Some clarification

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Brian O'Connor

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Nov 23, 2009, 2:10:13 PM11/23/09
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Hey guys,
 
Sorry about asking some basic questions, but some quick googling and doc reading didn't satisfy my curiosity.
 
A little background:
I've been doing work on Google App Engine, and am very interested in an ecommerce solution that works on that platform.  Naturally, Satchmo was my first choice to port over, as I'm already using Django with App Engine Patch.
 
Obviously, there is a lot of work to be done on this front.  I'm weighing the pros/cons of porting satchmo vs creating a simplified ecommerce solution right into GAE.
 
So, assuming I take the port approach, I had some questions about Satchmo's packages/apps/dependencies.
 
My first question is about keyedcache...what exactly does keyedcache accomplish and why was it built?  What was wrong with django caching that keyedcaching solves?
 
My next question is about livesettings:  The recommended usage (from what I remember reading) is to use livesettings in debug, and then on production disable it.  Would there be any harm in just removing livesettings all together?  I might try and get it to work on the google dev server (for obvious reasons), but I want to concentrate on what really matters first.
 
The only real show stopper I've seen so far is the use of sorl-thumbnail, but I was having a hard time finding where that was used in the actual code anyway, so if someone could point me in that direction that would be great.
 
For the record, I plan on taking App Engine Patch's approach and just rewrite the internals of satchmo that needs to change (the models, namely) rather than playing games with imports and all that garbage.
 
Thanks,
Brian O'Connor

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Brian O'Connor
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