Since I'm so fascinated scripting my everyday's sysadmin needs with ruby since 1 month, I just started for fun a little project creating an rpg-like game (you know, dwarves, elves'n'stuff). Just for test purposes. But as I realized with time, that the classes are so easy to extend and each new "feature" I have in mind can be implemented so fast and easy, I came to the point, where I thought "What about a graphical interface?" So, my question now is: What is the best interface to use for this (also having portability in mind)? SDL, OpenGL or rubygames (which unfortunately I'm not able to install on my ubuntu box yet...).
Or maybe someone knows already of a working example of something similar?
> Since I'm so fascinated scripting my everyday's sysadmin needs with > ruby since 1 month, I just started for fun a little project creating > an rpg-like game (you know, dwarves, elves'n'stuff). Just for test > purposes. But as I realized with time, that the classes are so easy to > extend and each new "feature" I have in mind can be implemented so > fast and easy, I came to the point, where I thought "What about a > graphical interface?" > So, my question now is: What is the best interface to use for this > (also having portability in mind)? SDL, OpenGL or rubygames (which > unfortunately I'm not able to install on my ubuntu box yet...).
> Or maybe someone knows already of a working example of something > similar?
"Jason Roelofs" <jameskil...@gmail.com> wrote: > Check out RUDL (http://rudl.sourceforge.net/), it's a more Ruby-esque > wrapper around SDL.
> Jason
> On 3/13/07, ChrisKaelin <c...@stonedragon.ch> wrote:
> > Since I'm so fascinated scripting my everyday's sysadmin needs with > > ruby since 1 month, I just started for fun a little project creating > > an rpg-like game (you know, dwarves, elves'n'stuff). Just for test > > purposes. But as I realized with time, that the classes are so easy to > > extend and each new "feature" I have in mind can be implemented so > > fast and easy, I came to the point, where I thought "What about a > > graphical interface?" > > So, my question now is: What is the best interface to use for this > > (also having portability in mind)? SDL, OpenGL or rubygames (which > > unfortunately I'm not able to install on my ubuntu box yet...).
> > Or maybe someone knows already of a working example of something > > similar?
> > Thanks for any hints or suggestions
> > Chris
RUDL is fairly old and outdated with the last release in 2004. I'd say first try rubygame, then Ruby/SDL, and finally if you have to, RUDL.