Playing:
A player must be able to read authored text that describes what she/he
senses.
A player must be able to communicate desired interactions with the
things she/he senses.
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I've been thinking about this for the last few days. I'm not sure, but
'rules' of interaction and players communicating interaction with things
sensed seems to be another way of saying that IF requires a world model
of some kind (probably not to be confused with a model or simulation of
our physical world). Maybe world model then is not the right term, but I
don't have a better one either.