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(LSJ) Meat Hook's press

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floppyzedolfin

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Mar 18, 2010, 7:53:53 AM3/18/10
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Hi,

A has a Meat Hook and strikes with it.

When is the check for the optional press made - Is it
a/ after strike declaration ?
b/ after strike resolution ?
c/ during the press step ?

This matters for cases where the opposing vampire burns the Meat Hook

Thanks,
Pascal.

~~

Meat Hook
Cardtype: Equipment
Melee weapon.
Strike: strength+1 damage, only usable once each round. Once each
combat, if this weapon is used to strike at close range and the
opponent doesn't dodge the strike, the bearer gets an optional press
this round, only usable to continue combat. At close range, a vampire
with Potence [pot] may destroy this weapon as a strike with first
strike that costs 1 blood.

LSJ

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Mar 18, 2010, 7:59:26 AM3/18/10
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On Mar 18, 7:53 am, floppyzedolfin <floppyzedol...@gmail.com> wrote:
> Hi,
>
> A has a Meat Hook and strikes with it.
>
> When is the check for the optional press made - Is it

What check?

> a/ after strike declaration ?
> b/ after strike resolution ?
> c/ during the press step ?
>
> This matters for cases where the opposing vampire burns the Meat Hook

"If this weapon is used to strike at close range and the opponent


doesn't dodge the strike, the bearer gets an optional press this
round,"

Strike: destroy weapon fails to dodge the strike (typically), so if
the hook is used at close range, then the bearer gets an optional
press this round.


> Thanks,
> Pascal.
>
> ~~
>
> Meat Hook
> Cardtype:       Equipment
> Melee weapon.
> Strike: strength+1 damage, only usable once each round. Once each
> combat, i

echia...@yahoo.com

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Mar 18, 2010, 12:12:20 PM3/18/10
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On Mar 18, 6:59 am, LSJ <vtes...@white-wolf.com> wrote:
> On Mar 18, 7:53 am, floppyzedolfin <floppyzedol...@gmail.com> wrote:
>
> > Hi,
>
> > A has a Meat Hook and strikes with it.
>
> > When is the check for the optional press made - Is it
>
> What check?
>
> > a/ after strike declaration ?
> > b/ after strike resolution ?
> > c/ during the press step ?
>
> > This matters for cases where the opposing vampire burns the Meat Hook
>
> "If this weapon is used to strike at close range and the opponent
> doesn't dodge the strike, the bearer gets an optional press this
> round,"

So after the Meat Hook is successfully used the first time, the user
automatically gets the press (i.e. he can't save the press for a later
round?).

Minion A has a Meat Hook and uses it in combat against Minion B.
Minion A prevents damage with Indomitability. Since he has a press
with Indomitability he would prefer to save the Meat Hook press for a
later round. But the Meat Hook provides the press automatically so he
can't save it. Is that right?

LSJ

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Mar 18, 2010, 12:46:18 PM3/18/10
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On Mar 18, 12:12 pm, "echiang...@yahoo.com" <echiang...@yahoo.com>
wrote:

> On Mar 18, 6:59 am, LSJ <vtes...@white-wolf.com> wrote:
>
>
>
>
>
> > On Mar 18, 7:53 am, floppyzedolfin <floppyzedol...@gmail.com> wrote:
>
> > > Hi,
>
> > > A has a Meat Hook and strikes with it.
>
> > > When is the check for the optional press made - Is it
>
> > What check?
>
> > > a/ after strike declaration ?
> > > b/ after strike resolution ?
> > > c/ during the press step ?
>
> > > This matters for cases where the opposing vampire burns the Meat Hook
>
> > "If this weapon is used to strike at close range and the opponent
> > doesn't dodge the strike, the bearer gets an optional press this
> > round,"
>
> So after the Meat Hook is successfully used the first time, the user
> automatically gets the press

Well, he gets an optional press. Card text: "gets an optional press".

> (i.e. he can't save the press for a later
> round?).

It cannot be saved. Card text: "this round".

> Minion A has a Meat Hook and uses it in combat against Minion B.
> Minion A prevents damage with Indomitability. Since he has a press
> with Indomitability he would prefer to save the Meat Hook press for a
> later round. But the Meat Hook provides the press automatically so he
> can't save it. Is that right?

It provides an optional press "this round", right.

brandonsantacruz

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Mar 18, 2010, 7:10:16 PM3/18/10
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> "If this weapon is used to strike at close range and the opponent
> doesn't dodge the strike, the bearer gets an optional press this
> round,"
>
> Strike: destroy weapon fails to dodge the strike (typically), so if
> the hook is used at close range, then the bearer gets an optional
> press this round.

If someone strikes to destroy the weapon with first strike and is
successful, I'm confused about why the former bearer of the hook gets
a press.

For example-
Minion A: Strike with hook
Minion B: Strike to destroy hook w/first strike

Resolution
Minion B: First strike resolves before regular strikes, so the weapon
burns.
Minion A: Would hit minion B with hook, but the hook is gone. No
strike? Re-choose strike?

I suspect I'm wrong about one or more parts of this, please release me
from my ignorance ;)

Brandon

floppyzedolfin

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Mar 18, 2010, 8:08:56 PM3/18/10
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On 19 mar, 00:10, brandonsantacruz <brandonsantac...@yahoo.com> wrote:
> > "If this weapon is used to strike at close range and the opponent
> > doesn't dodge the strike, the bearer gets an optional press this
> > round,"
>
> > Strike: destroy weapon fails to dodge the strike (typically), so if
> > the hook is used at close range, then the bearer gets an optional
> > press this round.
>
> If someone strikes to destroy the weapon with first strike and is
> successful, I'm confused about why the former bearer of the hook gets
> a press.

My understanding of LSJ's answer is that he's given the optional press
after strike declaration, and before strike resolution. The "check" I
was talking about is the "If the opposing minion doesn't dodge the
strike" part. After strike declaration, the weapon is used, but since
we're not yet at strike resolution, it is still in play.


> For example-
> Minion A: Strike with hook
> Minion B: Strike to destroy hook w/first strike
>
> Resolution
> Minion B: First strike resolves before regular strikes, so the weapon
> burns.
> Minion A: Would hit minion B with hook, but the hook is gone. No
> strike? Re-choose strike?

No strike. See also Aid from Bats vs Immortal Grapple.

LSJ

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Mar 18, 2010, 8:22:12 PM3/18/10
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On Mar 18, 7:10 pm, brandonsantacruz <brandonsantac...@yahoo.com>
wrote:

> > "If this weapon is used to strike at close range and the opponent
> > doesn't dodge the strike, the bearer gets an optional press this
> > round,"
>
> > Strike: destroy weapon fails to dodge the strike (typically), so if
> > the hook is used at close range, then the bearer gets an optional
> > press this round.
>
> If someone strikes to destroy the weapon with first strike and is
> successful, I'm confused about why the former bearer of the hook gets
> a press.

If it's destroyed before it strikes, the bearer doesn't get the
optional press.

> For example-
> Minion A: Strike with hook
> Minion B: Strike to destroy hook w/first strike
>
> Resolution
> Minion B: First strike resolves before regular strikes, so the weapon
> burns.
> Minion A: Would hit minion B with hook, but the hook is gone. No
> strike? Re-choose strike?

No strike.

adam....@gmail.com

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Mar 19, 2010, 5:28:25 PM3/19/10
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If the meat hook gets Fast Hands, does the other minion get a press
now? Even though that minion didn't use the Hook, the other minion did
and I think the wording implies that Yes he gets a press.

LSJ

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Mar 19, 2010, 7:07:39 PM3/19/10
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On Mar 19, 5:28 pm, "adam.hu...@gmail.com" <adam.hu...@gmail.com>
wrote:

> If the meat hook gets Fast Hands, does the other minion get a press
> now? Even though that minion didn't use the Hook, the other minion did
> and I think the wording implies that Yes he gets a press.

No.

A: strike Meat Hook.
B: strike Fast Hands, stealing Meat Hook (not at first strike)

resolve:

Meat Hook and Fast Hands resolve simultaneously.

A gains a press, B gains a Meat Hook and some damage.

Klaital

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Mar 19, 2010, 7:48:05 PM3/19/10
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Isn't Fast Hands with First Strike?

floppyzedolfin

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Mar 19, 2010, 7:56:00 PM3/19/10
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Not when it's not a First Strike :-)

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