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new animation package
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vodo  
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(1 user)  More options May 31 2007, 8:55 pm
From: vodo <voodoobu...@gmail.com>
Date: Thu, 31 May 2007 17:55:27 -0700
Local: Thurs, May 31 2007 8:55 pm
Subject: new animation package
very well done!  i've actually been working on something extremely
similar in that it uses JSON exclusively to set all sorts of advanced
parameters -- in the structure only the callback names are specified
with the actual declarations existing elsewhere in the code.

your package is far more complete than mine -- you've saved me a lot
of work -- thanks for your efforts!

one other thing i was considering implementing which i think would be
a great project, although perhaps a bit time consuming.  the concept
is to have a time-based frame animation editor such as in flash.  each
of the elements and the attributes being animated would appear as
different colored lines on a graph/timeline (for cross-browser
compatibility wz_graphics.js - see walterzorn.com or plotr.org(?) for
more on this javascript-based drawing kit) and accompanying it would
be a variety of parameter controls for tweaking the animation, such as
velocity/acceleration, changes in the easing functions, and perhaps
even the addition of interactive algorithms based on the position of
the mouse etc, allowing for the development of highly interactive
complex GUIs.

one small note - i noticed that if i clicked on a clickable animation
which was not yet finished with its cycle it caused the animation to
lock with an error.  i haven't yet looked closely, but i assume the
default action would be for the animation to toggle back and forth
(such as the case with animated mouseovers -- rather than 'jump' to
their original state they should just reverse the direction of their
easing), but there seems to be an error.

anyway, great work!  i'm looking forward to contributing and
participating in the development of this great little package.

mm


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webEater  
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 More options Jun 16 2007, 9:17 pm
From: webEater <andreaskal...@gmx.de>
Date: Sat, 16 Jun 2007 18:17:45 -0700
Local: Sat, Jun 16 2007 9:17 pm
Subject: Re: new animation package

On 1 Jun., 02:55, vodo <voodoobu...@gmail.com> wrote:

Hey!

thank your for your detailed report ;) It's great fun for me to get
responses and articles because Run is great but still a little bit
unknown. The causes are: Run is too abstract for the mass of JS
developers who just want simple coding and Object.clone(me) doesn't
work ;)

> the concept
> is to have a time-based frame animation editor such as in flash.

This is an idea a friend of mine and me had last summer but we stopped
developing because of other webby projects ;) We have actually started
coding but we stopped at a point. You see, it's all a problem of time!
Would you be interested to develop such a thing? What about using Run?
I would be very impressed to see a Flash like thing based on Run based
on JS!

I have seen Walter Zorn's Lib some time ago. Something like that is
funny but in this case I would prefer Flash because it's Anti-aliased
and more performant. But Plotr is really nice, we are going to use it
to draw statistics on a page.

You are right with the errors - thats why it's still beta. I will
write you a mail again when I start working on Run again.
What I want is when I have some time:

- building an abstract and highly optimized animation engine (just for
doing repeated action and firing events)
- extend this engine with CSS and other animations (examples: DOM
nodes, images, favicons, and a better mouse API - your idea)
- extend this with really simple methods that base on prototype's
Element.extend, example:
$('myEl').fadeIn().move(0, -20)
- support other frameworks like Dojo, mootools etc

I am waiting for your ideas,

Andi


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