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poll: best/worst video game endings

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kwarlord

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Mar 6, 1999, 3:00:00 AM3/6/99
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(this is being also being posted to alt.games.final-fantasy, so please omit
the long .sigs. thank you)

What is the best videogame ending to you?
I liked Final Fantasy 3 (FF6) with the world returning to normal.
I enjoyed A Link to the Past for the same reason.

what is the WORST videogame ending to you?
Bard's Tale. just some lame credits with no music or anything! grrr...

thanks for replying.

___________________________________________________
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"THUNDERSPEAR!" Demon Familiar in Castlevania:SotN

"Beware, I live! RUN! RUN! RUN!" Sinistar from the
arcade game called Sinistar

"Bingo! ba-bye!" Princess Toadstool hitting someone
in Mario Kart 64

my first Website
http://www.geocities.com/Area51/Zone/3726/index.html
My very own RPG site!
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___________________________________________________

PaulWekiva

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Mar 6, 1999, 3:00:00 AM3/6/99
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Hmmm... worst endings ...

1)A plethora of mostly Nintendo games with just a "congratulations"
screen....as you stated .. AARGH! How about Madden '99 for
NO ENDING!

2)Best endings .. I can't recall details but I remember enjoying Ninja Gaiden
being good, many others ... I think some of the best endings aren't really
awesome, they're just attached to games you are extremely proud to have finally
beaten =)

Benjamin

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Mar 6, 1999, 3:00:00 AM3/6/99
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PaulWekiva wrote:

> Hmmm... worst endings ...
>
> 1)A plethora of mostly Nintendo games with just a "congratulations"
> screen....as you stated .. AARGH! How about Madden '99 for
> NO ENDING!

Hehe. I remember completing Karnov, which I thought was pretty impressive for a kid
at the time, and only to see "CONGRATULATIONS." I could kill the developer. :^)
Still! I think the worst ending of any game has to be Porky's for the Atari 2600,
which was one of the few games that actually ended. The thing that made the ending
bad (a shot of the exploding building) is that the stupid developers showed it in
the beginning of the game! ...And to think people are complaining about fighting
game endings in another thread. hehe

> 2)Best endings .. I can't recall details but I remember enjoying Ninja Gaiden
> being good, many others ... I think some of the best endings aren't really
> awesome, they're just attached to games you are extremely proud to have finally
> beaten =)

I agree; I don't care what I see when I complete Rayman, but it'll be great to me.
The Ninja Gaiden series had arguably the best NES endings, but then they are the
games which pioneered the whole "story" concept in an action game.

Sonic 2 was really impressive for the time. I loved how the game actually ended,
meaning not just the final viewing sequence but the way the last few stages were
arranged. Toejam & Earl's ending was fantastic -- seeing it made you hate the
developers for not putting that much detail into the actual game. Castle of
Illusion had a nice ending, which most Disney games did come to think of it.
Kirby's Adventure for the NES has a nice ending to (surprising when the SNES
version are lesser games). I'll saw Grandia, too, but then I'd think most people
would expect a good ending in a RPG.

Benjamin


Matthew J. McNally

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Mar 6, 1999, 3:00:00 AM3/6/99
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I really didn't like Goldeneyes ending, although I never completed it on
secret and 00 level, due to getting Zelda - maybe those endings are better.

I felt that it was very difficult completing the game, and the Bond /
Natalya kissing, and then the close ups were very disappointing

--
Matthew J. McNally, ICQ UIN 5493207
Software / Black Box Testing Home page
http://www.users.globalnet.co.uk/~mattmc
Please note spam deterrent when replying by e-mail

Matthew J. McNally.vcf

SalCinGon

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Mar 6, 1999, 3:00:00 AM3/6/99
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>1)A plethora of mostly Nintendo games with just a "congratulations"
>screen....as you stated .. AARGH! How about Madden '99 for
> NO ENDING!
>
>2)Best endings .. I can't recall details but I remember enjoying Ninja Gaiden
>being good, many others ... I think some of the best endings aren't really
>awesome, they're just attached to games you are extremely proud to have
>finally
>beaten =)
>

Here's my thought. These are from the games I have played.

Best fighting game ending
: Vapire Hunter-I just like the feeling that the ending gave. *shrug*
: Pocket Fighter-got cut voices and intermission at the end. Dan is hularius.

Best RPG endings
:Final Fantasy 2 (us)-Complete closure to the story. Very well done and long.
(have yet to finish FF3)
:Sakura War(If you consider SW a Rpg)-Long multi endings. Nuff said. (have
yet to finish SW2, Grandia, Lunar1+2, Shining Force 2+3)
:PDS-again, I just like the feelings that this ending gave me. So sad.

Worst Fighting game endings
Ryu (SF): Please don't make me explain this.
XvsSF: ...
Most 3-d Fighting games: Most of them don't even have an ending.

Worst RPG
at the moment, I can only think of Albert Odyssy. The closure is not as
speticle as I thought.

All of this is my oppinions. Feel free to disagree.

Kuo


Snappdad

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Mar 6, 1999, 3:00:00 AM3/6/99
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>I really didn't like Goldeneyes ending, although I never completed it on
>secret and 00 level, due to getting Zelda - maybe those endings are better.
>
>I felt that it was very difficult completing the game, and the Bond /
>Natalya kissing, and then the close ups were very disappointing


you know you have a good pt., but to be fair to goldeneye, the game ended
just like you would expect a james bond movie to end.

Bob McQuiston

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Mar 6, 1999, 3:00:00 AM3/6/99
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The Absolut worst ending was Turok 2!!!

It was a great game despite a few bugs. It took me about 3 hours to beat
the primigen, and I was expecting the ending to be one of the best ever.
But, all there was is adon having a 45 second conversation with turok. no
cool grapics or ANYTHING. BIG DISAPOINTMENT!

As for favorite I don't really have one.

- Bobcat

kwarlord wrote in message <7brjkf$pdr$1...@news.cmc.net>...

2 The Limit

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Mar 6, 1999, 3:00:00 AM3/6/99
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Best Endings
------------------
Street Fighter 2\Alpha 1-3\"THREE"
KOF series excluding '98
Thunder Force 2/3/4
Gaiares: DAMN good one.
G-Darius (short, but still good. Great BGM plays during the credits.)
Salamander 2
Darius 2
Darius Gaiden
Out Run
Phantasy Star 2 & 4
Ghouls N Ghosts
Golden Axe (arcade): The credits screen will crack you up.
Streets of Rage 2

Worst endings
-------------------
KOF'98: I could come up with worse but the lack of team-specific
endings surely bites. Why does a killer game get a bad ending?

1942: Is that all? You get "We give up!" yadda yadda, "Bonus
10,000,000 points". To be fair, I think this was one of the first
games you could actually finish.

Power Drift: The ending is too short. It zooms in on your character's
car with a still shot of your character in a victory
pose as "CONGRATULATIONS!" and similar phrases
clutter the screen. The intros are better than the
ending itself. Like KOF'98 this is another story
of an awesome game getting a sorry ending.

Ikari Warriors: You save the Colonel, and that's about it.

Twin Cobra 2: Like Ikari Warriors you get little more than
"Congratulations: Mission Accomplished" then "GAME OVER" when you
finish it.


On Sat, 6 Mar 1999 09:02:38 -0700, "kwarlord" <kwar...@hotmail.com>
wrote:

>(this is being also being posted to alt.games.final-fantasy, so please omit
>the long .sigs. thank you)
>
>What is the best videogame ending to you?
>I liked Final Fantasy 3 (FF6) with the world returning to normal.
>I enjoyed A Link to the Past for the same reason.
>
>what is the WORST videogame ending to you?
>Bard's Tale. just some lame credits with no music or anything! grrr...
>
>
>
>thanks for replying.

<snip>

Matthew J. McNally

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Mar 6, 1999, 3:00:00 AM3/6/99
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mmmmmm.....

maybe, but the ending is supposed to be an "achievement", which wasn't the
case for me.

I just felt disappointed at the ending

Is the ending any better on the harder levels?

--
Matthew J. McNally, ICQ UIN 5493207
Software / Black Box Testing Home page
http://www.users.globalnet.co.uk/~mattmc
Please note spam deterrent when replying by e-mail

Snappdad wrote in message <7brp3e$nqs$1...@camel0.mindspring.com>...

Matthew J. McNally.vcf

Thierry Nguyen

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Mar 6, 1999, 3:00:00 AM3/6/99
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According to Zubanski, it was Sat, 6 Mar 1999 09:02:38 -0700 when
"kwarlord" <kwar...@hotmail.com> approached him in the old spaghetti
factory. Zubanski then makes the dubious claim of being handed a
letter containing the following text:

>(this is being also being posted to alt.games.final-fantasy, so please omit
>the long .sigs. thank you)
>
>What is the best videogame ending to you?
>I liked Final Fantasy 3 (FF6) with the world returning to normal.
>I enjoyed A Link to the Past for the same reason.

Currently, it's Alpha Centauri, if only because it has the most
optimistic ending of late (human transcendance for crying out loud!).

>what is the WORST videogame ending to you?
>Bard's Tale. just some lame credits with no music or anything! grrr...

Sentinel Worlds. You win and are immediately dropped to the DOS
prompt.


--
Thierry Nguyen
"In a mad world only the mad are sane." -Akira Kurosawa


WildKim

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Mar 6, 1999, 3:00:00 AM3/6/99
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On Sat, 6 Mar 1999 09:02:38 -0700, cyborgs "kwarlord"
<kwar...@hotmail.com> wrote:

>(this is being also being posted to alt.games.final-fantasy, so please omit
>the long .sigs. thank you)
>
>What is the best videogame ending to you?

Don't know about RPGS, but I just completed Super Mario Land 2 and
that ending sucked!

Kim

Joshua S Redford

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Mar 6, 1999, 3:00:00 AM3/6/99
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Are there any fps with amazing endings? I've played most of them and I
have yet to see a remarkable ending. I haven't played Halflife yet
though.
Josh Redford

> begin 666 Matthew J. McNally.vcf
> M0D5'24XZ5D-!4D0-"E9%4E-)3TXZ,BXQ#0I..DUC3F%L;'D[36%T=&AE=R!*
> M+@T*1DXZ36%T=&AE=R!*+B!-8TYA;&QY#0I%34%)3#M04D5&.TE.5$523D54
> M.FUA='1M8T!G;&]B86QN970N8V\N=6M.3U-004T-"E)%5CHQ.3DY,#,P-E0R
> 3,C(V,C1:#0I%3D0Z5D-!4D0-"@``
> `
> end
>
>
>


Aaron Lush

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Mar 6, 1999, 3:00:00 AM3/6/99
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Half-Life's ending is really bad. Thankfully, the quality of the game itself
more than makes up for it... -Aaron Lush

Joshua S Redford wrote:

--
Time may change me
but I can't trace time
--David Bowie "Changes"

TerrryBear

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Mar 6, 1999, 3:00:00 AM3/6/99
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best ending
Y's IV for PC-Engine

worst ending(s)
all the shooting games and fighting games. hehehe..

Takeo

TakeoShimizuTakeoShimizuTakeoShimizuTakeoShimizuTakeoShimizuTakeoShimizu


"A clean room is a happy room..."
Takeo Shimizu

On 7 Mar 1999, PDR74 wrote:

> best ending in my opinion:
> phantasy star 2
>
>
>
> worst ending:
> Revenge of Shinobi
>
>
>


Benjamin

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Mar 6, 1999, 3:00:00 AM3/6/99
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John Kizer wrote:

> On Sat, 6 Mar 1999 09:02:38 -0700, "kwarlord" <kwar...@hotmail.com>
> wrote:
>
> >What is the best videogame ending to you?
>

> I don't like RPG's for the most part (except for Zelda, which really
> is a hybrid), so....I'd have to say Kirby's Adventure for NES.

All right! Another Kirby mention! It's a shame the SNES versions don't
live up to the NES one. Kirby's Adventure has to be the best
implementation of a story in an action game that I've seen in the longest
time, and the ending sequences were really special, too. :^) I've only
recently played it, but the only game that has struck me similarly was
Sonic 2.

*cough cough Another reason Raymond _needs_ a NES cough cough*

<snerp>

Benjamin


Benjamin

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Mar 6, 1999, 3:00:00 AM3/6/99
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Raymond McKeithen II wrote:

> [extra newsgroups deleted for this particular post...]
>
> Benjamin wrote in message <36E232D6...@tmbg.org>...

> Heh, probably. Played the SFC Kirbys recently, and they're very cool games,
> but I felt they were waaaay too easy to finish without any challenge
> (because they were targeted towards young children I guess). Is the NES one
> like that too or a little more challenging?

The NES version is quite a bit more challenging. Six hits and you're dead
(instead of ten), no second helpers, and the environments and special goals
provide more challenge than the SNES ones. Many goals require that you carry
over powers from previous levels, quick reflexes and evasive techniques, and so
on and so forth. There's still the problem of near unlimited lives to be had
(though you have to open up the secret games in the NES version and opposed to
Dreamland 3 where they're spread all over the place), but the goals themselves
can be quite challenging to manage due to rapid reflexes or abundance of
obstacles. It's funny that Dreamland 3 has _less_ power-ups than the NES one,
though it lacks the animal friends.

The NES one took me a week or two of near constant play to complete? I blew
through Dreamland 3 in a day. :^( I like Kirby Super Star well enough because
it plays more like the NES one (most games incorporated in Super Star are
variations of the bonus games unlocked in Adventure).

> And I think that "hand-drawn charcoal/pastel look" of Kirby 3 on SFC is the
> coolest thing. ^_^ One of the SFC/SNES prettiest games.

I for one was a bit disappointed with Dreamland 3's look. I love it, but it
definitely isn't _Kirby_, at least in my mind after beginning with the NES
version. The intro in the NES one has this cute little sequence where Kirby is
drawn and colored like the simple character he is. :^) After awhile I got used
to it, and I do agree it is graphically very pretty.

> Ever notice how (with exception of Gameboy) that all Kirby games are
> released basically after each system is dead? NES Kirby didn't come out
> until after the SNES was established. Saturn and PS were out before the
> SNES/SFC Kirbys came out (maybe not the 'golf' game, but the "real ones").
> I'm pretty sure the N64 was out before Kirby 3. The
> often-delayed/canceled/brought back N64 one will probably follow the same
> pattern.

Yeah, I've certainly noticed that and I think the reason is because of
Nintendo's conservative business practices make them unwillingly to introduce a
"new" character until the system has established itself. I don't see any other
reason for it -- the Kirby games are good and the character is cute and likable
more so than any other of theirs. Even Nintendo system launches with the
bankable Mario who people love for some insane reason, then the other handful
of Nintendo characters show up, then Kirby when the system dies. Considering
that I won't buy a N64 until it dies, I certainly don't find this too much of a
problem. hehe

> Raymond
> remove 2 nospam's for email.

Benjamin -- off topic, tired, bored, and/or thirsty :^)

Benjamin

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Mar 6, 1999, 3:00:00 AM3/6/99
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Brandy Boyd wrote:

> Anybody out here beat Chakan for Genesis? A DAMN hard game, you might
> have to use the unlimited potions cheat to win (still takes a while -
> teleport to 2nd hub, beat all the levels within). However, the story is
> top notch and the ending absolutely blew me away!!! VERY worthwhile....
>
> John Arnone
> jar...@memphis.edu

I agree. Did anyone beat the game without cheating? I was lazy; I used a
Game Genie and still found it somewhat challenging to get through the
levels. :^) Chakan was probably on of the few media to game moves that
succeeded.

Benjamin


Edwyn

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Mar 7, 1999, 3:00:00 AM3/7/99
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kwarlord wrote:
>
> (this is being also being posted to alt.games.final-fantasy, so please omit
> the long .sigs. thank you)
>
> What is the best videogame ending to you?

Fallout ot FF6. FF6 for its music, and Fallout for the grim
handling of the main character reaching his "exalted hero"
status.

> what is the WORST videogame ending to you?
> Bard's Tale. just some lame credits with no music or anything! grrr...

Without a doubt: Quake "You have beaten Quake. You are a true
fragmeister!" But for RPGs, it has to be Bureau-13.

-Edwyn

Shidoshi Naga

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Mar 7, 1999, 3:00:00 AM3/7/99
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In article <7brjkf$pdr$1...@news.cmc.net>, "kwarlord" <kwar...@hotmail.com> wrote:

> What is the best videogame ending to you?

The first ending for Lunar: Eternal Blue. Without question.


^_^ shidoshi

Jevon den Ridder

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Mar 7, 1999, 3:00:00 AM3/7/99
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Mr. Gus wrote:

>
> On Sat, 6 Mar 1999 09:02:38 -0700, kwarlord <kwar...@hotmail.com> wrote:
> >(this is being also being posted to alt.games.final-fantasy, so please omit
> >the long .sigs. thank you)
> >
> >What is the best videogame ending to you?
> >I liked Final Fantasy 3 (FF6) with the world returning to normal.
> >I enjoyed A Link to the Past for the same reason.
>
> Hmm... <thinks>
>
> <thinks>
>
> <thinks some more>
>
> If you count computer games as well, Full Throttle. Barring that, erm...
> Final Fantasy VII, I guess.

How did Full Throttle end again?
--
[Something]
Jevon den Ridder [remove NOSPAM for email]
http://www.angelfire.com/az/kalarba/index.html

Thierry Nguyen

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Mar 7, 1999, 3:00:00 AM3/7/99
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According to Zubanski, it was Sun, 07 Mar 1999 01:29:24 +0000 when
Jevon den Ridder <jde2N...@cableol.co.uk> approached him in the old

spaghetti factory. Zubanski then makes the dubious claim of being
handed a letter containing the following text:

>Mr. Gus wrote:


>>
>> On Sat, 6 Mar 1999 09:02:38 -0700, kwarlord <kwar...@hotmail.com> wrote:
>> >(this is being also being posted to alt.games.final-fantasy, so please omit
>> >the long .sigs. thank you)
>> >
>> >What is the best videogame ending to you?
>> >I liked Final Fantasy 3 (FF6) with the world returning to normal.
>> >I enjoyed A Link to the Past for the same reason.
>>
>> Hmm... <thinks>
>>
>> <thinks>
>>
>> <thinks some more>
>>
>> If you count computer games as well, Full Throttle. Barring that, erm...
>> Final Fantasy VII, I guess.
>
>How did Full Throttle end again?

Ben rode off into the sunset rather than stay with Marlene.


--
Thierry Nguyen
"All animals are equal; some animals are more equal than others."
-Orwell's "Animal Farm"


PDR74

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Mar 7, 1999, 3:00:00 AM3/7/99
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John Kizer

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Mar 7, 1999, 3:00:00 AM3/7/99
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On Sat, 6 Mar 1999 09:02:38 -0700, "kwarlord" <kwar...@hotmail.com>
wrote:

>What is the best videogame ending to you?

I don't like RPG's for the most part (except for Zelda, which really


is a hybrid), so....I'd have to say Kirby's Adventure for NES.

>what is the WORST videogame ending to you?

Super Mario Land 2 for GB. Wario's dark forbidding castle turns into a
nice bright one, the W changes to an M on the front...and it says
"thank you mario your quest is over - credits".
-- john kizer -- jki...@zoomnet.net --

Marc Cellucci

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Mar 7, 1999, 3:00:00 AM3/7/99
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On 06 Mar 1999 09:10:06 PST, Benjamin <benj...@tmbg.org> wrote:

>I agree; I don't care what I see when I complete Rayman, but it'll be great to me.

I felt this way, too. I won't spoil the ending, but once you finally do
beat Rayman (a truly monumental task), the sense of accomplishment is so
great, that even a lame ending doesn't matter...(Rayman's ending isn't lame,
though...it's sure better than Karnov's! ;) ).

God, Rayman's such a cool game...

--
Marc Cellucci
Tiger Marmalade Studios
ma...@tiger-marmalade.com
http://www.tiger-marmalade.com/~marc

Raymond McKeithen II

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Mar 7, 1999, 3:00:00 AM3/7/99
to
[extra newsgroups deleted for this particular post...]

Benjamin wrote in message <36E232D6...@tmbg.org>...
>John Kizer wrote:
>

>> On Sat, 6 Mar 1999 09:02:38 -0700, "kwarlord" <kwar...@hotmail.com>
>> wrote:
>>
>> >What is the best videogame ending to you?
>>
>> I don't like RPG's for the most part (except for Zelda, which really
>> is a hybrid), so....I'd have to say Kirby's Adventure for NES.
>

>All right! Another Kirby mention! It's a shame the SNES versions don't
>live up to the NES one. Kirby's Adventure has to be the best
>implementation of a story in an action game that I've seen in the longest
>time, and the ending sequences were really special, too. :^) I've only
>recently played it, but the only game that has struck me similarly was
>Sonic 2.
>
>*cough cough Another reason Raymond _needs_ a NES cough cough*
>
><snerp>
>
Heh, probably. Played the SFC Kirbys recently, and they're very cool games,
but I felt they were waaaay too easy to finish without any challenge
(because they were targeted towards young children I guess). Is the NES one
like that too or a little more challenging?

And I think that "hand-drawn charcoal/pastel look" of Kirby 3 on SFC is the


coolest thing. ^_^ One of the SFC/SNES prettiest games.

Ever notice how (with exception of Gameboy) that all Kirby games are


released basically after each system is dead? NES Kirby didn't come out
until after the SNES was established. Saturn and PS were out before the
SNES/SFC Kirbys came out (maybe not the 'golf' game, but the "real ones").
I'm pretty sure the N64 was out before Kirby 3. The
often-delayed/canceled/brought back N64 one will probably follow the same
pattern.

Raymond

Navaash Fenwylde

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Mar 7, 1999, 3:00:00 AM3/7/99
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>Worst endings
>-------------------
> KOF'98: I could come up with worse but the lack of team-specific
>endings surely bites. Why does a killer game get a bad ending?

IMO, because they wrapped up all the story points in '97. To
be honest, I think half the characters don't even belong in '98
because (SPOILERS AHEAD)

- Rugal shouldn't still be alive (dead after '95)
- Chizuru isn't needed for about another 8-9 years (since Orochi
only attempts to resurrect himself every 10 years, and according
to the SNK propaganda, she succeeded in sealing off Orochi with
Kyo and Iori)
- the entire New Faces team should be dead, since Orochi didn't
seem to give back Chris's body when he was sealed and supposedly
Yashiro and Shermie suicided to get Orochi going in the first
place
- Yamazaki probably got his pay, won't be seen again until he
needs more money
- Takuma, Heidern, and Saishu are only present because Rugal is.
Remember, Heidern didn't see a need to fight once Rugal was out
of the picture, and Takuma (or Saishu) weren't in '96-'97, which
were non-Rugal years
- The absurdity of the USA Sports team suddenly reappearing

'98 is a pure fighter, much in the vein of Fatal Fury Special. Though
if they wanted to be absolutely complete, they might as well have
tossed back in Eiji, Kasumi, and the Boss Team (I could have made
allowances for Goenitz and Orochi).

I predict '99 is going to see radical changes in teams (or 2000, if they
decide not to restart the story arc in '99).

Phew... how was that for a rambling? :)

Navaash


Brandy Boyd

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Mar 7, 1999, 3:00:00 AM3/7/99
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Knight of the Black Rose

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Mar 7, 1999, 3:00:00 AM3/7/99
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In article <36e2264e....@news.wsu.edu>, nav...@mail.wsu.edu (Navaash Fenwylde) writes:
> >Worst endings
> >-------------------
> > KOF'98: I could come up with worse but the lack of team-specific
> >endings surely bites. Why does a killer game get a bad ending?
>
> IMO, because they wrapped up all the story points in '97. To
> be honest, I think half the characters don't even belong in '98
> because (SPOILERS AHEAD)
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>

I've heard this game referred to as the "Dream Match" before, a "what if" if you will. Don't really need a story since it's a bunch of fighters fighting people they never would have met.

> - Rugal shouldn't still be alive (dead after '95)
> - Chizuru isn't needed for about another 8-9 years (since Orochi
> only attempts to resurrect himself every 10 years, and according
> to the SNK propaganda, she succeeded in sealing off Orochi with
> Kyo and Iori)
> - the entire New Faces team should be dead, since Orochi didn't
> seem to give back Chris's body when he was sealed and supposedly
> Yashiro and Shermie suicided to get Orochi going in the first
> place

That never made any sense to me. It didn't fit with their background it all. Seems the game people pulled it out of their a**. Actually, I read an interesting fanfic which described the Orochi New Face team as different than the normal New Face team who were clones. That made a lot of sense. At least it explains why the Orochi and normal New Face team can fight each other.

Oh well, I just think Shermie is the best thing to ever happen to KOF so I'm biased...

> - Yamazaki probably got his pay, won't be seen again until he
> needs more money
> - Takuma, Heidern, and Saishu are only present because Rugal is.
> Remember, Heidern didn't see a need to fight once Rugal was out
> of the picture, and Takuma (or Saishu) weren't in '96-'97, which
> were non-Rugal years
> - The absurdity of the USA Sports team suddenly reappearing
>
> '98 is a pure fighter, much in the vein of Fatal Fury Special. Though
> if they wanted to be absolutely complete, they might as well have
> tossed back in Eiji, Kasumi, and the Boss Team (I could have made
> allowances for Goenitz and Orochi).
>
> I predict '99 is going to see radical changes in teams (or 2000, if they
> decide not to restart the story arc in '99).

I hope they completely redesign the game. It looking the same after all these years is getting old... they could make it look so much better.

Knight of the Black Rose


Stefan Rimaila

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Mar 7, 1999, 3:00:00 AM3/7/99
to
Matthew J. McNally wrote in message <7bro80$9cf$1...@newnews.global.net.uk>...

>I really didn't like Goldeneyes ending, although I never completed it on
>secret and 00 level, due to getting Zelda - maybe those endings are better.


I've tried getting through Aztec on 00 Agent but I just can't do it!

>I felt that it was very difficult completing the game, and the Bond /
>Natalya kissing, and then the close ups were very disappointing

The game was pretty easy on Agent... Secret Agent was more challenging..

Eric A. Sim

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Mar 7, 1999, 3:00:00 AM3/7/99
to
Kartia had a pretty bad ending, it seemed the game just sort of cut off...
up until that though I was having fun, then Bam! I killed the last dude and
the game finished.

Samurai S. had no ending, oh wait, no it told me how dumb I was , that's
right.

Oh yeah, and Tomb Raider 1, now I remember, this pissed me off for a week...
It took me fours days of at least 10 hours playing to complete it, then she
gets all bitchy for saving her life and making her rich... she could of at
least showed me her butt!

E.

Eric A. Sim

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Mar 7, 1999, 3:00:00 AM3/7/99
to
I think the Resident Evil series have always had good, long, drawn out
endings, where you feel like the gaem is almost over (not that that's a good
thing), but at least when you finish, you at least say "phew, I made it",
not like in Metal Gear Solid when you shout "DIE, DAMN YOU,
DIE!!!!!!!!!!!!!!"

E.

ma...@omoikane.nadesico.net

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Mar 7, 1999, 3:00:00 AM3/7/99
to
In rec.games.video.sega kwarlord <kwar...@hotmail.com> wrote:

> What is the best videogame ending to you?

Most recently, Fallout 2. It wasn't particularly impressive, but the
ending changed depending on what side quests you decided to do. I thought
that was a neat touch.

Can't think of any worst endings at the moment...


Zohar the Dreamer-Minstrel

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Mar 7, 1999, 3:00:00 AM3/7/99
to
On Sat, 6 Mar 1999 09:02:38 -0700, "kwarlord" <kwar...@hotmail.com>
wrote:

>(this is being also being posted to alt.games.final-fantasy, so please omit


>the long .sigs. thank you)
>

>What is the best videogame ending to you?

>I liked Final Fantasy 3 (FF6) with the world returning to normal.

I liked FF7VIIs for how complicated it was. I also liked FFVI's.

>what is the WORST videogame ending to you?

From the games I've played so far, it has to be that annoying FFIV's.
.Sig shortened because this is a crosspost.

Zohar Gilboa
rami...@netvision.net.il
"Insert quote here"

Jang Choe

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Mar 7, 1999, 3:00:00 AM3/7/99
to
On Sat, 6 Mar 1999 09:02:38 -0700, "kwarlord" <kwar...@hotmail.com>
wrote:

>(this is being also being posted to alt.games.final-fantasy, so please omit
>the long .sigs. thank you)
>
>What is the best videogame ending to you?
>I liked Final Fantasy 3 (FF6) with the world returning to normal.

>I enjoyed A Link to the Past for the same reason.


Yes, the character theme medley and everything. That ending was the
best I've seen.

The worst? Hmmm, I remember playing a game and the ending was just
"congratulations" I forgot which game it was. I think it was Rampage
or something.

--
remove "kr" to reply.


Lord Xarph and his Orchestra

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Mar 7, 1999, 3:00:00 AM3/7/99
to
Best: FF7. If only because it's the one ending that has caused more
controversy and interpretation arguments than most films. I would love to see
an FF7-level duel over the ending to Pi, but to date no one has even MENTIONED
it.

Worst: Rage Racer. End credits over a car racing on an empty street with its
headlights on?
Runner up: Dead or Alive. The main reason Rage Racer won out is because it's
more of a bitch to beat RR than DoA.

Yeah, I know that these are all PSX games (except DoA, but I'm referring to
the PSX port), but I'm a Sony groupie. Deal.

-Lx?
--
Lord Xarph +----------+
xa...@audiophile.com |sig v17.0!|
http://www.xarph.net/ |It's g1mp!|
-=-=-=+ FAQ guru, rec.games.video.sony +----------+
QotD: | http://www.xarph.net/content/rgvsfaq.txt
------+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
What good is a ticket to the good life, if you can't find
the entrance?

Eric A. Sim

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Mar 7, 1999, 3:00:00 AM3/7/99
to

>Runner up: Dead or Alive. The main reason Rage Racer won out is because
it's
>more of a bitch to beat RR than DoA.
>
>Yeah, I know that these are all PSX games (except DoA, but I'm referring to
>the PSX port), but I'm a Sony groupie. Deal.


I don't rememebr DoA having an ending except for the fact that it gave you a
picture to look at and sometimes a new costume... oh, and the fact that it
let you watch people fight during the credits... which was cool for the
first time...

E.

First of One

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Mar 7, 1999, 3:00:00 AM3/7/99
to
Wanna know the lamest game intro/ending/storyline? They all of course belong to Quake 1 on the PC. This is no joke. It goes directly to demo mode without a title screen, has no story whatsoever, and has "THE END" displayed after you beat the final boss.

--
First of One, primary adjunctive grid Alpha-01, but you may call me First of One.

Remove "NOSPAM" from my E-mail address to reply.

kwarlord wrote in message <7brjkf$pdr$1...@news.cmc.net>...


>(this is being also being posted to alt.games.final-fantasy, so please omit

>the long .sigs. thank you)...
<snipped>


V-Pac

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Mar 7, 1999, 3:00:00 AM3/7/99
to
Best?Easily Super Mario World IMO.
Worst,just as easily Sonic and Knuckles,if ya got all the Chaos
Emeralds.


WildKim

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Mar 8, 1999, 3:00:00 AM3/8/99
to
On Sun, 07 Mar 1999 05:28:08 GMT, cyborgs jki...@zoomnet.net (John
Kizer) wrote:

>On Sat, 6 Mar 1999 09:02:38 -0700, "kwarlord" <kwar...@hotmail.com>
>wrote:
>

>>What is the best videogame ending to you?
>

>I don't like RPG's for the most part (except for Zelda, which really
>is a hybrid), so....I'd have to say Kirby's Adventure for NES.
>

>>what is the WORST videogame ending to you?
>

>Super Mario Land 2 for GB. Wario's dark forbidding castle turns into a
>nice bright one, the W changes to an M on the front...and it says
>"thank you mario your quest is over - credits".

I am glad I am not the only one.

Kim

Nick Zitzmann

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Mar 8, 1999, 3:00:00 AM3/8/99
to
In article <o6HE2.6301$Mb.73...@newscontent-02.sprint.ca>, "First of
One" <zz...@NOSPAMsprint.ca> wrote:

:) Wanna know the lamest game intro/ending/storyline? They all of course =
:) belong to Quake 1 on the PC. This is no joke. It goes directly to demo =
:) mode without a title screen, has no story whatsoever, and has "THE END" =
:) displayed after you beat the final boss.

Not to mention how easy that final boss was if you knew the trick to
defeating it. <8*) I thought Quake was more of a game engine than an
actual game, though. The level design was great, and the game engine was
way ahead of its time, but the "story" was a bit hokey and copied mostly
from Doom.

I understand Quake II was a better game, but I haven't played it...

Nick Zitzmann ICQ: 22305512
(Macintosh Forever! PSX Rules!)

To see my real signature, finger my E-Mail address.

Eric French

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Mar 8, 1999, 3:00:00 AM3/8/99
to
Best? Metal Gear Solid, hands down...

"My Name's David! Those are caribou!"

A psycopathic secret agent suddenly becomes Mr. Sensitivity after he offs
his brother and gets the girl (or the geek). Ouch.

Worst? Final Fantasy Tactics. Takes the idea of domestic violence to new
heights.


/jaguarandi

----------
In article <36e60ed6...@news.dial.pipex.com>, k...@playstationfan.com

Ashtar - Prince Of Darkness

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Mar 9, 1999, 3:00:00 AM3/9/99
to
Eric French wrote in message <7c23b0$4gr$1...@fir.prod.itd.earthlink.net>...

>Worst? Final Fantasy Tactics. Takes the idea of domestic violence to new
>heights.

Obviously, you didn't understand anything about Tactics story. Ovelia found
out that delita used Ramza so she chose to avenge him, in part because she
thinks that Ramza's dead. Delita wanted to kill Ovelia because he wanted to
get rid completely of the royal family. Delita's last words were truly
inspiring to me.

William Geiger

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Mar 9, 1999, 3:00:00 AM3/9/99
to

I don't think he intended to kill her. IMO he was unaware that Ovelia
had listened in on his conversations. I think he wanted her as a puppet.


Eric French

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Mar 9, 1999, 3:00:00 AM3/9/99
to
Actually, I did understand the story (although it was poorly translated into
English). I was just commenting on how much of a bummer of an ending it
was.

/jaguarandi


----------
In article <n72F2.2651$uz3....@weber.videotron.net>, "Ashtar - Prince Of

Peter Destructo!

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Mar 9, 1999, 3:00:00 AM3/9/99
to
How about SMW?

-Peter Destructo
"With freedom comes responsibility." -Space Ghost
"With freedom... comes nudity!" -Zorak

Levi Cochran

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Mar 10, 1999, 3:00:00 AM3/10/99
to
1943 on the 8-bit. It said "thank you", and if I recall
correctly "thank" was spelled wrong.

jame...@imap1.asu.edu

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Mar 12, 1999, 3:00:00 AM3/12/99
to
Levi Cochran (levi.c...@EBay.sun.com) wrote:
: 1943 on the 8-bit. It said "thank you", and if I recall

: correctly "thank" was spelled wrong.

Oh yeah, gotta love the bad translation endings, my fav was from POW for NES:

You've saved the day. Congraturations!

I remember laughing out loud the first time I saw that....... "You now
prosess Dracula's 'insert body part' " from CV2 was pretty funny as
well..... though CV2 is one of my fav NES games whereas POW hardly
compared...

pilot

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Mar 24, 1999, 3:00:00 AM3/24/99
to
In article <MVeE2.2721$bk.64...@storm.twcol.com>,
mmcq...@columbus.rr.com spurted out...
> The Absolut worst ending was Turok 2!!!
>
> It was a great game despite a few bugs. It took me about 3 hours to beat
> the primigen, and I was expecting the ending to be one of the best ever.
> But, all there was is adon having a 45 second conversation with turok. no
> cool grapics or ANYTHING. BIG DISAPOINTMENT!
>
> As for favorite I don't really have one.
>
> - Bobcat

>
>
>
>
>
> kwarlord wrote in message <7brjkf$pdr$1...@news.cmc.net>...
> >(this is being also being posted to alt.games.final-fantasy, so please omit
> >the long .sigs. thank you)
> >
> >What is the best videogame ending to you?
> >I liked Final Fantasy 3 (FF6) with the world returning to normal.
> >I enjoyed A Link to the Past for the same reason.
> >
> >what is the WORST videogame ending to you?
> >Bard's Tale. just some lame credits with no music or anything! grrr...
> >
> >
> >
> >thanks for replying.
> >
> >___________________________________________________
> >my favorite video game quotes:
> >
> >"THUNDERSPEAR!" Demon Familiar in Castlevania:SotN
> >
> >"Beware, I live! RUN! RUN! RUN!" Sinistar from the
> >arcade game called Sinistar
> >
> >"Bingo! ba-bye!" Princess Toadstool hitting someone
> >in Mario Kart 64
> >
> >my first Website
> >http://www.geocities.com/Area51/Zone/3726/index.html
> >My very own RPG site!
> >http://members.tripod.com/~kwarlord/index.html
> >My very first FAQ
> >http://members.tripod.com/~kwarlord/Forsaken_64_v11.txt
> >___________________________________________________
> >
> >
that game was the absolut worst game, period.
i still have it, but i'm trying to sell it on ebay.

even people on ebay DON"T WANT IT!
unless i sell that shit for like 5 bucks.
man, what a waste of money.
that game isn't even worth pirating.
--
------------------------------
-pilot-
dy...@javanet.com
(remove NOSPAM from email address when replying)

trivial things bother the trivial mind

JT

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Mar 24, 1999, 3:00:00 AM3/24/99
to

pilot wrote:
>
> In article <MVeE2.2721$bk.64...@storm.twcol.com>,
> mmcq...@columbus.rr.com spurted out...
> > The Absolut worst ending was Turok 2!!!
> >
> > It was a great game despite a few bugs. It took me about 3 hours to beat
> > the primigen, and I was expecting the ending to be one of the best ever.
> > But, all there was is adon having a 45 second conversation with turok. no
> > cool grapics or ANYTHING. BIG DISAPOINTMENT!
> >
> > As for favorite I don't really have one.
> >
> > - Bobcat

Best: Metal Gear Solid
Worst: Karnov

Jit!

Unicorn23

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Mar 25, 1999, 3:00:00 AM3/25/99
to
Best:Chronotrigger ending without Chrono
Worst:.....I love all ending I know.

Foggo

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Mar 25, 1999, 3:00:00 AM3/25/99
to

Best is for me is now Zelda and Banjo-Kazooie.
The worst is Quake 64

JT

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Mar 25, 1999, 3:00:00 AM3/25/99
to

Unicorn23 wrote:
>
> Best:Chronotrigger ending without Chrono
> Worst:.....I love all ending I know.

You obviously haven't beaten Karnov then.

"Congratulations! The End!"

I think there's a little blue heart on the screen somewhere too.

It's been a while...

Chris Stadler

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Mar 25, 1999, 3:00:00 AM3/25/99
to
best: FF7 (red running with kids)
worst: Abe's Exoddus (i rescued 297 out of 300 mudokons and received this
pathetic "too bad you didn't get them all" bullsh*t)

Mike G.

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Mar 25, 1999, 3:00:00 AM3/25/99
to
best: FF3(US)

worst: lots of candidates -- Tomb Raider 2 and Might & Magic 3: Isles of
Terra are two standouts.
--mike g.

J. Courteau

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Mar 25, 1999, 3:00:00 AM3/25/99
to

pilot wrote in message ...

>In article <MVeE2.2721$bk.64...@storm.twcol.com>,
>mmcq...@columbus.rr.com spurted out...
>> The Absolut worst ending was Turok 2!!!
>>
>> It was a great game despite a few bugs. It took me about 3 hours to beat
>> the primigen, and I was expecting the ending to be one of the best ever.
>> But, all there was is adon having a 45 second conversation with turok.
no
>> cool grapics or ANYTHING. BIG DISAPOINTMENT!
>>
>> As for favorite I don't really have one.
>>
>> - Bobcat
>>
>>
>>
>>
>>


my favorite is star craft and worst being bieng Air Combat for the PSX.

c-ya

Pave_Low
"Beware The Ides Of March!!!"
http://home.earthlink.net/~noyace

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