Account Options

  1. Sign in
The old Google Groups will be going away soon, but your browser is incompatible with the new version.
Google Groups Home
« Groups Home
Message from discussion shed skin 0.8
The group you are posting to is a Usenet group. Messages posted to this group will make your email address visible to anyone on the Internet.
Your reply message has not been sent.
Your post was successful
 
From:
To:
Cc:
Followup To:
Add Cc | Add Followup-to | Edit Subject
Subject:
Validation:
For verification purposes please type the characters you see in the picture below or the numbers you hear by clicking the accessibility icon. Listen and type the numbers you hear
 
Mark Dufour  
View profile  
 More options Jun 19 2011, 9:58 am
From: Mark Dufour <mark.duf...@gmail.com>
Date: Sun, 19 Jun 2011 15:58:21 +0200
Local: Sun, Jun 19 2011 9:58 am
Subject: Re: shed skin 0.8

thanks for mentioning! :D

I screwed up. after noticing shedskin -x didn't work, I disabled this, but
forgot to create a new package.. :-) I'm uploading a new package at this
moment..

mark.

On Sun, Jun 19, 2011 at 3:19 PM, junyi sun <ccnu...@gmail.com> wrote:
> make failed on windows xp sp2

> C:/shedskin-0.8/shedskin/shedskin/lib/builtin.hpp:25:22: fatal error:
> execinfo.h
> : No such file or directory
> compilation terminated.
> In file included from C:/shedskin-0.8/shedskin/shedskin/lib/sys.hpp:4:0,
>                  from C:/shedskin-0.8/shedskin/shedskin/lib/sys.cpp:1:
> C:/shedskin-0.8/shedskin/shedskin/lib/builtin.hpp:25:22: fatal error:
> execinfo.h
> : No such file or directory
> compilation terminated.
> In file included from C:/shedskin-0.8/shedskin/shedskin/lib/re.hpp:7:0,
>                  from C:/shedskin-0.8/shedskin/shedskin/lib/re.cpp:1:
> C:/shedskin-0.8/shedskin/shedskin/lib/builtin.hpp:25:22: fatal error:
> execinfo.h
> : No such file or directory
> compilation terminated.
> In file included from
> C:/shedskin-0.8/shedskin/shedskin/lib/builtin.cpp:1:0:
> C:/shedskin-0.8/shedskin/shedskin/lib/builtin.hpp:25:22: fatal error:
> execinfo.h
> : No such file or directory
> compilation terminated.
> make: *** [fib] Error 1

> On Sun, Jun 19, 2011 at 8:09 PM, srepmub <mark.duf...@gmail.com> wrote:

>> packaged for windows, and announced:

>> http://shed-skin.blogspot.com/2011/06/shed-skin-08-programming-langua...

>> thanks,
>> mark.

>> On Jun 17, 3:01 am, sunjoy <ccnu...@gmail.com> wrote:
>> > congratulation!
>> > P.S. I need a  windows version of shedskin-0.8.

>> > On Jun 15, 4:18 pm, Mark Dufour <mark.duf...@gmail.com> wrote:

>> > > hi all,

>> > > I have just uploaded the tarball for shed skin 0.8. please test it and
>> > > report any problems, before I announce things further.

>> > > it has been a wonderful cycle for me, with feedback from several
>> directions.
>> > > thank you all for that!

>> > > here's the (full) list of changes:

>> > >http://code.google.com/p/shedskin/wiki/releasenotes

>> > > my personal highlights:

>> > > - the c64 emulator example was synced with its author, and now weighs
>> in at
>> > > about 3,500 lines (sloccount). it still compiles in about 25 mins
>> here,
>> > > which is in line with the scalability graph I published before. see
>> > > attachment for a screenshot of one of my all-time favorite games
>> running on
>> > > it. using cpython, it runs at around 3 FPS, and after compilation,
>> it's
>> > > perfectly fluent (at least 50 FPS).

>> > > - this triggered me to finally add support for the array and struct
>> modules!
>> > > struct is used to read programs from tape, and array to contain a
>> packed
>> > > version of the screen data that is passed out of the extension module.

>> > > - three new examples were added, most interestingly to me a fast
>> (havlak)
>> > > loop recognition algorithm. please keep those examples coming.. ;) I'm
>> > > planning on doing a type inference round for 0.9, and I can't have
>> enough
>> > > test cases for that..

>> > > - a new option, shedskin -x, makes generated code prints tracebacks
>> for all
>> > > thrown exceptions. so it also print them when they are actually
>> caught.
>> > > still I think it can be very useful to investigate why a large program
>> > > crashes (such as a c64 emulator). I would be interested if anyone
>> knows how
>> > > to improve this so we only print tracebacks for uncaught exceptions
>> (that
>> > > is, efficiently of course).

>> > > - I just added a 'faq' section to the wiki section (
>> http://code.google.com/p/shedskin/wiki/faq) with responses to some common
>> > > questions/preconceptions about the approach shedskin takes.

>> > > thanks again to those that helped with or provided feedback for this
>> > > release.

>> > > if there are no issues reported with the current tarball, I will
>> proceed to
>> > > package the windows version and ask thomas and paul to upgrade the
>> rpm/deb
>> > > packages.

>> > > mark.
>> > > --http://www.youtube.com/watch?v=E6LsfnBmdnk

>> > >  intkarat.png
>> > > 14KViewDownload

>> --
>> You received this message because you are subscribed to the Google Groups
>> "shedskin-discuss" group.
>> To post to this group, send email to shedskin-discuss@googlegroups.com.
>> To unsubscribe from this group, send email to
>> shedskin-discuss+unsubscribe@googlegroups.com.
>> For more options, visit this group at
>> http://groups.google.com/group/shedskin-discuss?hl=en.

>  --
> You received this message because you are subscribed to the Google Groups
> "shedskin-discuss" group.
> To post to this group, send email to shedskin-discuss@googlegroups.com.
> To unsubscribe from this group, send email to
> shedskin-discuss+unsubscribe@googlegroups.com.
> For more options, visit this group at
> http://groups.google.com/group/shedskin-discuss?hl=en.

--
http://www.youtube.com/watch?v=E6LsfnBmdnk

 
You must Sign in before you can post messages.
To post a message you must first join this group.
Please update your nickname on the subscription settings page before posting.
You do not have the permission required to post.