Interesting... I decided to run another test with FFSplit, so I played a stereo mp3 and then did the control panel speaker test.
It recorded the entire mp3 as being the left channel. Later on, when I tested the left speaker, it played the test sound correctly (with the mp3). During the center speaker test, you don't hear the speaker test tone, but rather, the mp3's right channel plays correctly during the test, then dies again. The mp3 continues to play only on the left. During the right speaker test, you hear the test sound play out the right speaker.
I ran the same test again, without the mp3, and only 1 of the 6 channels played back. Strange...
On Thursday, September 27, 2012 10:40:36 PM UTC+1, Jorge Pestana wrote:
> Interesting... I decided to run another test with FFSplit, so I played a > stereo mp3 and then did the control panel speaker test.
> It recorded the entire mp3 as being the left channel. Later on, when I > tested the left speaker, it played the test sound correctly (with the > mp3). During the center speaker test, you don't hear the speaker test > tone, but rather, the mp3's right channel plays correctly during the test, > then dies again. The mp3 continues to play only on the left. During the > right speaker test, you hear the test sound play out the right speaker.
> I ran the same test again, without the mp3, and only 1 of the 6 channels > played back. Strange...
> Just recorded using the "record by click on start button" WITH SUCCESS!!!
> SWEET! Opened WAV with Audacity and it's all there! Played it back and it
> played back correctly!
Oh wow that is truly good news if it recorded 5.1. That would be its
first success "in the wild" :D
> With FFSplit, however, it now only records the center channel now, lol.
> Anyway, FFsplit is not your app, so I wont bother you with trying to figure
> that one out. (If it were even possible, without having the FFSplit code)
> Unless, of course, this SHOULD be working for all other apps that can use it
> as a capture source. ;)
Yeah it probably should, since FFmpeg uses it underneath anyway.
So you say FFsplit running virtual-audio-capturer doesn't seem to
capture it right?
I wonder what the difference is. You could try running ffmpeg using
the same parameters that FFsplit seems to use (you can discover it
with Process Explorer IIRC) and see if
1) his version of ffmpeg has the same problem
2) the version of ffmpeg with virtual-audio-capturer has the same problem.
3) maybe see if more recent ffmpeg builds have the same problem:
http://ffmpeg.zeranoe.com/builds/
Now that you mention it, I wonder if FFsplit is "mixing" from 5.1 to
stereo and somehow...if it varies from build to build then I think it
might imply that something is broken in FFmpeg. I think there has
been some recent work in FFmpeg with regard to the "amerge" filter, so
maybe there is something going on in there.
> It recorded the entire mp3 as being the left channel.
That is really weird how it merges both channels into left LOL.
What's your console output from this?
> Later on, when I
> tested the left speaker, it played the test sound correctly (with the mp3).
> During the center speaker test, you don't hear the speaker test tone, but
> rather, the mp3's right channel plays correctly during the test, then dies
> again. The mp3 continues to play only on the left. During the right
> speaker test, you hear the test sound play out the right speaker.
Oh man that is freaky. something seems definitely amiss...
> I ran the same test again, without the mp3, and only 1 of the 6 channels
> played back. Strange...
Does it reproduce with the same behavior? And with latest builds of
FFmpeg? What about with builds like a year old?
On Wed, Sep 26, 2012 at 11:34 AM, Jorge Pestana <blindr...@gmail.com> wrote:
> Ok, just ran it and it took me through the setup (video, audio, etc...)
> First thing I noticed is that dshow @ 020dc060 appears a lot, and
> continues if you scroll down.
Ok there is a possibility something related to this was fixed with 0.3.10
(I wasn't shutting down ffmpeg's right). Just thought I'd mention it since
it might be related.
Cheers!
-r
> Oh, you meant to run what I got out of FFSplit thru Audacity ? I thought you
> wanted me to try capture using audacity. My bad!
> Unfortunately, FFSplit will only save as .flv (h264/aac). I'll extract the
> AAC and send it your way.
I guess it does only do aac stereo, doesn't it? Which I guess we've
already seen.
Anyway I suggesting more to run FFsplit's "bundled" ffmpeg.exe with
command line parameters (from the console) and see if it rails there.
I.e. is it the version of ffmpeg that is causing the difference,
basically.
-r
>> Oh, you meant to run what I got out of FFSplit thru Audacity ? I thought you
>> wanted me to try capture using audacity. My bad!
>> Unfortunately, FFSplit will only save as .flv (h264/aac). I'll extract the
>> AAC and send it your way.
> I guess it does only do aac stereo, doesn't it? Which I guess we've
> already seen.
> Anyway I suggesting more to run FFsplit's "bundled" ffmpeg.exe with
> command line parameters (from the console) and see if it rails there.
> I.e. is it the version of ffmpeg that is causing the difference,
> basically.
Another interesting test might be to try replacing ffsplit's "bundled"
ffmpeg.exe with a newer one, and see if the mapping weirdness goes
away, using the various devices...
-r
Hey there. Sorry for not getting back to you sooner. I'll check up on everything you posted.
As for the ffmpeg that comes with FFSplit, I've tried replacing it... but I think taq has coded ffsplit to only use the specific version he's bundled it with. It always forces you to "update" when there's a different version. If you refuse the update, it simply closes... *sigh*
On Friday, September 28, 2012 8:31:25 PM UTC+1, rogerdpack wrote:
> >> Oh, you meant to run what I got out of FFSplit thru Audacity ? I > thought you > >> wanted me to try capture using audacity. My bad!
> >> Unfortunately, FFSplit will only save as .flv (h264/aac). I'll extract > the > >> AAC and send it your way.
> > I guess it does only do aac stereo, doesn't it? Which I guess we've > > already seen. > > Anyway I suggesting more to run FFsplit's "bundled" ffmpeg.exe with > > command line parameters (from the console) and see if it rails there. > > I.e. is it the version of ffmpeg that is causing the difference, > > basically.
> Another interesting test might be to try replacing ffsplit's "bundled" > ffmpeg.exe with a newer one, and see if the mapping weirdness goes > away, using the various devices... > -r
BTW, I was using this in the "ffmpeg options" area of ffsplit: -ab 384k -ac 6. It really does record 6 channels... even tho the mappings are screwed, lol.
On Monday, October 1, 2012 3:34:51 PM UTC+1, rogerdpack wrote: > > I tried other ffmpeg builds and it appears that the "experimental" aac > > encoder is at fault... :(
> Do you have an example of how to get it to fail (command line)? It > might be worth reporting this to the ffmpeg guru's ... > -r
Here's a feature request, if at all possible. (I have no idea how this works...)
I was running some more tests, this time with my PS3. I've noticed that VACG does not record what I hear while using the audio inputs of my sound card.
I have unmuted the Auxiliary input in the Playback Devices --> Speakers (X-Fi), so I can hear it playing back on my speakers. Is there a way of making VACG grab the audio that is being inputted to the soundcard, with these inputs unmuted in the Playback Devices area ? I guess I'm looking for something sort of like "What U Hear" or "Stereomix," except they only support 2 channels and I would obviously want 6. :)
So you pipe audio through your audio card "from the PS3"?
Does ffmpeg reveal a device for your audio card's inputs, or anything about
that audio card?
-r
On Sat, Oct 6, 2012 at 8:45 AM, Jorge Pestana <blindr...@gmail.com> wrote:
> Here's a feature request, if at all possible. (I have no idea how this
> works...)
> I was running some more tests, this time with my PS3. I've noticed that
> VACG does not record what I hear while using the audio inputs of my sound
> card.
> I have unmuted the Auxiliary input in the Playback Devices --> Speakers
> (X-Fi), so I can hear it playing back on my speakers. Is there a way of
> making VACG grab the audio that is being inputted to the soundcard, with
> these inputs unmuted in the Playback Devices area ? I guess I'm looking
> for something sort of like "What U Hear" or "Stereomix," except they only
> support 2 channels and I would obviously want 6. :)
Yeah. Unfortunately, in any application you have to choose one input, so you only get 2 channels out of it. "What U Hear" records everything that's being played back on your speakers, but it will downmix it to 2ch for recording. :(
On Sunday, October 7, 2012 12:46:04 AM UTC+1, rogerdpack wrote:
> So you pipe audio through your audio card "from the PS3"? > Does ffmpeg reveal a device for your audio card's inputs, or anything > about that audio card? > -r
> On Sat, Oct 6, 2012 at 8:45 AM, Jorge Pestana <blin...@gmail.com<javascript:> > > wrote:
>> Here's a feature request, if at all possible. (I have no idea how this >> works...)
>> I was running some more tests, this time with my PS3. I've noticed that >> VACG does not record what I hear while using the audio inputs of my sound >> card.
>> I have unmuted the Auxiliary input in the Playback Devices --> Speakers >> (X-Fi), so I can hear it playing back on my speakers. Is there a way of >> making VACG grab the audio that is being inputted to the soundcard, with >> these inputs unmuted in the Playback Devices area ? I guess I'm looking >> for something sort of like "What U Hear" or "Stereomix," except they only >> support 2 channels and I would obviously want 6. :)
ffsplit directs ffmpeg to accept '2 inputs' (I mean probably most apps
don't let you) but may be a clue there (you should be able to mix/pan the 2
channels into the 5...theoretically :)
-r
On Sun, Oct 7, 2012 at 6:59 AM, Jorge Pestana <blindr...@gmail.com> wrote:
> Yeah. Unfortunately, in any application you have to choose one input, so
> you only get 2 channels out of it. "What U Hear" records everything that's
> being played back on your speakers, but it will downmix it to 2ch for
> recording. :(
> On Sunday, October 7, 2012 12:46:04 AM UTC+1, rogerdpack wrote:
>> So you pipe audio through your audio card "from the PS3"?
>> Does ffmpeg reveal a device for your audio card's inputs, or anything
>> about that audio card?
>> -r
>> On Sat, Oct 6, 2012 at 8:45 AM, Jorge Pestana <blin...@gmail.com> wrote:
>>> Here's a feature request, if at all possible. (I have no idea how this
>>> works...)
>>> I was running some more tests, this time with my PS3. I've noticed that
>>> VACG does not record what I hear while using the audio inputs of my sound
>>> card.
>>> I have unmuted the Auxiliary input in the Playback Devices --> Speakers
>>> (X-Fi), so I can hear it playing back on my speakers. Is there a way of
>>> making VACG grab the audio that is being inputted to the soundcard, with
>>> these inputs unmuted in the Playback Devices area ? I guess I'm looking
>>> for something sort of like "What U Hear" or "Stereomix," except they only
>>> support 2 channels and I would obviously want 6. :)
On Monday, October 8, 2012 3:23:31 PM UTC+1, rogerdpack wrote:
> ffsplit directs ffmpeg to accept '2 inputs' (I mean probably most apps > don't let you) but may be a clue there (you should be able to mix/pan the 2 > channels into the 5...theoretically :) > -r
> On Sun, Oct 7, 2012 at 6:59 AM, Jorge Pestana <blin...@gmail.com<javascript:> > > wrote:
>> Yeah. Unfortunately, in any application you have to choose one input, so >> you only get 2 channels out of it. "What U Hear" records everything that's >> being played back on your speakers, but it will downmix it to 2ch for >> recording. :(
>> On Sunday, October 7, 2012 12:46:04 AM UTC+1, rogerdpack wrote:
>>> So you pipe audio through your audio card "from the PS3"? >>> Does ffmpeg reveal a device for your audio card's inputs, or anything >>> about that audio card? >>> -r
>>> On Sat, Oct 6, 2012 at 8:45 AM, Jorge Pestana <blin...@gmail.com> wrote:
>>>> Here's a feature request, if at all possible. (I have no idea how this >>>> works...)
>>>> I was running some more tests, this time with my PS3. I've noticed >>>> that VACG does not record what I hear while using the audio inputs of my >>>> sound card.
>>>> I have unmuted the Auxiliary input in the Playback Devices --> Speakers >>>> (X-Fi), so I can hear it playing back on my speakers. Is there a way of >>>> making VACG grab the audio that is being inputted to the soundcard, with >>>> these inputs unmuted in the Playback Devices area ? I guess I'm looking >>>> for something sort of like "What U Hear" or "Stereomix," except they only >>>> support 2 channels and I would obviously want 6. :)
On Mon, Oct 29, 2012 at 5:47 PM, Jorge Pestana <blindr...@gmail.com> wrote:
> Sorry for the late response. I was busy with work, then went on vacation.
> I just wanted to thank you for all your help on this (and for the cool
> app!). Many thanks. :)
> On Monday, October 8, 2012 3:23:31 PM UTC+1, rogerdpack wrote:
>> ffsplit directs ffmpeg to accept '2 inputs' (I mean probably most apps
>> don't let you) but may be a clue there (you should be able to mix/pan the 2
>> channels into the 5...theoretically :)
>> -r
>> On Sun, Oct 7, 2012 at 6:59 AM, Jorge Pestana <blin...@gmail.com> wrote:
>>> Yeah. Unfortunately, in any application you have to choose one input,
>>> so you only get 2 channels out of it. "What U Hear" records everything
>>> that's being played back on your speakers, but it will downmix it to 2ch
>>> for recording. :(
>>> On Sunday, October 7, 2012 12:46:04 AM UTC+1, rogerdpack wrote:
>>>> So you pipe audio through your audio card "from the PS3"?
>>>> Does ffmpeg reveal a device for your audio card's inputs, or anything
>>>> about that audio card?
>>>> -r
>>>> On Sat, Oct 6, 2012 at 8:45 AM, Jorge Pestana <blin...@gmail.com>wrote:
>>>>> Here's a feature request, if at all possible. (I have no idea how this
>>>>> works...)
>>>>> I was running some more tests, this time with my PS3. I've noticed
>>>>> that VACG does not record what I hear while using the audio inputs of my
>>>>> sound card.
>>>>> I have unmuted the Auxiliary input in the Playback Devices -->
>>>>> Speakers (X-Fi), so I can hear it playing back on my speakers. Is there a
>>>>> way of making VACG grab the audio that is being inputted to the soundcard,
>>>>> with these inputs unmuted in the Playback Devices area ? I guess I'm
>>>>> looking for something sort of like "What U Hear" or "Stereomix," except
>>>>> they only support 2 channels and I would obviously want 6. :)