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(LSJ) Immortal Grapple/Cold Aura question

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Wombat_Master

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Feb 15, 2008, 2:51:28 PM2/15/08
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VampA has basic nec, and is blocked by VampB who has POT.

In the first round of the combat, VampB plays an Immortal Grapple at
Superior, setting the range to close on the next round.

On the second round, can VampA play Cold Aura to set the range at
long, overriding the Grapply as they are the acting Vampire?

What about an acting minion playing Squirrel Balance at cel, and the
reacting minion playing Internal Recursion at tem.

What about the same reacting minion from before, and the acting minion
wants to play Selective Silence.

Just trying to figure out range-setting.

Thank You

- Tony

LSJ

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Feb 15, 2008, 3:02:22 PM2/15/08
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Wombat_Master wrote:
> VampA has basic nec, and is blocked by VampB who has POT.
>
> In the first round of the combat, VampB plays an Immortal Grapple at
> Superior, setting the range to close on the next round.
>
> On the second round, can VampA play Cold Aura to set the range at
> long, overriding the Grapply as they are the acting Vampire?

No.

> What about an acting minion playing Squirrel Balance at cel, and the
> reacting minion playing Internal Recursion at tem.

SB sets the range to long.

> What about the same reacting minion from before, and the acting minion
> wants to play Selective Silence.

IR sets the range when played.

>
> Just trying to figure out range-setting.

Once set, it cannot be re-set.

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