On Sunday, December 23, 2012 7:02:35 PM UTC-6, Kendrick Kerwin Chua wrote:
<snerp>
> So how Sega was your Christmas? And what are you doing still subscribed to
>
> this newsgroup? :)
I still check here from time to time frankly because I miss it, or at least how it was back when Sega had hardware to peddle. There's no good, centralized Sega discussion forum out there which appeals to me. I suppose
sega.com should be it. I dunno. Still wonder what a few people are up to.
Sonic Colors is very nice as is Sonic Generations. I rather enjoyed the latter, but it still unnerves me that Sega still to this day cannot get the Genesis Sonic physics right. The 2-D portions of Generations (and Unleashed to that extent) are still enjoyable, but they still are too bogged down in a restrictive physics engine and QTE route changing to come anywhere near the early Sonic games. If you can set aside your expectations on that a 2-D Sonic game should be, then they're quite enjoyable. Same goes for Sonic Rush on that note, too.
I've been enjoying the Sega Vintage Collections and Dreamcast releases on Xbox 360. I've completed the Monster World and Streets of Rage collections as well as played a good bit of Space Channel 5 Pt. II and Crazy Taxi over the holidays. I really miss the Sega of old. :/ I will say that video games aren't as bleak as they felt coming out of the Dreamcast's collapse, but that's a torch largely picked up by indie developers. Fez, Dust: An Elysian Tale, Trials Evolution, Spelunky, and a few others made 2012 worthwhile for me -- Sega, Namco, and Konami not so much.
Ben