Seeds of Corruption [AH]
Action
2 blood
Thaumaturgy
+1 stealth action.
[tha] (D) Put this card on a vampire controlled by your prey.
If the vampire is a Follower of Set, he or she burns 2
additional blood for each action he or she performs; otherwise,
he or she burns 1 additional blood for each action he or she
performs. The vampire with this card cannot use his or her
special abilities. Any vampire(s) may burn this card with two
+1 stealth actions.
[THA] As above, but the vampire burns 2 additional blood
for each action; Followers of Set burn 3 additional blood.
Call the Great Beast [BL]
Action
Baali
1 blood
+1 stealth action.
Put this card on the acting Baali and put X ritual counters on it,
where X is the capacity of this Baali. This Baali may put a ritual
counter on this card as a +1 stealth action. When this card has
more than 10 ritual counters, burn this Baali and choose three
Disciplines; this card becomes a unique clanless independent
infernal vampire with 9 capacity, 4 strength and 3 bleed. The
Great Beast has the chosen three Disciplines at superior. Move
9 blood to him from the blood bank. The Great Beast can enter
combat with any ready minion controlled by another Methuselah
as a (D) action and can prevent 1 damage each combat.
Greetings,
Damnans
(Corrupting the Great Beast - now that takes a seriously evil thaumaturge!)
He loses his rush ability and his prevent damage ability.
The Disciplines are not abilities.
The term "infernal" is not an ability. [LSJ 11-DEC-2001]
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.white-wolf.com/vtes/
No. Not being contestable is considered a restriction (which Seeds of
Corruption doesn't affect).
Halcyan 2
Does he keep the 4 strength and 3 bleed? (BTW: Is the 4 strength considered his
base strength? If so, then a Torn Signpost would actually make him weaker. If
not, then he essentially has +3 strength, so that Seeds would make him unable
to use that).
Halcyan 2
>>(Corrupting the Great Beast - now that takes a seriously evil
>>thaumaturge!)
>>
>>He loses his rush ability and his prevent damage ability.
>>The Disciplines are not abilities.
>>The term "infernal" is not an ability. [LSJ 11-DEC-2001]
>
>
> Does he keep the 4 strength and 3 bleed?
Yes, those are his base stats, not special modifiers.
> (BTW: Is the 4 strength
> considered his base strength? If so, then a Torn Signpost would
> actually make him weaker. If not, then he essentially has +3 strength,
> so that Seeds would make him unable to use that).
Right, Playing Torn Signpost would reduce the Great Beast's strength.
Flux
The answer is indeed "no", but that's because:
"Special ability" includes all non-term (Clan, Sect, Title, Unique (or not),
Blood Cursed, Circle, Flight, Infernal, Scarce, Slave, Sterile, Vulnerability)
text . [LSJ 11-DEC-2001]
Allies in general do not have + strength ( unless explicitly stated by card
text )
??? What's up with that?
The Great Beast is a vampire. No mention of any allies to the best of my
knowledge...
Halcyan 2