<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<rss version="2.0">
  <channel>
  <title>Schemaverse Google Group</title>
  <link>http://groups.google.com/group/schemaverse</link>
  <description>Discussion regarding my ridiculous game, The Schemaverse. This is a multiplayer space game which you play through close interaction with the database. Play by writing SQL queries in your favourite client or write your own interface.</description>
  <language>en</language>
  <item>
  <title>Re: Can&#39;t make an account :(</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/d5844ab3e43b44d4/bbf151bd6d26678b?show_docid=bbf151bd6d26678b</link>
  <description>
  Hi Mandy, &lt;br&gt; &lt;p&gt;Our login/registration form, admittedly, could be a bit more verbose in its error descriptions. What is likely happening is that the username is taken already. &lt;br&gt; &lt;p&gt;Try to create an account under a different username and it should go through. &lt;br&gt; &lt;p&gt;Keep us posted! Happy to help with any other problems that come up.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/d5844ab3e43b44d4/bbf151bd6d26678b?show_docid=bbf151bd6d26678b</guid>
  <author>
  j...@saucetel.com
  (Joshua McDougall)
  </author>
  <pubDate>Fri, 29 Mar 2013 17:13:11 UT
</pubDate>
  </item>
  <item>
  <title>Can&#39;t make an account :(</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/d5844ab3e43b44d4/854fd8ec7f06087d?show_docid=854fd8ec7f06087d</link>
  <description>
  I don&#39;t know where else to make this known, but when I click on &amp;quot;Create &lt;br&gt; Account and Login&amp;quot; it doesn&#39;t work? Am I missing something, or does that &lt;br&gt; link not work?
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/d5844ab3e43b44d4/854fd8ec7f06087d?show_docid=854fd8ec7f06087d</guid>
  <author>
  amanda.knight...@gmail.com
  (Mandy)
  </author>
  <pubDate>Fri, 29 Mar 2013 15:23:31 UT
</pubDate>
  </item>
  <item>
  <title>Re: Schemaverse Visualizations</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/17bbc9ff647b51fc/2f65514c6cf06fb2?show_docid=2f65514c6cf06fb2</link>
  <description>
  Can&#39;t wait to see it :D &lt;br&gt; I moved the permissions over to the visualization account for you.
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/17bbc9ff647b51fc/2f65514c6cf06fb2?show_docid=2f65514c6cf06fb2</guid>
  <author>
  j...@saucetel.com
  (Abstrct)
  </author>
  <pubDate>Tue, 10 Jul 2012 05:11:38 UT
</pubDate>
  </item>
  <item>
  <title>Re: Schemaverse Gameplay</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/0a0e835832d72ca3?show_docid=0a0e835832d72ca3</link>
  <description>
  Cool, need to update my scripts so that hopefully derpfish will have a &lt;br&gt; little bit more competition this round :) &lt;br&gt; &lt;p&gt;convert_resource seems to be working tonight, thanks
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/0a0e835832d72ca3?show_docid=0a0e835832d72ca3</guid>
  <author>
  marc.neuwi...@gmail.com
  (Marc Neuwirth)
  </author>
  <pubDate>Tue, 10 Jul 2012 05:08:59 UT
</pubDate>
  </item>
  <item>
  <title>Re: Schemaverse Visualizations</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/17bbc9ff647b51fc/06edfd52ad9a73cf?show_docid=06edfd52ad9a73cf</link>
  <description>
  I have the closeup view working sort of alright, can you give access &lt;br&gt; to the user &#39;visualization&#39; instead of &#39;anewworth&#39; as that is the user &lt;br&gt; that I am using to query the DB
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/17bbc9ff647b51fc/06edfd52ad9a73cf?show_docid=06edfd52ad9a73cf</guid>
  <author>
  marc.neuwi...@gmail.com
  (Marc Neuwirth)
  </author>
  <pubDate>Tue, 10 Jul 2012 05:01:03 UT
</pubDate>
  </item>
  <item>
  <title>Re: Schemaverse Gameplay</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/2c1dfbe3d9bec4b6?show_docid=2c1dfbe3d9bec4b6</link>
  <description>
  The maximums are still being enforced but they are not what they are in the &lt;br&gt; github repo. I am constantly changing these values trying to help balance &lt;br&gt; out the game a bit and I don&#39;t really feel they require a full commit. Here &lt;br&gt; are the current values: &lt;br&gt; MAX_SHIP_SKILL=500 &lt;br&gt; MAX_SHIP_HEALTH=1000 &lt;br&gt; DEFENSE_EFFICIENCY=50
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/2c1dfbe3d9bec4b6?show_docid=2c1dfbe3d9bec4b6</guid>
  <author>
  j...@saucetel.com
  (Abstrct)
  </author>
  <pubDate>Mon, 09 Jul 2012 22:26:44 UT
</pubDate>
  </item>
  <item>
  <title>Re: Schemaverse Gameplay</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/ae2e3d8e42a36d8b?show_docid=ae2e3d8e42a36d8b</link>
  <description>
  It seems like the published stat limits for ships are no longer being &lt;br&gt; enforced? I can update max_speed to 800k rather than the 50k on GitHub and &lt;br&gt; on the help docs. Is this a bug or a feature? &lt;br&gt; Also there is a problem with the convert_resource function still using int &lt;br&gt; instead of bigint, not sure what is going wrong as the code on GitHub looks
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/ae2e3d8e42a36d8b?show_docid=ae2e3d8e42a36d8b</guid>
  <author>
  marc.neuwi...@gmail.com
  (anewworth)
  </author>
  <pubDate>Mon, 09 Jul 2012 20:55:28 UT
</pubDate>
  </item>
  <item>
  <title>Re: Schemaverse Gameplay</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/7fe7fe25c2665094?show_docid=7fe7fe25c2665094</link>
  <description>
  SELECT Initiate_Self_Destruct(ship_id ) &lt;br&gt; FROM my_ships &lt;br&gt; WHERE prospecting &amp;gt; 100; &lt;br&gt; &lt;p&gt;;) &lt;br&gt; &lt;p&gt;Sent from my mobile device &lt;br&gt; &lt;p&gt;Whoops, sorry about that. MAX_SHIPS was set to private for some reason. You &lt;br&gt; can see it now. &lt;br&gt; &lt;p&gt;and yes, you can ATTACK() your own ships to destroy them... This may have a &lt;br&gt; negative effect on your final score though depending how many of your ships
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/7fe7fe25c2665094?show_docid=7fe7fe25c2665094</guid>
  <author>
  tiger...@tigereye.ca
  (Tigereye .)
  </author>
  <pubDate>Fri, 06 Jul 2012 14:27:57 UT
</pubDate>
  </item>
  <item>
  <title>Re: Schemaverse Gameplay</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/d982751a7aeb6721?show_docid=d982751a7aeb6721</link>
  <description>
  Whoops, sorry about that. MAX_SHIPS was set to private for some reason. You &lt;br&gt; can see it now. &lt;br&gt; and yes, you can ATTACK() your own ships to destroy them... This may have a &lt;br&gt; negative effect on your final score though depending how many of your ships &lt;br&gt; you are taking out. Other than that there isn&#39;t another way of destroying
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/d982751a7aeb6721?show_docid=d982751a7aeb6721</guid>
  <author>
  j...@saucetel.com
  (Abstrct)
  </author>
  <pubDate>Fri, 06 Jul 2012 14:04:26 UT
</pubDate>
  </item>
  <item>
  <title>Re: Schemaverse Gameplay</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/00144f6e8fddc3b8?show_docid=00144f6e8fddc3b8</link>
  <description>
  Yep, gotta make sure my script is tweaked and efficient. &lt;br&gt; 1) Hrmmm... &lt;br&gt; schemaverse=&amp;gt; SELECT GET_NUMERIC_VARIABLE(&#39;MAX_SHIP S&#39;); &lt;br&gt; get_numeric_variable &lt;br&gt; ---------------------- &lt;br&gt; &lt;p&gt;(1 row) &lt;br&gt; schemaverse=&amp;gt; SELECT * FROM public_variable WHERE name=&#39;MAX_SHIPS&#39;; &lt;br&gt; name | private | numeric_value | char_value | description | player_id
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/00144f6e8fddc3b8?show_docid=00144f6e8fddc3b8</guid>
  <author>
  h...@derpfish.com
  (derpfish)
  </author>
  <pubDate>Fri, 06 Jul 2012 06:59:09 UT
</pubDate>
  </item>
  <item>
  <title>Re: Schemaverse Visualizations</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/17bbc9ff647b51fc/f5bcc5f59b17d154?show_docid=f5bcc5f59b17d154</link>
  <description>
  Awesome, thanks. Can you also add the user id as well?
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/17bbc9ff647b51fc/f5bcc5f59b17d154?show_docid=f5bcc5f59b17d154</guid>
  <author>
  marc.neuwi...@gmail.com
  (Marc Neuwirth)
  </author>
  <pubDate>Fri, 06 Jul 2012 03:31:23 UT
</pubDate>
  </item>
  <item>
  <title>Re: Schemaverse Gameplay</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/42a68038c870ccd3?show_docid=42a68038c870ccd3</link>
  <description>
  Welcome back Derp! &lt;br&gt; Preparing for the DEFCON 20 tournament :D? &lt;br&gt; 1) Yes, there is a public variable named MAX_SHIPS &lt;br&gt; 2) Yes, you can build new ships if old ones are destroyed (zero health for &lt;br&gt; 3 consecutive tics) &lt;br&gt; -Abstrct
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/42a68038c870ccd3?show_docid=42a68038c870ccd3</guid>
  <author>
  j...@saucetel.com
  (Abstrct)
  </author>
  <pubDate>Fri, 06 Jul 2012 02:49:35 UT
</pubDate>
  </item>
  <item>
  <title>Re: Schemaverse Visualizations</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/17bbc9ff647b51fc/3989778d46e47654?show_docid=3989778d46e47654</link>
  <description>
  No problem. It is in the public server as the view *leader_board* (although &lt;br&gt; has not been actually committed to the repo yet) &lt;br&gt; -Abstrct
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/17bbc9ff647b51fc/3989778d46e47654?show_docid=3989778d46e47654</guid>
  <author>
  j...@saucetel.com
  (Abstrct)
  </author>
  <pubDate>Fri, 06 Jul 2012 02:45:01 UT
</pubDate>
  </item>
  <item>
  <title>Re: Schemaverse Gameplay</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/f25cd530347accf6?show_docid=f25cd530347accf6</link>
  <description>
  I know I show up with a great deal of infrequency, but every so often I &lt;br&gt; decide it&#39;s time to get my fleet script up-to-date. So a couple of &lt;br&gt; questions relevant to the recent (ish) ship limit implementation: &lt;br&gt; 1. Is the ship limit available as a variable somewhere? (I try to &lt;br&gt; parameterize my script where possible.) I didn&#39;t see anything in the
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/cf72b77ae182b0e0/f25cd530347accf6?show_docid=f25cd530347accf6</guid>
  <author>
  h...@derpfish.com
  (derpfish)
  </author>
  <pubDate>Thu, 05 Jul 2012 22:18:04 UT
</pubDate>
  </item>
  <item>
  <title>Re: Schemaverse Visualizations</title>
  <link>http://groups.google.com/group/schemaverse/browse_thread/thread/17bbc9ff647b51fc/c37174458e2b9abf?show_docid=c37174458e2b9abf</link>
  <description>
  Awesome thanks, can you make the top ten leader board that you use on &lt;br&gt; the front page of the site a view?
  </description>
  <guid isPermaLink="true">http://groups.google.com/group/schemaverse/browse_thread/thread/17bbc9ff647b51fc/c37174458e2b9abf?show_docid=c37174458e2b9abf</guid>
  <author>
  marc.neuwi...@gmail.com
  (Marc Neuwirth)
  </author>
  <pubDate>Thu, 05 Jul 2012 20:57:38 UT
</pubDate>
  </item>
  </channel>
</rss>
