"David Ruether" <
d_ru...@hotmail.com> writes:
> "David Dyer-Bennet" <
dd...@dd-b.net> wrote in message news:
>
ylfk62gk...@dd-b.net:
>> "David Ruether" <
d_ru...@hotmail.com> writes:
>> > "David Dyer-Bennet" <
dd...@dd-b.net> wrote in message news:
>> >
ylfkzkdx...@dd-b.net:
>
> [...]
>> > - Did you move the mouse up the now-black clip until you saw a
>> > "hand" [with up-pointed finger], and then, while holding the left
>> > mouse button down, did you move the hand down to the bottom (for
>> > 0% opacity)?
>
>> "Now black"?
>
> Yes. You would see the change in the clip image on the timeline,
> and also in the preview window.
Yep, confirmed that last night (i.e. I found how to do the opacity
change; and found that the event that rendered black as NOT set to 0
opacity).
>> It looks like the others in the timeline window. I need
>> to investigate this opacity thing, though, because I need to know in
>> general how to do it. I tried to do something similar in an audio track
>> to set overall level for the event, and couldn't get the hand to
>> appear. (I'm assuming those two tools are related, something to do with
>> the envelope control functions for both video and audio.)
>
> They work identically. Just move the mouse up through either the
> video or audio clip, then when the hand/finger at the top edge of
> the clip, hold the left button down and drag the finger tip down.
> The amount of opacity/volume will be indicated in % figures for
> both. BTW, if you want a keyframable *audio* rubber-band, click on
> "Lock Envelopes to Events" on the top bar, then hit "Shift-V" to
> get the audio rubber-band. Double-click on that to place control
> points, which can then be moved around.
Yes, found both this time. (Sunday was my first use of Vegas, and I've
never really used any other non-linear editing package for video, though
I've used Audacity for audio just a little bit. So I'm having my
beginner's screw-ups along the way and all that.)
>> > Otherwise, ??????????????? :-(
>
>> Right, that's where I am. I was up too late hoping to finish last
>> night, and found at the end of the render that it was fine except for
>> that one detail. Then I checked quickly this morning for things I
>> thought of over night before making my post. So, maybe this evening
>> I'll find it clearer when I get home and take a look at it.
>>
>> One possible difference I thought of: I may have "imported" the avi
>> file and then used trimmer to make a sub-thingy (lost the name;
>> sub-clip? Doesn't sound right) in one case, and maybe dragged directly
>> from a Windows Explorer window into Media in the other. I can't find
>> any difference in event properties or anywhere, though, and the file
>> names they list the events as being tied to both look correct (in
>> particular both still point to valid files).
>>
>> I may try deleting that event and rebuilding it. (That will probably
>> involve changing the position of everything after it on the timeline; is
>> that what "rippling" is about? What do I have to do to get it to happen
>> right? I really don't want to re-build every transition for the rest of
>> the piece.)
>
> If the new clip is the same length as the old, deselect ripple edit,
> delete the old clip, and insert the new. If the new clip is a different
> length, do the same, THEN click on ripple edit and move the first clip
> AFTER the new one to open/close the space for proper fit. All else will
> remain unchanged. Usually it is better to the deselect ripple edit to
> avoid later unexpected "Kabolixes"...;-)
I need to go into a test project with just a few simple things in it and
play with ripple edit. I think I understand the general concept;
there's a conflict between whether you want to preserve thre
relationships of events to time, or of events to each other. When you
change the length of an early event, later events must either change
their position in time, or else change their relationship to the changed
early event. And sometimes you need one and sometimes you need the
other.
>> I may try rendering in some violentrly other format. The project is set
>> as 1280x720 30fps, good for Internet HD according to the docs (sounds
>> reasonable to me). What's the "most useful" format to render to for
>> display on PCs, android phones, and via YouTube? If it's something
>> else, I can see if rendering in that other format gives me a different
>> result.
> 1280x720-30P is a good choice for the above...
So I went and played around last night, and did partial renderings (the
whole thing takes 20 minutes to render for an 8 minute result; making it
officially slower than Photoshop :-) ). I did a direct AVI rendering
and that played. Then I went back and did a partial mp4 rendering.
That played. Then I did a full mp4 rendering, and THAT played. So, I
can't figure out what I did differently; I didn't change the event that
had failed to render previously at all (I did make changes to the
closing titles, but that's at the far end of the file).
And uploaded it to youtube. And got a strange error message at the
start of the upload, but it still went through the entire upload. And
it gave me a URL for the video. But when I go to that URL the video
isn't there.
So I left it using the Vegas direct to youtube rendering option; it was
running when I left for work, but should hae finished an hour ago now.
And I can't find the video still. So I'll see what's on the screen when
I get home tonight.
Due to my logistics disaster the source material was rather thin and the
sound isn't what it should be. The editing is dull and rather plodding.
But I'm liking Vegas a lot; except for the few little issues here, I've
found it quite easy to figure out how to do what I want, the UI is quite
decent and "makes sense" to me, the capabilities look excellent, etc.
Even the video from my cell phone (pressed into service when all my
other batteries died) doesn't look totally horrid (it supports 720p).