How I want to allow for multiple fields will require a lot of text-
entry fields (as on http://tnlc.com/eep/compare/gameform.html ) and I
would prefer multiple values stringed back together as in my game
comparison table at http://tnlc.com/eep/compare/table.html but I don't
want the form to accept multiple values in this way because each value
will have its own category and comma-separated lists will screw up
that auto-categorization.
Also, having templates allows for more than one value per repeated
block; this isn't really a usable feature right now, but it will be
once there's support for (I'm sure everyone's sick of hearing this
term already!) n-ary relations.
Using Javascript for multiple templates is a very good idea; it was
brought up in a recent thread and it's a planned development.
If by multiple values on your form you mean the checkboxes like
"explosions", "fire" etc., as I wrote before those can be implemented
as simply boolean attributes, which might be the simplest solution. Or
are you talking about something else?
-Yaron
I don't see how the ambiguity would arise; simple output a <insert
character here>-separated list of ALL values in the same-named
field(s).
> Also, having templates allows for more than one value per repeated
> block; this isn't really a usable feature right now, but it will be
> once there's support for (I'm sure everyone's sick of hearing this
> term already!) n-ary relations.
>
> Using Javascript for multiple templates is a very good idea; it was
> brought up in a recent thread and it's a planned development.
Not just javascript but CSS too.
> If by multiple values on your form you mean the checkboxes like
> "explosions", "fire" etc., as I wrote before those can be implemented
> as simply boolean attributes, which might be the simplest solution. Or
> are you talking about something else?
Well, for example, if the form has checkboxes for footstep surface
sounds for dirt, mud, sand, and water, and all are checked, I want the
table field to show "dirt, mud, sand, water" and not checkboxes (which
take up more room)--and have links to those categories (which show
other games that have such footsteps). And I want a text-entry field
for other surfaces that aren't available to select from. Autocomplete
is nice but I'd rather have a multi-select listbox that shows all (or
most anyway) of the options immediately without some silly delayed
fade-in/out effect.
Checkboxes are fine up to a point, but when you get to, say, MediaWiki
namespace search options, it becomes frustrating having to check/
uncheck those boxes when you only want to search the main namespace.
This is why I'm working on an extension/hack to convert namespace
search checkboxes into multi-select listboxes (see
http://mediawiki.org/wiki/Extension:Multi-select_Namespace_Search )
Given that, a few issues:
- it's very important to stress that dropdowns/listboxes (of whatever
form) and autocompletes/checkboxes are not interchangeable. The former
don't allow entry of new data, the latter do; the former are
represented in SMW as "Enumeration"s, the latter are just "String"s.
Usually one makes more sense than the other for a given application;
in your case, it looks like it should be an Enumeration. Though you
really want an Enumeration that allows new values as well; I think
that's fine - I'm pretty sure there's nothing in SMW that checks to
make sure an Enumeration's value is actually one of its "allowed
values".
- I don't really know what you mean by using CSS, but I'm assuming
it's not a big deal.
- I'm assuming that, if someone enters a new value for a field, you
don't want it to end up in the main dropdown/listbox. Is that true?
-Yaron
Well, that form uses checkboxes and text-entry fields because combo
boxes aren't available in HTML. I may still use that method instead of
multi-select list boxes because for some checkbox entries, the text
field allows more info for that specific feature.
> Given that, a few issues:
>
> - it's very important to stress that dropdowns/listboxes (of whatever
> form) and autocompletes/checkboxes are not interchangeable. The former
> don't allow entry of new data, the latter do; the former are
> represented in SMW as "Enumeration"s, the latter are just "String"s.
> Usually one makes more sense than the other for a given application;
> in your case, it looks like it should be an Enumeration. Though you
> really want an Enumeration that allows new values as well; I think
> that's fine - I'm pretty sure there's nothing in SMW that checks to
> make sure an Enumeration's value is actually one of its "allowed
> values".
This form doesn't necessarily have to be limited by SMW standards if
it can't do what I want. I've been using 2 different table generators
to make the comparison table ( http://www.tnlc.com/wiki/index.php?title=Comparison_table
) from the same template used by Semantic Forms so far but both have
their limitations, unfortunately. I may look into another form
extension, Simple Forms ( http://www.mediawiki.org/wiki/Extension:Simple_Forms
), too.
> - I don't really know what you mean by using CSS, but I'm assuming
> it's not a big deal.
Well, by CSS I mean, of course cascading stylesheets and their ability
to hide/show <div>s...so, yes, actually, quite a big deal when it
could be done client-side with or without the aid of javascript.
> - I'm assuming that, if someone enters a new value for a field, you
> don't want it to end up in the main dropdown/listbox. Is that true?
Well, yes, but I want any new entries like, say, a new game developer,
to be put into a queue for later verification so one couldn't just go
nuts entering crap/spam in the lists.
I may just stick with checkboxes and text-entry fields after all but,
I'm finding, whenever I edit a template used by Semantic Forms, the
fields aren't retained when I try "edit with form". Bug?
> > > > Onhttp://discoursedb.org/SemanticForms/the standard way of adding
> > > > multiple values for the same field is to create a template for
> > > > "additional" entries of a certain field type. Why not just use the
> > > > same existing field type on the current template and simply allow it
> > > > to be "called" multiple times instead of having to create yet another
> > > > template? Also, why not use client-side scripting and/or CSS tricks to
> > > > reveal hidden DIVs without having to make another call to the server?
> > > > Then, simply concantenate the multiple same-named fields into a single
> > > > field (and split up for editing later).
>
> > > > How I want to allow for multiple fields will require a lot of text-
> > > > entry fields (as onhttp://tnlc.com/eep/compare/gameform.html) and I
> > > > would prefer multiple values stringed back together as in my game
> > > > comparison table athttp://tnlc.com/eep/compare/table.htmlbut I don't