great job

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przemek

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Jun 29, 2011, 9:56:47 AM6/29/11
to Runtime-Compiled C++

i compiled and run project in vs 2010/vista without any problems, it
works great, good job

but: it would be great if you could realase a simple example, even
console app showing how to integrate runtime compiling to small
project without whole aurora engine or post instruction how to do this

Doug Binks

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Jun 29, 2011, 10:16:40 AM6/29/11
to Runtime-Compiled C++
Thanks for the feedback!

We intend to do this at some point in the future. The intial release
is more geared around making the source code available for the
presentation we gave in Paris at the AiGameDev conference (
http://aigamedev.com/open/reviews/paris11-suggested-reading/ ), but we
mean to keep this project alive and add to it in future.

If we were to give a simple console style example, what features do
you think would be essential:

- Compile, link and swap to new objects.
- Autodetection of file changes
- Serialization so object state transfered
- Error protection
- Handling of multiple object types via factory system

Cheers,

Doug.

przemek

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Jun 30, 2011, 4:47:58 AM6/30/11
to Runtime-Compiled C++
> If we were to give a simple console style example, what features do
> you think would be essential:
>
>  - Compile, link and swap to new objects.
>  - Autodetection of file changes
>  - Serialization so object state transfered
>  - Error protection
>  - Handling of multiple object types via factory system
>

hi

for a basic sample i think autodetection and serialization are not
needed, error protection can also be reduced to minimum (success/
fail)

with regards,
Przemek
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