====================
>>>>>-------------------------------------------------------------------<<<<<
>>>>> CONTENTS <<<<<
>>>>>-------------------------------------------------------------------<<<<<
VIRTUA FIGHTER FAQv2.2
I. CONTENTS *
II. WHAT'S !NEW! *
III. DEFINITIONS
IV. INTRODUCTION
V. GETTING STARTED
A. (1) How to win
B. (2) How to win a set
C. (3) Terminology
D. (4) The buttons
E. (5) Jumping
-Two types of jumps
-Jumping attacks
-Collision in mid air
-Jumping while blocking
F. (6) Running and all that jazz
G. (7) Crouching, standing, and throws
H. (8) Replays
VI. MOVES STANDARD FOR ALL CHARACTERS
VII. MOVES SPECIFIC TO EACH CHARACTER
A. Akira *
B. Jacky *
C. Jeffry
D. Kage *
E. Lau *
F. Pai
G. Sarah *
H. Wolf
VIII. CHARACTER RATINGS
IX. GENERAL FIGHTING TECHNIQUES
A. (1) A fury of jabs
B. (2) Short jumping attacks
C. (3) Distance jumping attacks
D. (4) Ring Out
E. (5) Waiting for your break
F. (6) Kicking as you stand up
G. (7) Hit 'em while they're down
H. (8) Kickflipping
I. (9) Stab 'em in the back
J. (10) Pai & her infamous defensive grab
X. CHARACTER PLAYING GUIDE *
XI. SUDDEN DEATH
XII. THE COMPUTER
XIII. GAME ADJUSTMENTS
XIV. A WORD FROM OUR SPONSER *
XV. THE RUMOR MILL *
XVI. PUBLIC OPINION *
XVII. PRODUCED BY
XVIII. SPECIAL THANKS *
XIX. GETTING THIS FAQ
XX. ALL COMMENTS, SUGGESTIONS, OR ADDITIONS
e-mail to r...@cwis.unomaha.edu
>>>>>-------------------------------------------------------------------<<<<<
>>>>> WHAT'S !NEW! <<<<<
>>>>>-------------------------------------------------------------------<<<<<
This section of the FAQ is exactly what its name says. It's a summary of
some of the changes to this updated version of the FAQ in a quick reference
way so you to know what to look for as you peruse the guide.
Not as many changes to this update as the last one, I suppose.
The Virtua Fighter complete guide is now the largest FAQ for a single video
game on the internet! Congratulations guys on all the moves/strategies/
things to talk about we've gotten started for this great game.
Our first survey is in. Now you can see what the average VF player is
thinking and playing in the new PUBLIC OPINION section.
Short player guides for Akira, Jacky, Jeffry, and Kage were added to this
guide in the CHARACTER PLAYING GUIDE section. Next revision will include
the guides for the other 4 characters.
A couple new things were added to the WORD FROM OUR SPONSER and RUMOR MILL
sections.
Some more people were credited for their contributions in SPECIAL THANKS.
New Moves: Akira Backwards Uppercut VERIFIED!
Jacky 2 Punches,Backfist
Kage Kick throw,Heel Kick combo
Lau Knife,Punch,Punch,Punch,Sweep combo
Sarah Kick,Punch combo
Triple Kick- I had always assumed that people knew
that since the move took 3 kicks, they
could only hit the kick 1 or 2 times
and get 1 or 2 kicks. Now the move is
labeled with [].
I think that's all for now. enjoy the guide.
>>>>>-------------------------------------------------------------------<<<<<
>>>>> DEFINITIONS <<<<<
>>>>>-------------------------------------------------------------------<<<<<
vir tu a (ver'chu a), slang for virtual
vir tu al (ver'chu al), adj. for all practical purposes, actual, real
fight er (fi'ter), n. 1) a person or thing that fights 2) a person who
participates in a violent struggle; combat or
conflict; battle; contest
vir tu a fight er (ver'chu a fi'ter),n. 1) a person who, for all practical
purposes is actually participating
in a real battle or contest 2) One
of the baddest one on one fighting
games to hit the streets whose
breathtaking polygon graphics and
genuine martial arts moves are
sure to captivate players all
across the globe
>>>>>-------------------------------------------------------------------<<<<<
>>>>> INTRODUCTION <<<<<
>>>>>-------------------------------------------------------------------<<<<<
Different is good.
Lately, gamers have been hit pretty hard by a barrage of fighting games
ranging from those whose only draw is blood and guts to those who resemble a
sick horse that should be humanely shot or at least taken to a hospital for
a few years...
With the release of their first ever fighting game*, Sega has broken new
ground by designing the only current martial arts game whose draw isn't
violence or the ever popular 'magic' moves, but whose draw is realism,
fluidity of motion, and genuine martial art techniques.
The ability to so successfully meet these goals is due to Sega's System 1
polygon graphics engine which is much like the system used in their popular
Virtua Racer. This system can handle over 180,000 flat shaded polygons per
second, and since the fighters are three-dimensional figures made of
polygons instead of just flat images, be prepared to be dazzled by more than
just the backgrounds.
As for the game itself, Virtua Fighter plays like other recent fighting
games in some respects. There are 8 characters to choose from, and the
basic object of the game is to, through the use of punches, kicks, throws,
grabs, pounces, and a variety of other techniques, drain your opponents life
meter. The problem is that at this point Virtua Fighter already shows its
differences from other fighting games because you can also win by knocking
your opponent out of the ring. Another difference is that Virtua Fighter
has many more special moves than any previous fighting game; there are over
100 secret techniques to discover. Not to mention that it just _feels_ more
like a real battle due to the fluid motion and realistic moves.
Needless to say, Virtua Fighter is destined to be remembered as both a
great one on one martial arts game and a spectacular fighting simulator.
If you haven't seen one yet, then go check it out at your local arcade.
Otherwise, check out the moves and strategies in this FAQ and then use them
to help you master this exciting game before someone else gets ahead of you.
*note: Holloseum was actually Sega's _first_ fighting game.
>>>>>-------------------------------------------------------------------<<<<<
>>>>> GETTING STARTED <<<<<
>>>>>-------------------------------------------------------------------<<<<<
First- How to win
The winner is the first player to win 3 sets.
NOTE: Virtua Fighter can be adjusted so that the winner wins after
winning 2, 3, 4, or 5 sets. On 2, the winner must win 2 out of 3
sets. On 3, he must win 3 out of 5, and so on. Factory setting is
two sets, but this goes much too fast. Four or five is much too
long. Three sets is where the game plays best for the gamer and
still earns well for the operator. If your Virtua Fighter is not
put on 3 sets, talk to your local arcade manager about having him
do so, for it only takes a few seconds to change over.
Second- How to win a set
1) By KO
2) By a 'Ring Out'
3) By a 'Time Out'
KO- so thoroughly pulverizing your opponent that you completely
drain his life meter
Ring Out- somehow or other knocking your opponent out of the 'ring'
that you are fighting in
Time Out- each round lasts only 30 seconds, so if you are ahead, it
might be to your advantage to just let the last few seconds
tick away, and win by decision
Third- Terminology
Term Meaning As in
---- ------- -----
VF Virtua Fighter The games this FAQ is about
For Forward Moving the joystick towards your
opponent
Back Back Moving the joystick away from your
opponent
Down Down Moving the joystick down
Up Up Moving the joystick up
Def Defend The button that blocks (more below)
Punch Punch The button that punches (more below)
Kick Kick The button that Kicks (more below)
All press all 3 buttons Press all 3 buttons
Attack a punch or a kick Either one is sufficient for the move
, then For,Down,Back,Up,For (a 360)
+ and Down+Kick (tap Down & Kick as one)
Punch+Def (press Punch & Def as one)
/ a diagonal direction For/Up (a jump forward)
[ ] double motion move Will work fine w/o [ ] part, but
there IS more to the move you can do
-?- unknown move Seen, but don't know how to do :(
?move? rumored move This move is _rumored_ to be possible
{D} done while defending The move can be done while still
holding the defend button
{S} hits standing defender This move will hit someone who is
blocking while standing
{C} hits crouching defender This move will hit someone who is
blocking while crouching
* a new move A move new to this revision
Fourth- The Buttons
Standing
PUNCH - steps forward with a punch
- repeat for a basic attack
KICK - a roundhouse to the head
- not too powerful or effective
DEFEND - blocks your opponent's STANDING and JUMPING attacks so that
you take no damage
- you are still pushed backwards
- some special moves can be done while defending if you are
standing as well
Crouching
PUNCH - stays in one place
- quite weak and ineffective
KICK - kicks to the knee
- very weak
- a better defensive measure than crouching punch
DEFEND - much like standing defend
- BUT you can be hit by some standing attacks (ie. an elbow or
a snap kick) and most jumping attacks, (ie. a lunging knee or
short jumping attacks)
All moves are marked if they can be done while still holding the
defend button {D}.
All moves are also marked as to whether they will hit a standing
defender {S} or if they can hit a crouching defender {C}.
Fifth- Jumping
TWO TYPES OF JUMPS
1) short jump tap joystick
2) distance jump hold joystick
JUMPING ATTACKS
1) Short Jumping Attacks
punch Jump,Punch
overhead hammer Jump+Punch
jumping kick Jump,Kick
hop kick Up,Kick (hit kick at the last
second)
Short jumping attacks work ok, but the punches & kicks come out
in almost slow motion, and you can easily be knocked down by any
attack from your opponent.
Short jumping attacks are the only jumping attacks which can hit
a crouching opponent.
2) Long Jumping Attacks
Attack Late (kicks only) Distance Jump,Kick
- does a mid-air snap kick
- press the kick button _after_ you have reached the summit of
your jump
- don't rely on this too much
Attack Early Distance Jump+Attack
- a punch will do an overhead hammer- not too effective
- press the punch button _before_ you reach the summit of your
jump
- a kick will do a double footed kick.
- Pai will do some sort of foot stomp
- Sarah will do a single legged kick
- Kage will do a cool looking spin, turned into a kick
- press the kick button _before_ you reach the summit of your
jump
- quite effective.
- the ONLY way for the defender to hit you is to do a jumping
kick _before_ your kick comes out- this is tricky to time
- otherwise it can be blocked by crouching or standing and
holding block
- will leave you somewhat vulnerable after you land
Attack when in Close (kicks only) Distance Jump+Kick
- works good if you're next to your opponent
- can work good to catch them off guard
- the only way to hit someone jumping in with a distance double
footed kick- you must hit them _before_ they begin the kick
COLLISION IN MID AIR
- will usually just push both players away from each other, &
neither one will hit the other
JUMPING WHILE BLOCKING
- all jumping attacks can be done while holding defense
- this can be especially helpful when doing an in close distance
jumping kick
Sixth- Running and all that jazz
Step Forward Quickly For,For
Step Backward Quickly Back,Back
Run Forward For,For (Hold For)
Turning around Tap other way than facing
Turn around with a attack Attack
NOTE: defense doesn't work when you are facing backwards
Seventh-Crouching, Standing, and Throws
note: There is a real difference between "," and "+" in this FAQ,
especailly when in conjunction with a downward movement.
For example, "D+K" _must_ be done as a tap to the joystick
down and simultaneously pressing the K button. On the other
hand, a "D,K" could be done by tapping the joystick down and
pressing K or _also_ by holding the joystick down and then
pressing the K button.
This is only most notably important in the snap kicks,
backflips, and kickflips which require a tap of the joystick
in conjunction with possibly pressing the button.
All throws assume that you are standing next to your opponent.
Some throws require that you're opponent be crouching.
ALL throws can be done to an opponent who is defending.
SOME throws can be done while you are defending.
Eighth- Replays
At the end of every set, the computer will replay the last 3 seconds
or so of the fight, and then the winner will do his victory pose.
This is a really cool feature, but may soon get irritating. Sega,
realizing the positive/negative aspects of such a feature, was smart
enough to add a way to skip past the replay by simply hitting the
START button. This way, you can still watch the replays if you had
an especially exciting finish, or you can just hit start and
immediately go on to the next set.
Finally now, the moves...
>>>>>-------------------------------------------------------------------<<<<<
>>>>> MOVES STANDARD FOR ALL 8 CHARACTERS... <<<<<
>>>>>-------------------------------------------------------------------<<<<<
As You're getting up
Kick 'em while you get up
Heel Kick {C} Tap Kick
Sweep {S} Hold Down,Tap Kick
Double Footed Kick {C} Tap Kick
-only Jacky & Sarah so far -only if you are laying
backwards w/ your head
towards your opponent
Roll away as you get up
Roll Back Tap Back
Roll to the Side Tap Def Repeatedly
Roll to the Side w/ a sweep {S} Def,Kick
-wait a sec after you've
landed
Back Handspring Tap Up
Pounce Up+Punch when they're down
Side Kick (not too close) {C} Down/For,Kick
>>>>>-------------------------------------------------------------------<<<<<
>>>>> MOVES SPECIFIC TO EACH CHARACTER... <<<<<
>>>>>-------------------------------------------------------------------<<<<<
AKIRA
-----------------------------------------------------------------------------
Name: Akira Yuki
Country: Japan
Age: 25
Sex: Male
Job: Kung-Fu Teacher
Blood Type: O
Hobby: Kung-Fu
Outfit 1- Grey gi, white headband & borders, red bracers, and a 4th degree
black belt.
Outfit 2- White gi, white headband, grey bracers, and a 4th degree black
belt.
Standing
++++++++
Elbow {C} For+Punch
Dashing Elbow {C}{D} For,For+Punch
Dashing Palm Down,For+Punch
Dashing Hook Punch -?-
Punch on the Ground Down/For+Punch
Jumping Kick [Double] {C}{D} For,For+Kick,[Kick]
Knee -?-
?Heel Kick? -?-
?Sweep? -?-
Throws
++++++
Trip {D} Back+Punch
Pull in, throw out {D} Down/Back,For+Punch
(don't roll)
*Backwards uppercut {D} For/Down,Back+Punch&Kick
(don't roll)
Behind
++++++
-?-
Combos
++++++
Punch and Roundhouse Punch,Kick
Running Punches Punch,[Punch]
JACKY
-----------------------------------------------------------------------------
Name: Jacky Bryant
Country: America
Age: 22
Sex: Male
Job: Indy car racer
Blood Type: A
Hobby: Training
Outfit 1- Maroon jumpsuit, white taped hands and black belt & fistpads
Outfit 2- Grey jumpsuit, white taped hands and grey boots
Standing
++++++++
Elbow For+Punch
Backfist [Double] Back,Punch,[Punch]
Backfist [Crescent] Back,Punch,[Kick]
Backfist [Sweep] {S} Back,Punch,[Down,Kick]
Low Backfist [Sweep] {S} Tap Down/Back+Punch,[Kick]
Knee {C} For+Kick
Crescent Kick Def+Kick
Double Roundhouse Kick,Kick
Punt {C}{D} For,For+Kick
Snap Kick {C}{D} Tap Down+Kick
Side Kick {S} Down,Def+Kick
?Sweep? -?-
?Heel Kick? -?-
Backflip {D} Tap Back/Up
Kickflip {D} Tap Back/Up+Kick
Double Footed Kick {C} Kick
Throws
++++++
Shoulder drop Punch+Def
Jumping clothesline {D} For,For+Punch
Behind
++++++
Backside Clothesline Punch+Def
Combos
++++++
Single Punch & Sidekick (close) Punch,Kick
Single Punch & Crescent (far) Punch,Kick
Single Punch & Sweep {S} Punch,Down+Kick
Double Punch & Roundhouse Punch,Punch,Kick
*Double Punch & Backfist [Sweep] Punch,Punch,Back+Punch,[Kick]
Running Punches (w/ uppercut) Punch,[Punch,Punch]
Running Punches (w/ elbow) {C} Hold For,Punch,Punch,Punch,
[Roundhouse] [Kick]
Elbow & Heel Kick {C} For+Punch,Kick
JEFFRY
-----------------------------------------------------------------------------
Name: Jeffry McWild
Country: Australia
Age: 36
Sex: Male
Job: Fisherman
Blood Type: A
Hobby: Reggae Music
Outfit 1- Grey pants, black belt, sandals, orange bracers, bare-chested
Outfit 2- Dark grey pants (ripped), olive tank-top & bracers, bare-footed
Standing
++++++++
Lunging elbow-> Hammer {C}{D} For,Back+Punch
Dashing low [uppercut] {C}{D} For,For+Punch,[Punch]
Uppercut[s] {C} Down/For,Punch,[Punch]
Knee {C} For+Kick
Snap Kick [Hammer] {C}{D} Tap Down+Kick,Punch
?Sweep? -?-
?Heel Kick? -?-
Sitting Pounce Up+Punch (hold Punch)
Throws
++++++
Fireman Carry Def+Punch
Body Slam {D} For+Punch
Pick up {D} Back,Back+Punch
Pick up, ?spin? -?-
Grab face (they're crouching) {C}{D} Down,Punch
Smash them on their shoulders
(they're crouching) {C} Down/For+All
Knees to the head
(they're crouching) {C}{D} Down,For+Kick (don't roll)
Behind
++++++
Backbreaker Def+Punch
Combos
++++++
Single Punch & Roundhouse Punch,Kick
Running Punches Punch,[Punch,Punch]
KAGE
-----------------------------------------------------------------------------
Name: Kagemaru
Country: Japan
Age: 21
Sex: Male
Job: Ninja
Blood Type: B
Hobby: Mahjong
Outfit 1- Blue suit & mask w/ black highlites, red sash.
Outfit 2- Black suit & mask w/ grey highlites, gold sash.
Standing
++++++++
Elbow {C} For+Punch
Sweep {S}{D} For,For+Kick
Flying Kick {S} For,For+All
Roll Forwards [Sweep] {S} Back,Down,For,[Kick]
Roll Backwards [Sweep] {S} For,Down,Back,[Kick]
Heel Kick Down,Def+Kick
Hopping Knee Down,For+Kick
Backflip {D} Tap Back/Up
Kickflip {D} Tap Back/Up+Kick
Backflip with a kick {D} Back,Back+Kick
Throws
++++++
Hip throw (Flip over shoulder) Punch+Def
Kick into the air {D} Back+Punch
Pull out feet (standing only) All
Push down and sweep leg {D} Back,For+Punch
Behind
++++++
Torso take down Punch+Def
Combos
++++++
Kicking throw & Distance Jumping Kick Back+Punch,Up/For+Kick
Kicking throw & Sweep Back+Punch,For,For+Kick
*Kicking throw & Heel Kick Back+Punch,Down,Def+Kick
Kicking throw & Flying Kick Back+Punch,For,For,All
Single Punch & Roundhouse Punch,Kick
Double Punch & Roundhouse Punch,Punch,Kick
Triple Punch & Heel Kick Punch,Punch,Punch,Kick
Triple Punch & Kickflip Punch,Punch,Punch,Up/Back+Kick
Running Punches Punch,[Punch,Punch]
LAU
-----------------------------------------------------------------------------
Name: Lau Chan
Country: China
Age: 53
Sex: Male
Job: Cook
Blood Type: B
Hobby: Chinese Poem
Outfit 1- Black suit, red vest w/ gold & green highlites/trim
Outfit 2- Black pants, gold vest & sleeves w/ green trim and red buttons
Standing
++++++++
Elbow {C} For+Punch
Crescent Kick Def+Kick
Knife Hand Down/For+Punch
Lifting Knife Hand Down/For,Punch
?Knee? -?-
Sweep {S} Down,Def+Kick
Heel Kick Down,Neutral+Kick
Backflip {D} Tap Back/Up
Kickflip {D} Tap Back/Up+Kick
Double Pounce Up+Punch,Punch
Throws
++++++
Flip across shoulders Def+Punch
Shoulder carry {D} Back+Punch
Face Slam {D} Back,For+Punch
Behind
++++++
-?-
Combos
++++++
Single Punch & Heel Kick Punch,Kick
Double Punch & Heel Kick Punch,Punch,Kick
Triple Punch & Sweep {S} Punch,Punch,Punch,Down+Kick
Triple Punch & Spinning Crescent Punch,Punch,Punch,Kick
Triple Punch & Kickflip Punch,Punch,Punch,Up/Back+Kick
Running Punches Punch,[Punch,Punch]
Knife, Single Punch, &
Roundhouse {S} Down/For+Punch,Punch,Kick
Knife, Double Punch, & Spinning
Crescent {S} Down/For+Punch,Punch,Punch,
Kick
Knife, Double Punch, & Sweep {S} Down/For+Punch,Punch,Punch,
Down+Kick
Punches,Heel Kick(must hit),
Knife,Punches,Crescent Punch,[Punch],Kick,Punch,
Punch,[Punch],Kick
PAI
-----------------------------------------------------------------------------
Name: Pai Chan
Country: Hong Kong
Age: 18
Sex: Female
Job: Action Star
Blood Type: O
Hobby: Dance
Outfit 1- Blue suit w/ gold trim, and red sash & ribbons
Outfit 2- Pink suit w/ gold trim, grey sash, and red ribbons
Standing
++++++++
Punch on the ground Down/For+Punch
Crescent Kick Def+Kick
Sweep {S} Down,Def+Kick
Heel Kick Down,Neutral+Kick
?Knee? -?-
Backflip {D} Tap Back/Up
Kickflip {D} Tap Back/Up+Kick
Throws
++++++
Twist wrist Def+Punch
Jump into them {D} Back,For+Punch
Grab head-> fall back {D} For,Down+Punch
Trip-> punch on ground {D} For,For+Punch&Kick
Grab an attack Back+Punch
Behind
++++++
-?-
Combos
++++++
Single Punch & Heel Kick Punch,Kick
Double Punch & Roundhouse Punch,Punch,Kick
Triple Punch & Sweep {S} Punch,Punch,Punch,Down+Kick
Triple Punch & Spinning Crescent Punch,Punch,Punch,Kick
Triple Punch & Kickflip Punch,Punch,Punch,Up/Back+Kick
Running Punches Punch,[Punch,Punch]
SARAH
-----------------------------------------------------------------------------
Name: Sarah Bryant
Country: America
Age: 20
Sex: Female
Job: College Student
Blood Type: AB
Hobby: Skydiving
Outfit 1- Black cat-suit
Outfit 2- Black bikini top, torn blue-jeans
Standing
++++++++
Elbow {C} For+Punch
Knee {C} For+Kick
Lunging Knee {C}{D} For,For+Kick
Snap Kick [Roundhouse] {C}{D} Tap Down+Kick,Kick
High Snap Kick {C}{D} Tap Down/For+Kick
Triple Kick [1,2,or 3 kicks] {C} Hold Down/For,Kick,[Kick,Kick]
Crouching Side Kick {S} Down,Def+Kick
?Sweep? -?-
?Heel Kick? -?-
Backflip {D} Tap Back/Up
Kickflip {D} Tap Back/Up+Kick
Double footed kick {C} Tap Kick
Throws
++++++
Suplex Def+Punch
Jumping Clothesline {D} For,For+Punch
Behind
++++++
Torso takedown Def+Punch
Combos
++++++
*Kick & Punch Kick,Punch
Single Punch & Roundhouse Punch,Kick
Double Punch & High Roundhouse Punch,Punch,Kick
Double Punch & Low Roundhouse Punch,Punch,Down+Kick
Triple Punch & Knee Punch,Punch,Punch,Kick
*Triple Punch & Kickflip Punch,Punch,Punch,Back+Kick
*Triple Punch & Hop Kick Punch,Punch,Punch,Up+Kick
Running Punches Punch,[Punch,Punch]
Elbow & Hopping Knee {C} For+Punch,Kick
WOLF
-----------------------------------------------------------------------------
Name: Wolf Hawkfield
Country: Canada
Age: 27
Sex: Male
Job: Wrestler
Blood Type: O
Hobby: Karoke
Outfit 1- Blue shorts w/ red & white trim, matching shoes, and barechested
Outfit 2- Grey shorts w/ white trim, white top w/ gold stripe, gold "WOLF"
on shorts, and boots.
Standing
++++++++
Clothesline {S}{D} For,For+Punch
Dashing Shoulder {D} Back,For+Punch
Knee {C} For+Kick
Uppercut Down/For,Punch
?Sweep? -?-
?Heel Kick? -?-
Throws
++++++
Backfall Def+Punch
Body slam {D} For+Punch
Twirl & hurl (2.5 turns) {D} Back,Down,For+Punch
Grab arms & suplex (they're
crouching) {C} Back/Down+All
Behind
++++++
Suplex Def+Punch
Combos
++++++
Single Punch & Roundhouse Punch,Kick
Running Punches Punch,[Punch,Punch]
--