The paper Francisco Martinez mentioned is an algorithm to find any
Nash equilibrium. Typically there are lots of different equilibria,
many quite bad. This is why the multi-agent learning community has
heavily frowned upon research that finds equilibria without
justification or any other guarantees. (See: "If multi-agent learning
is the answer, what is the question?" by Yoav Shoham, Rob Powers, and
Trond Grenager). Also, given that, in general, finding Nash Equlibria
is NP-complete I'm suspicious about the results of that paper. So the
question you should ask yourself is what is your criterion for
success. Also there is a lot of work on game theory in networks and
routing under the field of "computational game theory".
If your domain allows for communication between agents and you want to
assume that other agents are fully rational (in the game theoretic
sense), I would suggest my forthcoming paper titled "Solving
Stochastic Games" (stochastic games are just another name for Markov
games) to be published at NIPS '09, which finds the entire set of
correlated equilibria in stochastic games and given a particular
bargaining solution (the method by which a particular equilibrium is
chosen out of a whole set of possibilities) will give you the optimal
solution. I'm also interested is possible domains to apply the
algorithm so if you think your problem is well suited to being framed
as a stochastic game let me know.
- Liam