I hope to be posting a "preferred artist" thread in the upcoming weeks,
so be prepared to list your 10 favorite VTES artists.
Mike Chaney
Art Director Vampire: The Eternal Struggle & the World of Darkness
Hi Mike!
PLEASE promise us you'll leave the card layout ALONE!!!
(My one and only important request from WW's Art Director.)
Fred
>> I hope to be posting a "preferred artist" thread in the upcoming weeks,
>> so be prepared to list your 10 favorite VTES artists.
Fred spoke thusly:
>Hi Mike!
>PLEASE promise us you'll leave the card layout ALONE!!!
>(My one and only important request from WW's Art Director.)
I almost agree with that sentiment.
When you have 10 minutes, please get Oscar and open a Kindred Most
Wanted starter, Anathema for example.
Find the following cards from that starter:
Media Influence
Pursuit
Soak
Thrown Gate
Skin of Steel
Enchant Kindred
Forgotten Labyrinth
Aire of Elation
Stunt Cycle
Restoration
Line them up so that the tops and bottoms line up exactly. Line up
the left hand side so that you can see the discipline symbol for each
of these 10 cards.
Observe that every card has its discipline symbol in a different
location.
Please leave the rest of the layout alone, but prevent this issue from
ever occuring again. The cards should look like they were laid out by
a professional, ie someone with enough attention to detail to not only
look at each card alone, but at the cards in the set side by side and
as a whole. The interns that have been allowed to layout the last
sets need to move on to tasks more suited their skills, like broom
pushing.
Thank you for your time.
Carpe noctem.
Lasombra
http://www.TheLasombra.com
Your best online source for information about V:TES.
Now also featuring individual card sales and sales
of booster and starter box displays.
I liked the original layout but can live with the current one. But a third
would just look tawdry.
Well, that's arguably a bit belated wish. Still, it would be nice to
see some consistency at least in the upcoming sets...
--
Bye,
Daneel
I humbly request that you hire a professional copy editor to review the
texts for all cards in any subsequent set. Perhaps that is done
already, but invariably it seems like there are small mistakes in every
set.
By the way, my wife is an excellent choice if you're looking for a
freelancer. ;)
Jeff
IMHO there's no reason to use the same font size
on all cards (in the text field), when text length
differs between 1 and 30+ words.
In some circumstances its painful to decipher the text
due to the chosen small font, but might not be necessary
if it's only something like 'Press, only usable ...'.
Alf
It would have been better had it not changed in the past, it's true.
(Not because the existing layout is bad; just that ANYTHING looks terrible
when you mix two different layouts. And since this is a COLLECTIBLE card
game, mixing layouts becomes a necessity if the company prints different
layouts in different expansions.) But yet another change in the
future would be even worse still. So in order for him to know there's
an issue, it doesn't hurt to actually tell him there's an issue, IMHO.
"Mike Chaney" <mi...@white-wolf.com> wrote in message
news:1116991872.2...@g43g2000cwa.googlegroups.com...
> The layout won't be changing...no worries.
Thank you thank you thank you thank you....(virtual "we-are-not-worthy"
bows in your direction...)
Fred
I am unaware of any that crept into, for example, KMW. What am I overlooking?
--
LSJ (vtesr...@TRAPwhite-wolf.com) V:TES Net.Rep (remove spam trap to reply)
Links to V:TES news, rules, cards, utilities, and tournament calendar:
http://www.white-wolf.com/vtes/
>Please leave the rest of the layout alone, but prevent this issue from
>ever occuring again. The cards should look like they were laid out by
>a professional, ie someone with enough attention to detail to not only
>look at each card alone, but at the cards in the set side by side and
>as a whole. The interns that have been allowed to layout the last
>sets need to move on to tasks more suited their skills, like broom
>pushing.
Heh. Funny to see that the "internship folklore" (i.e., they serve
just for simple work that "real pros" don't want to do anymore) suits
other cultures ;)
Jokes aside, for the little I know of design and printing issues, the
misplacement of the discipline symbols could be as much a result of a
bad choice of publishing bureau than a lack of organization or clear
and tight template in the designer/art director's part. So no matter
how much I don't like these misplacements too, some leniency (nice to
learn another cool word...) is needed in these cases.
best,
Fabio "Sooner" Macedo
V:TES National Coordinator for Brazil
Giovanni Newsletter Editor
-----------------------------------------------------
V for Vendetta on the big screen!
http://vforvendetta.warnerbros.com/
You misspelled 'targeted' on Warning Sirens. ;)
> LSJ (vtesr...@TRAPwhite-wolf.com) V:TES Net.Rep
Kevin M., Prince of Las Vegas
"Know your enemy, and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment... Complacency... Catastrophe!" -- Joseph Chevalier
What happened to the Goth chick?
> Mike Chaney
> Art Director Vampire: The Eternal Struggle & the World of Darkness
Kevin M., Prince of Las Vegas
Nice one. Thanks.
I would not really like to have different font sizes depending on the
amount of text in card textboxes, since that would give a less
professional look to VTES cards (like happened in Jyhad).
I think unity should take precedece in this case.
--
Damnans
http://www.almadrava.net/damnans
http://www.vtes.net
http://es.groups.yahoo.com/group/vteshispania
If you really want them to look nice, then maybe we should remove that
whole ugly text box thingie altogether and just display the art! :)
It's always nice when an art director recognizes that the top priority
is for the cards to be functional in the game. Generally, I think art
directors aren't familiar enough with the TCG functionality and make
decisions for the look of the cards (such as the new clan backgrounds,
small group numbers and large set symbols, uniformly small card text
even when space permits larger and *more visible* text, card names not
flush with the left side of the card in CE, and so on).
Like A.J., I'd have preferred the card texts to grow when they have
room to.
-Robert
>
>
> A.J.Behrends wrote:
>> I'd like to suggest reviewing the font size.
>>
>> IMHO there's no reason to use the same font size
>> on all cards (in the text field), when text length
>> differs between 1 and 30+ words.
>>
>> In some circumstances its painful to decipher the text
>> due to the chosen small font, but might not be necessary
>> if it's only something like 'Press, only usable ...'.
>
> I would not really like to have different font sizes depending on the
> amount of text in card textboxes, since that would give a less
> professional look to VTES cards (like happened in Jyhad).
>
> I think unity should take precedece in this case.
I agree. Whether the individual cards look cool or not is one issue. But
in your hand, in the play field you will likely have more than a single
card. In that case consistency in looks (or what's left of it) is
important.
--
Bye,
Daneel
this is one thing i haven't liked about recent expansions (KMW seems
to have toned it down a little). especially on crypt cards. looking at
them, you'd think the set the card came from was more important than
the clan they were in....
salem
http://www.users.tpg.com.au/adsltqna/VtES/index.htm
(replace "hotmail" with "yahoo" to email)
ditto!
salem wrote:
> On 26 May 2005 11:26:49 -0700, "Robert Goudie" <rob...@vtesinla.org>
> scrawled:
>
>>large set symbols,
>
>
> this is one thing i haven't liked about recent expansions (KMW seems
> to have toned it down a little). especially on crypt cards. looking at
> them, you'd think the set the card came from was more important than
> the clan they were in....
Agreed. Clan symbols should be larger than expansion symbols (which
should not draw too much attention, since they have nothing to do
with the game mechanics).
--
Damnans
http://www.almadrava.net/damnans
http://www.vtes.net
http://es.groups.yahoo.com/group/vteshispania/
I'd like to make one request.
Ability text on Malkavians can be almost unreadable. Any text in bold
(titles, Red List, etc) is fine. But taking Petaniqua for example, the
background pattern washes out all other text. I have to strain my eyes
to read it. Some of the other Malkavians have this problme as well.
The more text in the box = the smaller point size on the text = the
bigger headache gained reading the card.
This probably occurs with other clans and their background art as well,
but the Malkavian's background art is among the busiest.
Kelly
FWIW, I heartily agree re the text box on Malkavians... new Lasombra are the
second worst offenders in this regard, IMO.
Pat
you must mean "Goth Chic" ...