: Beyond Buildbot

On Thu, Feb 05, 2009 at 11:11:33AM -0800, Brett Cannon wrote:
> I have no clue how fleshed out anything below is in your head, Trent,
> but I am going to comment anyway. =)

    Hah, moderately!  Glad it piqued your interest though; it was what I
    was hinting at when I sent my "Ohhh Brett, so innocent!" response a
    few weeks ago ;-P

    Indeed; aggregating the information will only be a small part of
    the battle.  Deciding when (and how much) to display to the user,
    though, will be key.  And the less interaction we require from the
    user to help make that decision, the better.  Last thing you want
    is to get out of Flow 'cause you were bombarded with information
    you didn't care about.

    (If only the little daemon could also read minds eh; I'd prefer
    it to figure out that I don't care about something without me
    actually having to tell it.)

> >    The results from all of these remote builds are automatically
> >    aggregated by the daemon and presented for your consumption.  In
> >    an instant, you get feedback that your changes don't compile on
> >    Solaris 10 SPARC with Sun's Compiler, or on DragonFlyBSD 2.1 w/
> >    the experimental Intel compiler port.  You're told whether or
> >    not the change you've just made compiles on every single one
> >    of your supported platforms/configurations, without lifting a
> >    finger.

> How are you going to handle that granularity? For instance, if I am
> hacking on CPython, some extension modules work in some places and not
> others.

    There needs to be some concept of project profiles and delineated
    'development sessions', which would be backed to a given profile.
    That is, before you start hacking away on something, you give the
    little Snakebite daemon a bit of a helping hand with regards to
    stipulating what it is you're actually working on (i.e. via your
    project's pre-configured profiles).

    A SQLAlchemy development session, where you care less about the
    OS, but much more about being able to run code against multiple
    database vendors (with the same intelligent result aggregation),
    is going to behave significantly different to a core CPython dev
    session where you're hacking away on internals.

    The fact that there are so many false positives when it comes to
    our buildbots is very disheartening.  It only takes a handful of
    successive false positives before you start losing confidence in
    those failure notices entirely.  It shouldn't be like that!

    (The idea behind Snakebite is that you don't need to wait until
    you've checked in your code to potentially find out that there
    are problems on esoteric platforms; you get all that information
    right from the get-go.)

    I do like to live with my head in the clouds, I admit ;-)  That
    said, everything I've alluded to is possible with today's technol-
    ogy.  There's no reliance on something wacky like requiring each
    developer to be connected to a neural EEG whilst developing, such
    that brain waves can be data-mined by the little Snakebite daemon
    so it can figure out what you mean without you having to explicitly
    say it.  Predictive text 2.0, if you will.

    (If a company can produce head gear that can differentiate brain
    signals to the point where you can control your little character
    in Halo just by willing it, surely we can adopt that to differen-
    tiate between the brain waves emitted when you think "no, sorry,
    I could not care less about that Solaris 10 compilation failure
    you've just reported to me", versus "crap, broke Windows again,
    ok, launch another remote session".)

    See, now when you factor that sort of stuff in, my original e-mail
    doesn't seem so far fetched after all eh? :-P  It's all relative!

> -Brett

        Trent.

 
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Jesus Cea  
View profile  
 More options Nov 17 2010, 9:42 am
From: Jesus Cea <j...@jcea.es>
Date: Wed, 17 Nov 2010 15:42:15 +0100
Local: Wed, Nov 17 2010 9:42 am
Subject: Re: [snakebite] Snakebite: Beyond Buildbot
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

On 05/02/09 14:32, Trent Nelson wrote:

>     Mike Melanson (ffmpeg) and I have swapped a few e-mails the past
>     week or so.  I started this reply to him this morning, but by the
>     time I'd finished it I had mentioned a lot of the neat ideas I've
>     got in mind for Snakebite and the concept of "beyond Buildbot...",
>     so I figured I'd send it to the list for everyone to benefit.

>     It's too late for a PyCon US presentation on this topic this year
>     but hopefully my OSCON one gets accepted; I'll go into a lot more
>     detail about our long term plans specifically for this integrated
>     development environment alluded to in the thread below.

http://www.snakebite.org/

This email is almost 2 years old. The website still says "Snakebite will
be publicly announced soon".

I guess the project is dead. Isn't it?.

- --
Jesus Cea Avion                         _/_/      _/_/_/        _/_/_/
j...@jcea.es - http://www.jcea.es/     _/_/    _/_/  _/_/    _/_/  _/_/
jabber / xmpp:j...@jabber.org         _/_/    _/_/          _/_/_/_/_/
.                              _/_/  _/_/    _/_/          _/_/  _/_/
"Things are not so easy"      _/_/  _/_/    _/_/  _/_/    _/_/  _/_/
"My name is Dump, Core Dump"   _/_/_/        _/_/_/      _/_/  _/_/
"El amor es poner tu felicidad en la felicidad de otro" - Leibniz
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C. Titus Brown  
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 More options Nov 17 2010, 9:45 am
From: "C. Titus Brown" <c...@msu.edu>
Date: Wed, 17 Nov 2010 06:45:25 -0800
Local: Wed, Nov 17 2010 9:45 am
Subject: Re: [snakebite] Snakebite: Beyond Buildbot

No, no, it's just pining for the fjords...

Seriously, I'll let Trent answer with details, but the short answer is
that Trent is still working on it.  There was actually a presentation
at the testing-in-python BoF/PyCon 2010 about some of the, umm, hardware
challenges; I think Trent decided to stop overpromising and try to just
get stuff working.  And it's taken a long time.

--titus
--
C. Titus Brown, c...@msu.edu


 
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Trent Nelson  
View profile  
 More options Nov 17 2010, 9:59 am
From: Trent Nelson <tr...@snakebite.org>
Date: Wed, 17 Nov 2010 09:59:06 -0500
Local: Wed, Nov 17 2010 9:59 am
Subject: Re: [snakebite] Snakebite: Beyond Buildbot
On 17-Nov-10 9:45 AM, C. Titus Brown wrote:

> On Wed, Nov 17, 2010 at 03:42:15PM +0100, Jesus Cea wrote:
>> This email is almost 2 years old. The website still says "Snakebite will
>> be publicly announced soon".

>> I guess the project is dead. Isn't it?.

> No, no, it's just pining for the fjords...

> Seriously, I'll let Trent answer with details, but the short answer is
> that Trent is still working on it.  There was actually a presentation
> at the testing-in-python BoF/PyCon 2010 about some of the, umm, hardware
> challenges; I think Trent decided to stop overpromising and try to just
> get stuff working.  And it's taken a long time.

Hey, neat, the mailing list still works ;-)

Seriously though -- it couldn't be further from being dead.  And Titus
is spot on regarding the decision to stop overpromising and just crack on.

The two biggest issues I had to face were a) dodgy hardware, and b) the
temperature increase that comes with putting three racks of servers in
an extremely small room.  Now that these two things have basically been
addressed, the project is picking up lots of traction, once again.

But I'm still not going to start foaming about it publicly again until
there's something tangible (network wise) doing something useful
(software wise) ;-)

        Trent.


 
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Nick Coghlan  
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 More options Nov 17 2010, 10:07 am
From: Nick Coghlan <ncogh...@gmail.com>
Date: Thu, 18 Nov 2010 01:07:41 +1000
Local: Wed, Nov 17 2010 10:07 am
Subject: Re: [snakebite] Snakebite: Beyond Buildbot

Perhaps the front page at Snakebite could be updated along these
lines? A "watch this space (but not yet)" message would give a far
more accurate impression of the current situation than the old message
that is there at the moment (the only reason I didn't share Jesse's
assumption that the project was dead before bringing it up on
python-dev recently was that I remembered Trent saying something about
it earlier in the year).

Cheers,
Nick.

--
Nick Coghlan   |   ncogh...@gmail.com   |   Brisbane, Australia


 
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Trent Nelson  
View profile  
 More options Nov 17 2010, 10:16 am
From: Trent Nelson <tr...@snakebite.org>
Date: Wed, 17 Nov 2010 10:16:57 -0500
Local: Wed, Nov 17 2010 10:16 am
Subject: Re: [snakebite] Snakebite: Beyond Buildbot
On 17-Nov-10 10:07 AM, Nick Coghlan wrote:

The website will be receiving some TLC from me very soon :-)

 
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Trent Nelson  
View profile  
 More options Nov 17 2010, 10:31 am
From: Trent Nelson <tr...@snakebite.org>
Date: Wed, 17 Nov 2010 10:31:35 -0500
Local: Wed, Nov 17 2010 10:31 am
Subject: Re: [snakebite] Snakebite: Beyond Buildbot
On 17-Nov-10 10:16 AM, Trent Nelson wrote:

> On 17-Nov-10 10:07 AM, Nick Coghlan wrote:
>> On Thu, Nov 18, 2010 at 12:59 AM, Trent Nelson<tr...@snakebite.org>   wrote:
>> Perhaps the front page at Snakebite could be updated along these
>> lines? A "watch this space (but not yet)" message would give a far
>> more accurate impression of the current situation than the old message
>> that is there at the moment (the only reason I didn't share Jesse's
>> assumption that the project was dead before bringing it up on
>> python-dev recently was that I remembered Trent saying something about
>> it earlier in the year).

> The website will be receiving some TLC from me very soon :-)

....and in the mean time, in the spirit of JFDI, I've put a little
update there along the lines you suggested :>

        Trent.


 
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Jesus Cea  
View profile  
 More options Nov 17 2010, 11:24 am
From: Jesus Cea <j...@jcea.es>
Date: Wed, 17 Nov 2010 17:24:35 +0100
Local: Wed, Nov 17 2010 11:24 am
Subject: Re: [snakebite] Snakebite: Beyond Buildbot
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

On 17/11/10 16:31, Trent Nelson wrote:

<http://www.acronymfinder.com/Tender-Loving-Care-%28TLC%29.html>
<http://www.acronymfinder.com/Just-Focus-and-Do-It-%28JFDI%29.html>
<http://www.acronymfinder.com/Just-Freakin%27-Do-It-%28polite-form%29-...>

- --
Jesus Cea Avion                         _/_/      _/_/_/        _/_/_/
j...@jcea.es - http://www.jcea.es/     _/_/    _/_/  _/_/    _/_/  _/_/
jabber / xmpp:j...@jabber.org         _/_/    _/_/          _/_/_/_/_/
.                              _/_/  _/_/    _/_/          _/_/  _/_/
"Things are not so easy"      _/_/  _/_/    _/_/  _/_/    _/_/  _/_/
"My name is Dump, Core Dump"   _/_/_/        _/_/_/      _/_/  _/_/
"El amor es poner tu felicidad en la felicidad de otro" - Leibniz
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Jesse Noller  
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 More options Nov 17 2010, 11:31 am
From: Jesse Noller <jnol...@gmail.com>
Date: Wed, 17 Nov 2010 11:31:14 -0500
Local: Wed, Nov 17 2010 11:31 am
Subject: Re: [snakebite] Snakebite: Beyond Buildbot

On Nov 17, 2010, at 10:07 AM, Nick Coghlan <ncogh...@gmail.com> wrote:

Did I say it was dead? I don't remember that :(

 
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Nick Coghlan  
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 More options Nov 17 2010, 3:59 pm
From: Nick Coghlan <ncogh...@gmail.com>
Date: Thu, 18 Nov 2010 06:59:06 +1000
Local: Wed, Nov 17 2010 3:59 pm
Subject: Re: [snakebite] Snakebite: Beyond Buildbot

On Thu, Nov 18, 2010 at 2:31 AM, Jesse Noller <jnol...@gmail.com> wrote:
> Did I say it was dead? I don't remember that :(

Whoops, sorry. s/Jesse/Jesus/ (It was late*!)

Regards,
Nick.

*Or early, depending on your point of view...

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Nick Coghlan   |   ncogh...@gmail.com   |   Brisbane, Australia


 
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 More options Nov 17 2010, 4:00 pm
From: Nick Coghlan <ncogh...@gmail.com>
Date: Thu, 18 Nov 2010 07:00:36 +1000
Local: Wed, Nov 17 2010 4:00 pm
Subject: Re: [snakebite] Snakebite: Beyond Buildbot

On Thu, Nov 18, 2010 at 1:31 AM, Trent Nelson <tr...@snakebite.org> wrote:
> ....and in the mean time, in the spirit of JFDI, I've put a little update
> there along the lines you suggested :>

Much better :)

Cheers,
Nick.

--
Nick Coghlan   |   ncogh...@gmail.com   |   Brisbane, Australia


 
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