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Vampire:the Eternal Puzzle

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Sven Helmer

non lue,
21 févr. 2003, 12:06:1821/02/2003
à
Hi,

when I still played "that other game", I used to enjoy those puzzles
by Mark Rosewater a lot. I came up with a puzzle for Vampire and
the people in the forum at vekn.de seemed to like it. I did a quick
translation into English, so that other people also have a
chance to take a shot at it.

Here we go, have fun:


Mission:Impossible

It was a long and drawn-out game, the libraries are depleted and the
end is near. Only two players are left (with one VP each) and you are
one of them. You are at the beginning of your untap phase and the
situation is bleak... but surrender is not an option!

IN PLAY:
You: (Edge, 1 Pool)
----
Raful al-Zarqa with Pulse of Canaille and Laptop, 0 blood
Ozmo with Society of Leopold, 2 blood
Cassandra, Magus Prime, 0 blood
Julius with Laptop, J.S. Simmons, Tasha Morgan, Serpentis Skill Card,
2 blood
Aabbt Kindred, 1 blood

Elder Library

Opponent: (5 Pool)
---------
Lambach with Raven Spy, tapped, 7 blood
Horatio, tapped, 0 blood

Antediluvian Awakening
Anarch Revolt
The Parthenon

HAND:
You:
----
The Coven
Millicent Smith
Minion Tap
Obfuscate
Ancilla Empowerment
Mark of the Damned
Awe
Form of the Serpent
Daring the Dawn

Opponent: (you looked with Pulse of Canaille at inf last round)
---------
Guard Dogs
Anarch Revolt x 2
Cat's Guidance x 2
Elder Intervention

LIBRARY:
You: (only one card left, you looked at the ash heap, so you know which one)
----
Lost in Crowds

Opponent:
---------
empty

ASH HEAP:
60 library cards each, nothing else

XZealot

non lue,
21 févr. 2003, 12:34:1621/02/2003
à
Dude,
You are dead. The anarch and the antedilluvian awakening kill you during
your untap phase even if you take the pool from the edge. You will never
get the chance to play your Minion tap.


--
Comments Welcome,
Norman S. Brown, Jr.
XZealot
Archon of the Swamp


Gomi no Sensei

non lue,
21 févr. 2003, 13:26:5821/02/2003
à
In article <v5cok7g...@corp.supernews.com> you write:
>Dude,
>You are dead. The anarch and the antedilluvian awakening kill you during
>your untap phase even if you take the pool from the edge. You will never
>get the chance to play your Minion tap.

At least with the old wording on Antediluvian, he could throw it the
Aabbt at any time to shut him up, which would leave him at one pool.
With the new timing window on Antediluvian, though, yeah, he's toast.

gomi

--
Peace is generally good in itself, but it is never the highest good unless
it comes as the handmaid of righteousness; and it becomes a very evil thing
if it serves merely as a mask for cowardice and sloth, or as an instrument
to further the ends of despotism or anarchy. --Theodore Roosevelt

LSJ

non lue,
21 févr. 2003, 13:38:5021/02/2003
à
Gomi no Sensei wrote:
> In article <v5cok7g...@corp.supernews.com> you write:
>
>>Dude,
>>You are dead. The anarch and the antedilluvian awakening kill you during
>>your untap phase even if you take the pool from the edge. You will never
>>get the chance to play your Minion tap.
>
>
> At least with the old wording on Antediluvian, he could throw it the
> Aabbt at any time to shut him up, which would leave him at one pool.
> With the new timing window on Antediluvian, though, yeah, he's toast.

You can burn AA before burning a pool to the AA. Both events occur
during untap.

--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to V:TES news, rules, cards, utilities, and tournament calendar:
http://www.white-wolf.com/vtes/

Jozxyqk

non lue,
21 févr. 2003, 13:38:4121/02/2003
à
Gomi no Sensei <go...@panix.com> wrote:
> In article <v5cok7g...@corp.supernews.com> you write:
>>Dude,
>>You are dead. The anarch and the antedilluvian awakening kill you during
>>your untap phase even if you take the pool from the edge. You will never
>>get the chance to play your Minion tap.

> At least with the old wording on Antediluvian, he could throw it the
> Aabbt at any time to shut him up, which would leave him at one pool.
> With the new timing window on Antediluvian, though, yeah, he's toast.

What changed on Antediluvian awakening?

Here's the latest text:
Put this card in play. Each Methuselah burns 1 pool during each of his or her
untap phases. Any Methuselah can burn this card during his or her untap phase
by voluntarily burning one vampire with a capacity above 3 that he or she
controls.

As far as I can tell, you still have the opportunity to burn a vamp before you
take the damage.

Assuming that, though, I've gone through several permutations of actions, and
assuming a relatively smart opponent, I can't figure out what to do...
I'm still working on it, myself. :)

Matthew T. Morgan

non lue,
21 févr. 2003, 14:12:1721/02/2003
à

Here's my answer presented in JOL format:

Starting Pool: 1

UNTAP:
1) All.
2) Gain 1 for the edge (pool: 2).
3) Burn Cassandra to burn the Antideluvian Awakening.
4) Burn 1 pool for the Anarch Revolt (pool: 1).
5) Society of Leopold burns Ozmo.
MASTER:
1) The Coven. Gain Master Phase Action.
2) Tap The Coven to give Raful 2 blood.
(Opponent gains control of The Coven).
3) Millicent Smith.
MINION:
1) Raful bleeds for 4.
Lambach untaps with Guard Dogs to block.
Millicent burns Raful. Combat does not occur.
Lambach untaps with Cats' Guidance.
2) Julius bleeds for 4.
Lambach attempts to block.
Julius plays inferior Form of the Serpent for stealth (Julius 1/2).
Lambach blocks anyway (Raven Spy).
Both combatants strike hands. Lambach 6/10. Julius burns.
Lambach untaps with Cats' Guidance.
3) Aabbt Kindred calls for Mark of the Damned.
Lambach attempts to block.
Aabbt Kindred will Dare the Dawn.
Aabbt Kindred plays Awe to gain 2 votes. Throw edge in favor.
Lambach votes 3 against.
Passes 4-3.
I burn 0 pool (0 vampires in opponent's ash heap).
Opponent burns 4 pool (Cassandra, Ozmo, Raful and Julius in my ash
heap). I don't think the Aabbt Kindred counts for this one since he
doesn't burn yet. Correct?
Anyway, we're down to 1 pool apiece. Aabbt Kindred burns.
INFLUENCE:
1) No.
DISCARD:
1) No.

Ending Pool: 1

Then my Opponent is ousted by his own Anarch Revolt.

That was fun. Let's have another!

-Matt

--

Jozxyqk

non lue,
21 févr. 2003, 14:32:3621/02/2003
à
OK, here's my solution (kinda messy). Any problems with it?
I admit, saying that the Opponent takes no actions is kind of
cheesy, but the assumption is that he knows he has no untap,
and he knows you know he has no untap, and a bleed for 1 would
kill him from the anarch revolts.
And I also assume that he'll support the blood hunts, even though
he should be suspicious.
Ceteris parabis, he's not going to be expecting any vote-calling :)


So here goes:

My turn:
Untap all my vampires
Gain 1 pool from the edge (Pool: 2)
Ozmo burns 1 blood from Society of Leopold.
Burn Raful to burn Awakening.
Burn 1 pool from Anarch Revolt. (Pool: 1)
Play the Coven. Replace with Lost in Crowds.
Tap the Coven to give 2 blood to Aabbt. Give the Coven to opponent.
Minion Tap Aabbt for 3. (Pool: 4)
Aabbt must hunt. No block.
Ozmo attempts to bleed for 2.
Lambach plays Guard Dogs, blocks.
Lambach punches for 2 agg. Ozmo punches for 1 normal.
Ozmo goes to Torpor.
Lambach plays Cat's Guidance to untap
Julius attempts to bleed. Lambach blocks.
Julius maneuvers to long with Form of the Serpent. wave.
I declare the end of my turn. (Pool: 4)

Opponent's turn:
Untap all his vampires.
Burn 1 pool from Anarch Revolt (Pool: 4)
Tap the Coven to give 2 blood to Horatio. Give Coven to me.
Play Anarch Revolt.
Tap Parthenon.
Play Anarch Revolt.
Take no actions.
End of turn (Pool: 4)

My turn:
Untap all my vampires.
Gain 1 pool from edge (Pool: 5)
Burn 3 pool from 3 Anarch Revolts (Pool: 2)
Tap the Coven to give 2 blood to Aabbt. Give coven to opponent.
Give obf to Aabbt. (doesn't matter)
Cassandra attempts to bleed for 1. Lambach attempts to block.
Lambach punches for 2 agg. Cassandra punches for 1. Cassandra goes to torpor.
Julius diablerizes Cassandra. No block.
Blood Hunt, Julius burns.
Aabbt calls Ancilla Empowerment.
Lambach attempts to block.
Aabbt plays Daring the Dawn.
Aabbt plays awe and burns 3 blood for 3 votes. Vote passes.
I burn 1 pool, opponent burns 2 pool.
Aabbt Kindred burns, leaving me with no minions.
I declare end of my turn (Pool: 1)

Opponent dies during untap phase.

Jozxyqk

non lue,
21 févr. 2003, 14:35:2921/02/2003
à
Oops. I forgot about Ozmo. So in my attempt I actually kill myself. Oops.

Unless of course I could convince Horatio to diablerize...
Heh.


Kulaid

non lue,
21 févr. 2003, 15:24:2221/02/2003
à
> On Fri, 21 Feb 2003, Sven Helmer wrote:
>
>> Hi,
>>
>> when I still played "that other game", I used to enjoy those puzzles
>> by Mark Rosewater a lot. I came up with a puzzle for Vampire and
>> the people in the forum at vekn.de seemed to like it. I did a quick
>> translation into English, so that other people also have a
>> chance to take a shot at it.
>>
> etc..

> Here's my answer presented in JOL format:
>
> Starting Pool: 1
>
> UNTAP:
> 1) All.
> 2) Gain 1 for the edge (pool: 2).
> 3) Burn Cassandra to burn the Antideluvian Awakening.
> 4) Burn 1 pool for the Anarch Revolt (pool: 1).
> 5) Society of Leopold burns Ozmo.

Ozmo isn't burn...

> MASTER:
> 1) The Coven. Gain Master Phase Action.
> 2) Tap The Coven to give Raful 2 blood.
> (Opponent gains control of The Coven).
> 3) Millicent Smith.
> MINION:
> 1) Raful bleeds for 4.
> Lambach untaps with Guard Dogs to block.
> Millicent burns Raful. Combat does not occur.
> Lambach untaps with Cats' Guidance.
> 2) Julius bleeds for 4.
> Lambach attempts to block.
> Julius plays inferior Form of the Serpent for stealth
> (Julius 1/2).
> Lambach blocks anyway (Raven Spy).
> Both combatants strike hands. Lambach 6/10. Julius burns.
> Lambach untaps with Cats' Guidance.
> 3) Aabbt Kindred calls for Mark of the Damned.
> Lambach attempts to block.
> Aabbt Kindred will Dare the Dawn.
> Aabbt Kindred plays Awe to gain 2 votes. Throw edge in favor.
> Lambach votes 3 against.
> Passes 4-3.
> I burn 0 pool (0 vampires in opponent's ash heap).

Assuming he doesn't have any vampires that was burnt, which I doubt...

> Opponent burns 4 pool (Cassandra, Ozmo, Raful and
> Julius in my ash
> heap). I don't think the Aabbt Kindred counts for this
> one since he
> doesn't burn yet. Correct?
> Anyway, we're down to 1 pool apiece. Aabbt Kindred burns.
> INFLUENCE:
> 1) No.
> DISCARD:
> 1) No.
>
> Ending Pool: 1
>
> Then my Opponent is ousted by his own Anarch Revolt.
>
> That was fun. Let's have another!
>
> -Matt

--
Direct access to this group with http://web2news.com
http://web2news.com/?rec.games.trading-cards.jyhad

Matthew T. Morgan

non lue,
21 févr. 2003, 15:32:2521/02/2003
à
On Fri, 21 Feb 2003, Kulaid wrote:

> > On Fri, 21 Feb 2003, Sven Helmer wrote:
> >
> >> Hi,
> >>
> >> when I still played "that other game", I used to enjoy those puzzles
> >> by Mark Rosewater a lot. I came up with a puzzle for Vampire and
> >> the people in the forum at vekn.de seemed to like it. I did a quick
> >> translation into English, so that other people also have a
> >> chance to take a shot at it.
> >>
> > etc..
> > Here's my answer presented in JOL format:
> >
> > Starting Pool: 1
> >
> > UNTAP:
> > 1) All.
> > 2) Gain 1 for the edge (pool: 2).
> > 3) Burn Cassandra to burn the Antideluvian Awakening.
> > 4) Burn 1 pool for the Anarch Revolt (pool: 1).
> > 5) Society of Leopold burns Ozmo.
>
> Ozmo isn't burn...

Sure he does. I can choose to have Ozmo burn a blood or choose for him to
burn. Society of Leopold gives me that choice.

The setup listed 60 library cards and nothing else (i.e. no crypt cards)
in my opponent's ashheap.

Kulaid

non lue,
21 févr. 2003, 15:45:0421/02/2003
à
Your turn...

You: (Edge, 1 Pool)
Untap...
1. Gain from Edge
2. Burn Cassandra
3. Burn for Anarch Revolt... (1 pool still)
4. Ozmo burns 1 blood...

Master Phase...
1. Coven, gain master phase
2. Tap Coven to give Julius 2 more blood... (4 blood now)
3. Minion tap Julius for 4... (Pool = 5)

Minion Phase...

1. Julius must hunt
2. Raful must hunt
3. Bleed with Ozmo... Prey responds, Guard dogs and untaps... Ozmo is
royals smacked down... Lambach cat's guidance.

End turn... Pool = 5

His turn...(pool 4)

Untap...
1. Burn for Anarch Revolt (pool 4)
2. tap Coven to give Horatio 2 blood

Master
1. None or 2 Anarch revolts... (either won't bother you much...)

Minion
1. If Horatio bleed aabbt blocks... if lambach bleeds, he' killing
himself...

End of his turn...

Regardless of him playing Anarch revolts or not, at this point he
lost...

Your turn, (pool 5)

Untap...
1. Gain from edge
2. Burn of Anarch revolts... Pool is at 5 or 3, don't matter...

Master
1. Millicent Smith
2. Tap Coven to give Aabbt 2 blood (at 3 now)

Minion
1a. If there's 3 anarch revolt in play, bleed with Raful... Then
Julius... Then Vote Ancilla Empowerment... Daring the dawn then aweing
all the blood to make it pass...
1b. If only 1 anarch revolt in play, take no action... Let him vote one
off...

End of your turn...

His turn... (3 pool)

At this point he's up a creek, so he'll vote his anarch off with
horatio... But can never gain pool or tap lambach... and you'll just
gain enough pool to take a Mark of the damned vote and survive it... (At
this point you have at least 3 vampires in your ash heap, which can oust
him... Just need enough pool to survive it on his end.)

Kulaid

non lue,
21 févr. 2003, 15:47:2821/02/2003
à
> On Fri, 21 Feb 2003, Kulaid wrote:
>
>>> On Fri, 21 Feb 2003, Sven Helmer wrote:
>>>
>>>> Hi,
>>>>
>>>> when I still played "that other game", I used to enjoy
>>>> those puzzles
>>>> by Mark Rosewater a lot. I came up with a puzzle for Vampire and
>>>> the people in the forum at vekn.de seemed to like it. I
>>>> did a quick
>>>> translation into English, so that other people also have a
>>>> chance to take a shot at it.
>>>>
>>> etc..
>>> Here's my answer presented in JOL format:
>>>
>>> Starting Pool: 1
>>>
>>> UNTAP:
>>> 1) All.
>>> 2) Gain 1 for the edge (pool: 2).
>>> 3) Burn Cassandra to burn the Antideluvian Awakening.
>>> 4) Burn 1 pool for the Anarch Revolt (pool: 1).
>>> 5) Society of Leopold burns Ozmo.
>>
>> Ozmo isn't burn...
>
> Sure he does. I can choose to have Ozmo burn a blood or
> choose for him to
> burn. Society of Leopold gives me that choice.

That's true...

>
>>> MASTER:
>>> 1) The Coven. Gain Master Phase Action.
>>> 2) Tap The Coven to give Raful 2 blood.
>>> (Opponent gains control of The Coven).
>>> 3) Millicent Smith.
>>> MINION:
>>> 1) Raful bleeds for 4.
>>> Lambach untaps with Guard Dogs to block.

> etc..


>>
>> Assuming he doesn't have any vampires that was burnt,
>> which I doubt...
>
> The setup listed 60 library cards and nothing else (i.e.
> no crypt cards)
> in my opponent's ashheap.

In my solution I account for the cyrpt ash heap... hmmm...

>
>>> Opponent burns 4 pool (Cassandra, Ozmo, Raful and
>>> Julius in my ash
>>> heap). I don't think the Aabbt Kindred counts for this
>>> one since he
>>> doesn't burn yet. Correct?
>>> Anyway, we're down to 1 pool apiece. Aabbt Kindred burns.
>>> INFLUENCE:
>>> 1) No.

> etc..
>>
> --

Jozxyqk

non lue,
21 févr. 2003, 15:50:4521/02/2003
à
Kulaid <kulaid.ne...@web2news.net> wrote:
> Your turn...

> You: (Edge, 1 Pool)
> Untap...
> 1. Gain from Edge
> 2. Burn Cassandra
> 3. Burn for Anarch Revolt... (1 pool still)
> 4. Ozmo burns 1 blood...

> Master Phase...
> 1. Coven, gain master phase
> 2. Tap Coven to give Julius 2 more blood... (4 blood now)

Julius has a 2 capacity. The extra 2 will just bleed off.

Kulaid

non lue,
21 févr. 2003, 15:51:1721/02/2003
à

I meant to say you can get 3 vampires (only 2 atm) in your ash heap, not
that you already had that many...

Kulaid

non lue,
21 févr. 2003, 16:04:2321/02/2003
à

Damn, your right... still just need to gain 2 pool, so coven to Aabbt
and minion tap it all off for 3... just will draw out the 2 Anarch
revolts... Julius will block horatio if he bleeds... But same outcome,
just need 2 pool to get it to work...

MiF

non lue,
22 févr. 2003, 08:02:1122/02/2003
à
woot! i actually found a solution that hasn't been posted yet =)
(unless someone already did, but i haven't seen it yet due to google
being slow to deliver messages...)

ok, here goes... (i hope i didn't mess anything up :P)
the only downer is that your opponent actually has to take your bait
(see section 3 to know what i mean)

untap: 1pool
gain pool from edge (2pools)
burn cassandra to antediluvian awakening (handsize goes down to 8,
discard minion tap)
burn 1 pool from anarch revolt (1pool)
ozmo burn 1 blood from society of leopold (1blood left)

master:
play the coven (gain mpa)
(draw lost in crowds from library)
play obfuscate on ozmo
tap the coven to give 2 blood to raful

minion:
1. bleed with julius, opponent plays guard dogs, julius plays from of
the serpent, julius is burned in the ensuing combat (takes 2dmg, only
has 1 blood left). opponent plays cat's guidance to untap.

2. bleed with raful, use her ability, opponent can block anyway. raful
enters combat and goes to torpor (takes 2dmg, only has 1 blood left).
opponent plays cat's guidance to untap.

3. ozmo tries to diablerize raful. if opponent tries to block, ozmo
uses superior lost in crowds. bloodhunt ensues, you burn your ancilla
empowerment to get 1 vote against, and lure your opponent into
thinking you want ozmo to live, so opponent votes 3 for and you burn.
(that's the tricky part)

4. aabt kindred calls mark of the damned (if opp. tries to block, aabt
kindred uses inferior DtD), plays awe at inferior burning a blood to
gain 2 votes, you burn the edge to gain another vote -> 4for,
3against, you have 4 minions in your ash heap (raful, ozmo, cassandra,
julius), so opponent burns 4pools. (now at 1pool)

opponent's turn, opp. dies from his own anarch revolt.

matthew's answer was obviously the best one, but he got it in before i
did ;P
i still think that's not too bad as an alternative... :)

MiF

LSJ

non lue,
22 févr. 2003, 08:54:5022/02/2003
à
MiF wrote:
> minion:
> 1. bleed with julius, opponent plays guard dogs, julius plays from of
> the serpent, julius is burned in the ensuing combat (takes 2dmg, only
> has 1 blood left). opponent plays cat's guidance to untap.

That assumes Lambach makes his hand damage aggravated, which he wouldn't
if that would lead to his losing.

But even if he did, it wouldn't burn Julius.
1 agg to send him to torpor. The second agg would burn him, except that
he burns a blood to prevent destruction.
He goes to torpor empty.

LSJ

non lue,
22 févr. 2003, 09:03:1522/02/2003
à
LSJ wrote:
> MiF wrote:
>
>> minion:
>> 1. bleed with julius, opponent plays guard dogs, julius plays from of
>> the serpent, julius is burned in the ensuing combat (takes 2dmg, only
>> has 1 blood left). opponent plays cat's guidance to untap.
>
>
> That assumes Lambach makes his hand damage aggravated, which he wouldn't
> if that would lead to his losing.
>
> But even if he did, it wouldn't burn Julius.
> 1 agg to send him to torpor. The second agg would burn him, except that
> he burns a blood to prevent destruction.
> He goes to torpor empty.

.. and then burns from his card text (doh!)
Blame the early hour, I guess.
The original solution used this same mechanism (which I noticed
at the time), but for some reason forgot it when reading this solution.

Nevermind...

Darky

non lue,
22 févr. 2003, 18:25:3922/02/2003
à
LSJ <vte...@white-wolf.com> wrote in message news:<3E578323...@white-wolf.com>...

> LSJ wrote:
> > MiF wrote:
> >
> >> minion:
> >> 1. bleed with julius, opponent plays guard dogs, julius plays from of
> >> the serpent, julius is burned in the ensuing combat (takes 2dmg, only
> >> has 1 blood left). opponent plays cat's guidance to untap.
> >
> >
> > That assumes Lambach makes his hand damage aggravated, which he wouldn't
> > if that would lead to his losing.
> >
> > But even if he did, it wouldn't burn Julius.
> > 1 agg to send him to torpor. The second agg would burn him, except that
> > he burns a blood to prevent destruction.
> > He goes to torpor empty.
>
> .. and then burns from his card text (doh!)
> Blame the early hour, I guess.
> The original solution used this same mechanism (which I noticed
> at the time), but for some reason forgot it when reading this solution.
>
> Nevermind...

Doesn't matter, lambach maneuvers away on guard dogs $$ :P
anyway, switch the bleeds of raful and julius to prevent this problem :)

-D

Darky

non lue,
22 févr. 2003, 18:26:3722/02/2003
à
humm i mumbled something about switching bleeds, never mind that, he
can maneuver away on the first bleed as well..
think about it :)

-D

Snapcase

non lue,
23 févr. 2003, 20:44:5823/02/2003
à
In article <93148a54.03022...@posting.google.com>,
jja....@hccnet.nl says...

Lambach's controller won't specifically know that he shouldn't put
Raful/Julius in torpor, so it's very possible that he'd slap them
around.

--
-Snapcase

reyda

non lue,
24 févr. 2003, 06:34:1924/02/2003
à

any player using Lambach as its main defense will try to slap everyone in
torpor anyway =)
it's a no brainer !

Sven Helmer

non lue,
26 févr. 2003, 07:21:2326/02/2003
à

this pretty much looks like my own solution. Congrats for solving it
quickly (does this mean, that it was a little bit too easy? ;-)

> That was fun. Let's have another!

Well, I already have a vague idea for another one, but I still have
to work out some of the details (and I don't have much free time on
my hands at the moment).

Regards,
Sven

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