It seems that compilation in the IDE is indeed possible. In Publish
Settings: set "Export SWC" to true, add RL + SwiftSuspenders source to
Source Path, compile.
I've tried it on a simple project (HelloFlash from the demo bundle)
and a much larger project that uses RL 1.1 and the Swft Game Component
framework, with Flash CS4, and both compiled perfectly. It wasn't
happy with me setting the Document Class, so I simply added the old
root app Sprite on the first frame: addChild(new HelloFlash());
Does anyone have any pure AS3 projects that they can test to confirm
this?
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